Profile for Kelandon
Field | Value |
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Displayed name | Kelandon |
Member number | 4045 |
Title | Off With Their Heads |
Postcount | 7968 |
Homepage | http://home.sanbrunocable.com/~tommywatts03/ |
Registered | Saturday, February 28 2004 08:00 |
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Speculating about Avernum 4's plot in General | |
Off With Their Heads
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written Tuesday, February 1 2005 19:34
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I'm pretty sure Erika's death is canon. We know that A4 will lack a scenario editor because Jeff said that he wasn't going to make another game with an editor for several years after he released BoA. Why on earth would it have an editor? A1, A2, and A3 didn't have editors. A4 isn't going to be a scenario or set of scenarios, like the two Bladeses; it's going to be a full game. An editor wouldn't make sense at all. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Idea for Scenario in Blades of Avernum | |
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written Tuesday, February 1 2005 13:12
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Forcing the player to use a singleton is probably fine. It's been done before. In fact, one of my favorite BoE scenarios, The Election, does this to good effect. Using major characters from the Trilogy may be a bad idea, though. You run into Rentar-Ihrno syndrome: you end up centering your story around a character that wasn't that good to begin with and saying a whole bunch of things about that character that conflict with everyone else's idea about how that character behaves. Especially if you haven't made a detailed study of your character's role in the Trilogy, your story's continuity may suffer. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Need some help... in Geneforge Series | |
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written Tuesday, February 1 2005 13:01
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What isn't clicking? An easy trap to fall into is to think that Geneforge will play like all of Spiderweb's previous games. At least to me, the four Exile games, Nethergate, and the four Avernum games all feel fairly similar in terms of style: you're wandering around and killing things using magic and weapons in order to defeat bad things until you can finally kill the ultimate big bad guy. There is very little suspense or mystery, and the combat systems, as much as they differ from each other, all sort of involve the same kind of things. It's entirely possible to play GF without ever blessing or hasting anything, which would be difficult and probably foolish in any of the other series. It's a different game. Don't expect it to be Avernum. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Need some help... in Geneforge | |
Off With Their Heads
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written Tuesday, February 1 2005 13:01
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What isn't clicking? An easy trap to fall into is to think that Geneforge will play like all of Spiderweb's previous games. At least to me, the four Exile games, Nethergate, and the four Avernum games all feel fairly similar in terms of style: you're wandering around and killing things using magic and weapons in order to defeat bad things until you can finally kill the ultimate big bad guy. There is very little suspense or mystery, and the combat systems, as much as they differ from each other, all sort of involve the same kind of things. It's entirely possible to play GF without ever blessing or hasting anything, which would be difficult and probably foolish in any of the other series. It's a different game. Don't expect it to be Avernum. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum Editor | |
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written Tuesday, February 1 2005 12:54
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Modifying the source code of BoA and releasing it as a new program is certainly not encouraged by Spiderweb, and it is of questionable legality. Spiderweb does not want you to do this. There are many ways to fake world-specific skills, but you can't actually code them in directly. You can make a non-magical medieval world, but you have to do it indirectly: set the party's magical skills to zero, and don't include any magical monsters, and put something in the scenario script to check if they've trained their magical skills and reverse whatever they might've done. Jeff said, when making BoA, "My goal is to enable the designer to make fascinating and complex adventures in the Avernum system and world." It may be useful to you to read his statement of intent in response to requested features from the community. [ Tuesday, February 01, 2005 12:55: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum | |
Off With Their Heads
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written Tuesday, February 1 2005 12:54
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Modifying the source code of BoA and releasing it as a new program is certainly not encouraged by Spiderweb, and it is of questionable legality. Spiderweb does not want you to do this. There are many ways to fake world-specific skills, but you can't actually code them in directly. You can make a non-magical medieval world, but you have to do it indirectly: set the party's magical skills to zero, and don't include any magical monsters, and put something in the scenario script to check if they've trained their magical skills and reverse whatever they might've done. Jeff said, when making BoA, "My goal is to enable the designer to make fascinating and complex adventures in the Avernum system and world." It may be useful to you to read his statement of intent in response to requested features from the community. [ Tuesday, February 01, 2005 12:55: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Avernum D&D in The Avernum Trilogy | |
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written Tuesday, February 1 2005 12:44
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There was some discussion of a similar thing here. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
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written Tuesday, February 1 2005 06:08
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I really don't know. I'd like to tell you something specific, but I just don't know. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Speculating about Avernum 4's plot in General | |
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written Tuesday, February 1 2005 06:06
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If you take a look at Irony Central, which contains some of Jeff's more random comments on, well, virtually anything, you'll find a pretty bitingly sarcastic rant about George W. Bush. I get the feeling that he is not a supporter of our current administration. Jeff has not, so far, made any games with direct application to real-world current issues, though. I mean, think about how abstract the issues in GF are. I doubt he'll do anything more explicit than that. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
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written Monday, January 31 2005 22:41
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Quick update: looks like this beta version is going to be the last. The next version will be the release, v1.0, so I don't need any more beta testers. Some people are still struggling their way through, and I apologize for being terrible about responding to your e-mail, but classes have hit me pretty hard lately, and I have had no more free time than is evidenced by my posting on these boards. Anyway, I should be able to do some more work on Bahssikava at some point in the next few weeks and get a release out there. You're welcome to try to finish the scenario, but if you're completely stuck, you can either ask for help on this thread or wait until I release the final version, which will include a walkthrough. Thanks again to all of you for your extremely helpful work. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
VoDT mini quest problem!!! in Blades of Avernum | |
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written Monday, January 31 2005 22:31
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I think I'm going to make a sub-FAQ devoted purely to VoDT, just like the special skills one. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
VoDT mini quest problem!!! in Blades of Avernum | |
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written Monday, January 31 2005 14:40
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E-mail sent. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Where can i find the "Give Special Item", etc etc in Blades of Avernum | |
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written Monday, January 31 2005 12:24
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I find it somewhat entertaining that you could ask those two questions at once. For Add Special Item, the first number is the number of the special item you want to edit, and the second number is the amount you want your party to have. Since "Give an Item" doesn't have two fields, it can only give one item at a time. [ Monday, January 31, 2005 12:24: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Speculating about Avernum 4's plot in General | |
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written Monday, January 31 2005 06:11
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A4 will not have an editor. Poke around at what we know of A4, and you'll see why I say this. Also, Jeff doesn't particularly respond to the community's wishes. Even if we kicked and screamed and said that A4 should have an editor, it still wouldn't, and no one is kicking and screaming. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum Editor | |
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written Monday, January 31 2005 06:07
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You can't modify the Dread Curse. One way to do special skills is purely through SDFs, which is how I do an Ancient Slith Language skill in Bahssikava, but if you absolutely must have it show up on the characters' sheets, do it via Special Items. And yes, the editor is being given more capabilities, but not those kinds. The application has the engine itself, so there's not too much that we can do to the game's engine, and SW is definitely not going to give us that much more in the way of engine changes. Special skills (which have been brought up before, numerous times) and extra races (same) are not going to be added. To be clear: it's not just that the editor has to be changed; it's that the BoA app itself would need to be changed, and the BoA app isn't not open-source. We, the community, are creating a new editor as we speak, but it can't have new races, because that simply isn't possible with tweaking the app itself. [ Monday, January 31, 2005 06:13: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum | |
Off With Their Heads
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written Monday, January 31 2005 06:07
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You can't modify the Dread Curse. One way to do special skills is purely through SDFs, which is how I do an Ancient Slith Language skill in Bahssikava, but if you absolutely must have it show up on the characters' sheets, do it via Special Items. And yes, the editor is being given more capabilities, but not those kinds. The application has the engine itself, so there's not too much that we can do to the game's engine, and SW is definitely not going to give us that much more in the way of engine changes. Special skills (which have been brought up before, numerous times) and extra races (same) are not going to be added. To be clear: it's not just that the editor has to be changed; it's that the BoA app itself would need to be changed, and the BoA app isn't not open-source. We, the community, are creating a new editor as we speak, but it can't have new races, because that simply isn't possible with tweaking the app itself. [ Monday, January 31, 2005 06:13: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Speculating about Avernum 4's plot in General | |
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written Monday, January 31 2005 05:23
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Solodric: paragraphs. No one is going to read that big, long mess. Also, use the "edit" button to add something to a previous post, rather than double-posting. And I have doubts that a playable vahnatai race is going to happen. It would certainly create a lot of disruption in BoA, since everyone would then want playable vahnatai in BoA, and Jeff almost certainly wouldn't provide that. Moreover, the vahnatai that Avernum had contact with (Rentar-Ihrno's clan) left after A3; where would a vahnatai PC come from? I don't think this feature will be added. [ Monday, January 31, 2005 05:24: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum Editor | |
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written Monday, January 31 2005 05:16
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quote:Start small, start within the editor's capabilities, and make something that you can actually finish. Once you've done that, you can start thinking about something bigger. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Getting BoA soon, need some explanation FIRST! in Blades of Avernum | |
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written Monday, January 31 2005 05:16
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quote:Start small, start within the editor's capabilities, and make something that you can actually finish. Once you've done that, you can start thinking about something bigger. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Please, In need of help! in Blades of Avernum | |
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written Sunday, January 30 2005 21:04
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When I have time, I'm putting this in the FAQ. For the moment, take a look at this thread, because I think it will answer your question. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Naples in General | |
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written Sunday, January 30 2005 21:00
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Wikipedia has a page about it. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Scenario bug in VoDT? in Blades of Avernum | |
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written Sunday, January 30 2005 20:57
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If you actually found the place where the scepter was, you'd have been able to pick it up whether you'd found a note or not. If you don't have the scepter yet and searching a location doesn't give you that scepter, you're searching the wrong spot. The Healing Scepter is in the far northwest of that town. Go to the room in the northwest corner. Then pass through the door east. Keep going straight through a secret passage. The healing scepter is in the box around the wall to the south. The key to which the note refers (I assume you mean, "Don't forget. Caretaker key left with Provost. Healing Scepter still with Apothecary. Be sure to recover.") is also not dependent on finding that note. It's in the far southwest corner of the town, in the far southwest bookshelf. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Where can i find the "Give Special Item", etc etc in Blades of Avernum | |
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written Sunday, January 30 2005 20:44
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Oh, I forgot. Westra's Cookbook contains a section on default items. Your list is the items in VoDT. VoDT (like every other scenario) contains items that aren't found in other scenarios. The Cookbook has only the default items that will be in almost all scenarios (unless the scenario changes them). -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
I need help in Blades of Avernum | |
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written Sunday, January 30 2005 18:15
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A Small Rebellion. It's the second pre-packaged scenario. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Announcment! get your Player Character concept made! in Blades of Avernum | |
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written Sunday, January 30 2005 18:13
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Be that as it may, we still do have a female slith, and her gender is obvious from clothing. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |