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So, who gets the most out of canister usage? in Geneforge Series
Agent
Member # 6581
Profile Homepage #3
Well, yes, there are a lot of HC improvements in GF3. I was talking too much in general.

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
Agent
Member # 6581
Profile Homepage #9
Sorry for revive this, but I want more opinions on the ADV Shaping, expecially with the two GF Masters, Delicious Vlish and Slarty. ;)

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
So, who gets the most out of canister usage? in Geneforge Series
Agent
Member # 6581
Profile Homepage #1
I understand your point. In the end of GF3, I was powerful enought to beat Akari-Blaze alone, without loyalist/BM/creations help. I had maxed money and all magic to a high level. This playing on Tricky.

And the Combat Skills, IMHO, are more attractive and powerful than the Magic Skills. The Magic Skills are only types of Magic and a omni-powerup (the SpellCraft). Mainly, only attack.

The Combat Skills, instead, give you 2 attack abilities, allow you to chosing your type of combat (Melee or Missile), then 2 defensive abilities, that, IMHO, all classes need: Quick Action and Parry.

This is because I always thinked that the Guardian is more powerful than the Agent. For an Agent, all magic types are useful (the HC too), and this cause a lot of skill points go away (a lot in HC, because is weak in shaping).

The Guardian, instead, give you only a choice: or Melee, or Missile. So you can focus more on what you need. The Parry and QA are for all classes, so have them with "strong mode", IMHO, is a big advantage.

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
G3 Dialog options and plot line in Geneforge Series
Agent
Member # 6581
Profile Homepage #18
quote:
Originally written by Spidweb:

Second, I only want there to be so much dialogue in any one location, because I don't want the ratio of reading to adventuring to be too high. I, personally, get irritated when a game makes me wade through too much text. This preference makes itself felt when I design.

- Jeff Vogel

I agree, but this is why I like SW games much. :)
If I want only combat (with better graphic plus :P ) I would play something else. I think the plot is more important than the graphic/combat.
quote:
Originally written by Mike Montgomery:


If some people set up hidden generators that spawn monstors of this sort near your town, would you consider it anything short of terrorism? Even if the police and army tried to protect, there would still be a lot of civilian casualties.

I agree. I remember a statement of General Gregnier: "A mad Glaak, in an unprepared town, can be a big trouble." (Something like this)

The spawners, IMHO, are too hard to control. At least, they need to be shaped more like a Servant Mind, not a mad-but-intelligent creation.

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
G3 Dialog options and plot line in Geneforge Series
Agent
Member # 6581
Profile Homepage #7
quote:
Originally written by Come On Pilgrim:
Track 4:
Yes, as you mention, the Awakened tried that. They died.
What? In GF2 AWK ending they don't die...

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
G3 Dialog options and plot line in Geneforge Series
Agent
Member # 6581
Profile Homepage #4
quote:
Originally written by Student of Trinity:

On the other hand, what is so wrong with the Rebel means? They make spawners to attack Shaper settlements, but Shaper settlements do seem to support the Shaper regime fairly directly. What should they be doing instead?
Like the Awanaked do, diplomancy. I don't like rebel methods because the starting idea is to kill every Shaper. This would be the last solution. So, before make spawners everywhere, I would try to talk.

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Why is this? in General
Agent
Member # 6581
Profile Homepage #5
quote:
Originally written by GremlinJoe:


But I'm not one to talk. I won't do that again.

Wise choiche. :)

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
G3 Dialog options and plot line in Geneforge Series
Agent
Member # 6581
Profile Homepage #1
I totally agree with you. Expecially with Lankan. My first game was deleted because I bringed him the canister (before talking with him), then when I saw what will happen if you gave him I decided to not give it, but soon I discovered that I have to kill him or give the canister.
I didn't like both opinion, so I restarted. And the next time, the magic-canister was destroyed.

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
In this topic, I celebrate my inability to shut up. in General
Agent
Member # 6581
Profile Homepage #6
Congrats, Aran.

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
5160 in General
Agent
Member # 6581
Profile Homepage #2
quote:
Originally written by Cairo Jim:

I don't really get it.
Me too. I tought it was a celebration topic...

Strange, I remembered that Worst Man Ever have more posts...

:confused:

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Tweaking G3 in Geneforge Series
Agent
Member # 6581
Profile Homepage #7
I have some questions...

quote:
Originally written by Anti-Fairy:


2- Gave Roamers +1 AP

3- Increased Vlish's Luck by 4

4- Removed Symbiotic Cloak's bonuses to Missile Weapons, Quick Action, and Parry (bug fix)

5- Increased Singing Rapier's Parry bonus by 2

6-Replaced Koerner's Blade with a secret weapon that Phobia will very much appreciate

2- Why another AP? And only for rogues or for the player's creations too?

3- Why?

4- The Symbiotic Cloack has a bug? If no, why you reduced its bonuses?

5- I agree, but won't you add also some damage?

6- I don't remember Koerner's Blade...

PS: Can't you make a script that allow to use another weapon insted of shield?

[ Wednesday, May 31, 2006 02:44: Message edited by: MagmaDragoon ]

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Playing on Torment in Geneforge Series
Agent
Member # 6581
Profile Homepage #10
quote:
Originally written by VCH:

I never play a game more than once through. It's just boring after the firt run. Same story same character bahh!
Right! Is like read a book twice.

This is because is always play Tricky. Everybody here play Torment, except me! ;)

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
A Whatchemadongle in General
Agent
Member # 6581
Profile Homepage #6
Congratulations.

IMAGE(http://i11.photobucket.com/albums/a181/Alexsticks/posting.gif)

Sorry, Alex. :P

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Belisarius Is The World's Biggest Noob in General
Agent
Member # 6581
Profile Homepage #3
What the...?

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
The Topic To Perhaps End Some Topics in General
Agent
Member # 6581
Profile Homepage #22
Goodbye, Snafta and Thralni, I wish you a lot of luck. :)

quote:
Originally written by Springfoolcaytar:

Ciao.
Cosa? :o

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Suggestion for increased replay value: Add the three remaining classes in Geneforge Series
Agent
Member # 6581
Profile Homepage #17
quote:
Originally written by Anti-Fairy:

Magma, you really need to stop answering questions that you don't know the answers to!

Jeff wrote here that:
"There are five basic rebel character types. Four of them are human."

He wrote in a newsletter that there will be an option to play a servile.

Yeah, there are character types, not classes! :P
It was just a misunderstanding (I know, it isn't written correctly, but you have understood, right?), anyway.

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Download Geneforge 4: Rebellion

You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
Agent
Member # 6581
Profile Homepage #4
quote:
Originally written by Major:

[QUOTE]
Side note: If you want me to I'll show you how to make ornks into Battle Gammas. (So you can create them.)

No, thanks, it was just a question.

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Two questions which have plagued me in Geneforge Series
Agent
Member # 6581
Profile Homepage #2
1. You have probably already opened it, I think. Or what BookWorm said.

2. Hmm? You mean the Cultists?

[ Tuesday, May 30, 2006 06:53: Message edited by: MagmaDragoon ]

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Suggestion for increased replay value: Add the three remaining classes in Geneforge Series
Agent
Member # 6581
Profile Homepage #15
quote:
Originally written by Mr.Bookworm:

Hasn't Jeff said there will be five classes in GF4?
No. He said: "I like the system of three classes, Agent/Guardian/Shaper works weel.". Something like this.

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
I'm back. Finally. in General
Agent
Member # 6581
Profile Homepage #30
...

I'm so sorry... Please, Aran or another Mod, close this Topic.

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Shaper or Rebel? in Geneforge Series
Agent
Member # 6581
Profile Homepage #4
Shaper and Rebels, I think, are only in GF3. I cannot compare GF3 to the other GF, so I vote loyal. I don't like being very crudel, though, as I said before, I follow a middle path. But this only in GF3! In GF2 there are Awanaked, that are my "middle path".

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Suggestion for increased replay value: Add the three remaining classes in Geneforge Series
Agent
Member # 6581
Profile Homepage #12
quote:
Originally written by Vlishnu:

Did anyone here ever play Realmz?

Does anyone else remember the giant pile of poop that resulted when Realmz doubled the number of races and classes available?

That's an extreme case, but less is more. Jeff understands that. It's one of his best qualities as a designer, I think.

I liked the Realmz demo, but, in fact, I think you are right. The races/classes were too much to handle.

quote:
Originally written by Delicious Vlish:



The Geneforge world is rapidly becoming mechanical, in case you haven't noticed. More and more Shaper types constructing golems, clockwork creations, etc. Machines are making more and more appearances in game. The Rebels in particular seem to have a lot of bio-mechanical technology, along with their microscopes, machines, factories, and vats. I honestly feel that the game would be missing out at some point if you did not invent a class to take advantage of these things. Soon, Shaping is bound to become a liability... With enemy Shapers being able to absorb creations, like you do with the Artilla in G3, and genetically created diseases, and various means of shaper control, strong factors on both sides, organic creations are going to be a hinderance, if not obsolete. The leveler of the playing field will involve mechanical creations, clockwork creations, things that can not be so readily controled or absorbed.

Mechafyoras reporting for duty.

Them mechanical progress is here too... I wonder if Jeff do this for a purpose or it's just a coincidence...

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You have 6 posts. Nobody cares what you think. - Thuryl

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Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
ADV Shaping (Battle Gamma & Co.) in Geneforge Series
Agent
Member # 6581
Profile Homepage #0
[Just curious - they can be shaped by the player?

And all the other, strange creations (like "energized Artila", "Oozing Thand", etc...)... You would like to be able to shape them?]

[...!]

What an idea! What about change the shaping-creation system? Instead of simply click-and-shape what about a mini-game? Something like a logic-game: put all genes in correct order to obtain normal creation, or try to change genes positions for amazing effects! Maybe, you can still shape normally during travelling, but if you go in a shaper lab, with adeguate skills (here another function for shaping skills!)/equipment (resarch notes, shaping equipment or other) you can try to create something new! And if you make something good you can choice to "record" (maybe the "records" can be limited, or maybe you need some rare items) it and being able to shape it during traveling! Maybe you can discover secret creations! And maybe make them strong or special by using items on them during shaping! Man, maybe you can be able to shape a new pack-creation or a creation-humanoid that can use equipment... And new quests like: "Shape a secret weapon"...

Comments?

[ Friday, June 02, 2006 02:02: Message edited by: MagmaDragoon ]

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
I'm back. Finally. in General
Agent
Member # 6581
Profile Homepage #26
quote:
Originally written by Tyranicelt:

Micawber, I think this is the first time that I have ever seen you post outside of the Avernum Trilogy forum.
Not true. I saw he posting much at GF Boards. :P

quote:
Originally written by Micawber:

Congrats MagmaD. It's refreshing to see someone so enthusiastic about the boards, unlike some of us cynics...
Thanks.

quote:
Originally written by Micawber:


I just realised that swashbuckler isn't a custom title, being a product of stareye's recent shakeup.

IMAGE(http://smile.smilies.nl/348.gif)

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Download Geneforge 4: Rebellion

You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00
Broken Vlish: a too long analysis in Geneforge Series
Agent
Member # 6581
Profile Homepage #6
I like this discussion between two Vlishes.

And, strangely, I never noticed the Vlish's overpower. :rolleyes:

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You have 6 posts. Nobody cares what you think. - Thuryl

Wikipedia may be your friend, but UBB is not. - Dikiyoba
Posts: 1310 | Registered: Tuesday, December 20 2005 08:00

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