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Sorry to start a new topic about Tatter, but I am very puzzled in Blades of Exile
Shock Trooper
Member # 2626
Profile #1
Looking through the notes I have, I see no reason for them to be combattant if you answered, "no".
I'm assuming you've learned about the Cave from Cortlind, who explains that the Troglos were responsible for his death.
Then you enter the Cave, fight the several inhabitants of the islands, find the lever that opens the south wall and enter the area where the Leader is.
In my experience, he asks if you're responsible for the death of his people. If you answer, "yes", it's a fight. If you answer, "no", he tells you about how the Tatterdemalion came through solid rock, etc., etc., etc.
I don't see how you're getting a fight either way, unless you did something else to trigger him.
If you go to Traci's site and download the walk through, that's exactly what I'm looking at right now and, other than that, I can't be of much more help.
I just don't see how you can get a fight both ways.
me

[ Friday, April 29, 2005 09:12: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tatterdemalion help, please in Blades of Exile
Shock Trooper
Member # 2626
Profile #2
P.S.:
Do the Trilogy in the sequence: Bodyguards, Holy Ones, Sorcerers. It makes the overall story line make sense.
me, again.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tatterdemalion help, please in Blades of Exile
Shock Trooper
Member # 2626
Profile #1
Good Morning;
First, If you're new to these games, there are numerous sites that have information regarding scenarios.
Not the least is True Site for Blades. Traci has a VERY large list of Walk Throughs for scenarios and it's probably the most complete you're going to find.
At that site, you could go to the Walk Through for Tatterdemalion, then download it for reference throughout the Trilogy.
I'm sure you realize that it would be a TOTAL spoiler, though.
As to the immediate problem:
You must do certain things in most scenarios to make the next events happen. In this case, you must have done the "Outcastle" affair, and, I believe, the "Giant Ogres Cave".
Once these are done, you return to the Grove and talk to Verena. Then go to Opelka and talk to Dothar. He will go into a "meditative" state and cause a Fissure to appear in the mountains @ O-023, 167. (It won't be there until you've done the preliminary work - deliberate programming.)
If you save the address for all the Walk Throughs, you should get past a LOT of the games on your own.
Good Luck and Happy Adventuring,
me
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Nowt to do with Exile but..... in The Exile Trilogy
Shock Trooper
Member # 2626
Profile #1
Good Morning,
Sounds like you need a change in the settings of the OE.
1.) It sounds like you don't have a problem with directly connecting OE, so it must be:
2.) If you're already "on line" with IE, then try to connect OE; is that when it "trips off"?
IF so, then you need to change a setting.
In IE; in the "Tools" drop down; click on "Internet Options".
The "board" that comes up will have numerous "tabs". Click on the "connections" tab.
There will be three "boxes" for options.
Check the box for "Dial whenever a connection is not present." would be my choice.
If you click "never" then the program won't connect at all.
If you, (and probably are), click on "always", then each time you try to run OE, the machine closes your present, on line connection, to connect as you've indicated you want to.
This "board" can also be accessed from OE by clicking on "Tools", "Options", "Connection" and you should be at the "setup" board for both programs.
Hope this answered what your difficulty is. If not, give a whistle back with a bit more detail as to when exactly the program "trips off".
me

[ Monday, March 28, 2005 04:28: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Custom Scenarios in Blades of Exile
Shock Trooper
Member # 2626
Profile #11
I'm running W'98, (I have no desire to upgrade to more "bells & whistles".), and I've never used, much less seen, a MAC operate. I've evolved with the kids, from a Commodore VIC-20, on up to this level and am quite happy, thank you. :D
In my case, the cursor disappears, (intentionally), when you use the arrow keys, either the four traditional, or the key pad.
It always has and it's become obvious to me that it's in the Blades program. I'm assuming, because if you're using the cursor, you'll want to see it. If you're using the arrow keys, you won't want to see it. All you have to do is to "move" the mouse and the "sword" cursor re-appears.
I don't know if newer, higher, level Operating Systems let something like this occur, but I like the idea of one method, or the other, no overlapping of functions. Sometimes the cursor is "in the way".
Lastly, if you have an event running, such as "wait" 40 moves, and you've clicked about 20 times to regain 40 spell points, neither the cursor, nor the arrow keys will work until that "loop" has completed. That's another one of my favorite "tricks". I "ctr+s", then ID all the found treasures, dump what's no good and click "ctr-w" 25 times, then run to the bathroom while I have the opportunity! (It's an age related thing.)
Again, it all seems intentional with the Blades program. Personally, I prefer it. It lets me know I've done something; sometimes, without realizing it.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Custom Scenarios in Blades of Exile
Shock Trooper
Member # 2626
Profile #3
Is this a new PC new to you? Did you come over from MAC? I've seen you here forever. So, I don't understand where your problem originates. Can you be more specific?
(Matter of fact, you were the first one to answer my first call for "help" some time back.)
Do you have a folder in the Blades group named, "Scenarios", or some place to put the "zipped" forms of scenarios?
From there, unzip them, then put the *.bmp and *.exs into the folder, "bladscen".
The PC's or what ever starting party you're going to use should be in the "Bladexil".
(Assuming you've made a starting party.)
If not, from the Blades starting screen, create a new party.
There are a few scenarios, such as Tarl Kudrick's High Level Party Maker, that can be used to take a starting Level 1 party up to higher levels. (Experiment with several, each has it's advantages.)
Now, the starter, or what ever level you want to use, should be in the "Bladexil" folder.
If you go to the starting screen to play a "Custom Scenario", you'll have to "load" a party with which to play it.
So, load what ever party you want to use from the drop down listing, then you'll see them on the screen.
THEN click on "Custom Scenario". You should get Title Boards of each of the scenarios you've previously unzipped into the "Bladscen" folder. Clicking on one of the Title Boards will start the "Custom Scenario" with the Party of your choice.
Note: A very few scenarios come with specifics for a game, but that should be well defined in the "readme.txt" file.
Sorry to "run on", but I'm a bit of a "ratchet jaw". If this didn't help, whistle back and I'll try to be clearer.
me
[ Wednesday, March 09, 2005 15:35: Message edited by: Ahbleza ]
I'm assuming you've downloaded scenarios from one of the boards, no?
If not, the basic version only comes with the three scenarios made by Spiderweb.
Alexandria and Traci's TruSite for Blades have about all you'll be able to play in several lifetimes.

[ Wednesday, March 09, 2005 15:35: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Thinshadow in Blades of Exile
Shock Trooper
Member # 2626
Profile #4
The "Walk Through" posted @ True Site is the one that comes in the "zipped" package of the scenario.
Of all things to "give away, these are the three actual "Missions" given you by Queen Magress, which is the core of the scenario. Do the three and it's "Game over!"
There are numerous "Side Quests", too. I have a couple dozen areas and, at least a dozen Quests listed on one of my many sheets of notes. Also, in addition to the couple dozen "Special Items" the Author lists, he put a handful of other items, or "prizes", not listed. Some are downright, "Dandies".
It just seems a shame to have done all this for what's going to end up, a "waste". That's why, as I said above, I think it's time for me to dig deeper into this Spiderweb thingy-do, learn how it works and see if I can do something about this scenario. ;^} If only for my own satisfaction.

[ Tuesday, March 08, 2005 11:48: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Thinshadow in Blades of Exile
Shock Trooper
Member # 2626
Profile #2
I sent an E-mail to the listed Author's address and it didn't bounce back, so I have to "assume" he's "out there" somewhere but just doesn't want to respond.
The "cursing" is in several areas and, IMNSHO, really just detracts from the scenario. None of the instances are relative to the story line and, truthfully, make it an "R", rather than a "PG", or even a "G", assuming that killing Monsters is "acceptable" to make it a "G". It would seem that he only put it in because, "he could".
I know my playing abilities are limited, but there are a couple of items that I simply cannot resolve and wish I could.
This scenrio is complex and could be a great scenario, but it's hard to follow. If I didn't know better, I'd think that one of the better Authors wrote this while "buzzed" with Skribbane just as a "lark", then signed it with an "Alias".
I've found a few scenarios like this; potentially really good scenarios, but lacking in "finish".
Maybe this is the one that catapults me to a better understanding of how this system works. :rolleyes:
Thanx for the reply.
I think I'm gonna dig into this thing a little deeper.

[ Tuesday, March 08, 2005 03:40: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Thinshadow in Blades of Exile
Shock Trooper
Member # 2626
Profile #0
A while back, I downloaded a scenario, "Thinshadow".
I don't see it anywhere any more. I assume because of:
1.) The biggest of the 7 words,
2.) Lots of reference to Skribbane, and
3.) It's really a "choppy" scenario.
However, I've played it through, including all but a couple of the side quests.
Is there anyone else out there who may have played it and might give me a hint on the last couple of items I'm looking for?
For openers, where do I find the Nephil who stole the Spell Book from the Mage in White Bridge?
Any help would be muchly appreciated.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
E4? in The Exile Trilogy
Shock Trooper
Member # 2626
Profile #7
Life goes on for all things.
Live evolves.
"How", is a toss up between chance and choice, for better or worse, but it does happen.
Don't ever hold on to anything too tightly.
It'll only cause stagnation and, eventually, death.
Move on. Follow your heart. Evolve, Live..........

(Geesh! That's a little heavy for a Monday morning isn't it?)

[ Monday, March 07, 2005 04:58: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Huh, where to start ? in Blades of Exile
Shock Trooper
Member # 2626
Profile #18
This kind of topic can become an epic in itself, because everyone has their own likes and dislikes.
If nothing else, try two of each, Fighters, Priests and Mages. Use the Forcefield, Wall of Force, to protect the sides, or to "funnel" the enemy to your Fighters. Then, Haste and Bless them.
Most would agree to have your Fighters do the fighting through the beginning stages. By the time you've reached higher levels, you'll have plenty of work for the Spell Casters.
Again, don't waste Skill Points on "nuisiance" items like Archery, Chemistry, Missles, etc. Any scenario that utilizes special skills will, invariably, give you the talents and items you'll need.
Think "bare bones", play "bare bones". Everything else will unfold as the scenario plays out.
Most of us are in too much of a hurry to get to the ending and don't take the time to enjoy the story, (smell the flowers.
There are more scenarios here than most of us will play in our lifetime. And that includes all you young critters. ;^}
me
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Huh, where to start ? in Blades of Exile
Shock Trooper
Member # 2626
Profile #9
I think Adventurer's Club, 1-2-3, are great, but they may be too involved if you're just starting out. Heck of a set of "seek & find" scenarios, though.
So is Spears. Not only an involved scenario, but some really well hidden "sides".
If you're up to higher level scenarios, you made a good choice!
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Huh, where to start ? in Blades of Exile
Shock Trooper
Member # 2626
Profile #3
Hard to say, not knowing how you like to play. There are so many really good scenarios out there, now.
I can say that if you're new to the style of play, look at the size of the zipped file and try one that's small. It shouldn't take too long to complete.
However, I'm really predjudiced to Tatterdemalion.
It's a three part scenario where, after an introduction, you select which of the three Party characteristics you want to play: Bodyguards, (Fighters), Holy Ones, (Priests), or Sorcerers, (Mages).
All three scenarios are linked to an overall story line, but play differently to three separate endings.
By playing all three scenarios, you'll be able to better understand the three Player attributes, giving you a better understanding for future scenarios.
Also, if you do play this "game", play it in that order; Bodyguards, Holy Ones, then Sorcerers. Others have played only one of the scenarios and made comment that it wasn't all they had hoped for, but I think they missed the overall "theme" of the story.
Then, there's a site run by "Gizmo" that posts walk throughs for scenarios. Although this "spoils" the experience of playing them, you can see the actual stories themselves and understand what's involved playing them.
And......... different authors write differently, so you may find you favor one style over another.
Lastly, read the reviews on scenarios on the "boards". This is probably the best way to decide what ones you might want to start with.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Comedy Central Charcaters in E2 in The Exile Trilogy
Shock Trooper
Member # 2626
Profile #2
In E3, there's a town named Golddale. The characters there are from Babylon 5, one of my personal all time favorites. I had looked at the Exile games a couple of times, then when I checked the E3 demo and saw those names, it convinced me to buy the Trilogy and BoE.
I E-mailed Spiderweb and asked about them. IIRC, Jeff's response was that finding names for people, place and things was really difficult, and these just happened along, so he used them.
I'm sure that in any Community of games like these are, you could write a book listing the areas that names for characters came from.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Guardians! Help! in The Exile Trilogy
Shock Trooper
Member # 2626
Profile #3
In the drop down menu, set the game speed slower to make it easier to see where they're coming from.
Or, use a wide spreading range spell, (Divine Thud, or Firestorm). The "hits" will show you where they are, too.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Getting my butt kicked, advice needed in Blades of Exile
Shock Trooper
Member # 2626
Profile #19
Compulsively?
More like Manditory!
Truthfully, I think I'd try several types of party combinations in a beginner level to see what works and what doesn't; also, what I'd prefer to play.
Different game systems react differently depending on how the creator ranked skills.
Giz noted once, and I really agree with this, that bows in these games are sadly under rated. In real life, swords would never get close to an archer, but in these games wound and flame are stronger than an arrow. Sump'n seriously wrong with that, no matter who's casting the spell.
I don't remember, for sure, but a famous battle, (Againcourt?), made the English Longbow famous!
Again, try different skills and party combos. That's the only way you will ever learn to play to your true satisfaction.
(Follow your heart - D'lenn)
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Getting my butt kicked, advice needed in Blades of Exile
Shock Trooper
Member # 2626
Profile #10
Character Build Guides???
Again, I think that's something you'll just have to decide for yourself.
But, generally...........
At the beginning of a scenario, using a level 1 starter party, give a fighter, or two, time to grow. Assuming they have a fair amount of hit points, don't actually send them into the fight. Let them be a "meat shield" for the rest of the Party.
Then, let the spell casters do the actual "damage" to the enemy. That is, let the Priest(s) cast "wound" spells and the Mage(s) cast "flame", or "fireball" spells.
So, you'd have to make the starter Party fighters have decent hit points and armor, while the spell casters would need intelligence and spell points.
Again, I find that things like archery, etc. are pretty much a waste of time until you've established the Party's strength. Even then they're not much real value compared to the higher level spells.
Even if you acquire a "good" bow, or crossbow, it still won't do the damage the spells do.
The only other thing I could add is to be patient!
If you want to play the scenario "straight", (not editing), then it will take a while to get past the earlier rounds.
If you're only receiving 2 or 3 points per "kill" then it takes a long time to attain the 100+ points to reach the next level. Later in the game when you receive 50 points per "kill" each level comes pretty quickly.
It may seem unfair, but usually, during that slow start, the scenario is busy establishing the storyline. So, there's a lot of dialogue to go through, too.
Maybe if you took one simple scenario and tried it with several different party styles, that would give you more insight as to how you prefer to play. I actually have three party groups, but normally only use the 2/2/2 group.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tatermedallion- Help in Blades of Exile
Shock Trooper
Member # 2626
Profile #9
IIRC:
You can "save" anywhere in the storyline, but the "ending" of each section, although stating that you are "thanked" by the peoples of the Triane, is an individual, "ending".
Yes, you are "rewarded", but that "reward" is only part of the "closing" of that "section of the "story".
For instance: If you "should" start a section at level 1, then complete it at level 10, you'd start the next at level 10 and end at level 20, then the third section would start at level 20, ending at level 30.
Playing a level 1 scenario with a level 10, or 20 party would be equivalant to playing with a "God" party. It would be pointless, if not, "fair".
For all practical purposes:
Play through the Introduction Section, then "save" where you have to make the "choice", (The party is around level 9.), then play each of the three scenarios. (I'd recommend; Bodyguards, Holy Ones, then Sorcerers, in that order.)
As to "rewards", they're really just part of each ending ceremony.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tatermedallion- Help in Blades of Exile
Shock Trooper
Member # 2626
Profile #7
Several people have stated that the Sorcerers' story line was not all they expected, but IMNSHO it's the culmination of the Arachat story which is stated throughout the trilogy.
I played Bodyguards, then Holy Ones, then Sorcerers. I think that's the best order to understand the trilogy in it's full context.
Once you understand that all you have to do is defeat one of the two Avian Lords, it's an easy battle.
In all three scenarios I concentrated on one Lord only to "beat" this battle.
With the Sorcerers, use "Antimagic Field" to nullify the Spellcasters and Lords. It makes it a lot easier.
Try doing the whole trilogy. It's one large story told in three parts.
Obviously, I thought it was a really good scenario, but then, I don't go for the "deep" ones. ;^}
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Getting my butt kicked, advice needed in Blades of Exile
Shock Trooper
Member # 2626
Profile #4
Don't think you'll ever find agreement on a Party that works for all scenarios.
Also, everyone plays as to their own style.
Starting a scenario, use the Spell Casters as much as you can until the Fighters get More talented.
IMNSHO,
I prefer two Fighters, then two Priests, then two Mages.
First, I like the redundancy on the Spell Casters. Imagine having only one Priest who gets dumbfounded........ end game!
Also, the "extra" abilities; thief, archery and alchemy are just that, extras.
If you find a real "need" for that talent in a game, then, by all means, bring one of the PC's up to do the job.
I, however, have never found any real use for thievery, archery, nor alchemy. They are "cute", but really waste Skill points that are much more effective on the Pure PC's, (sound like Arachat, don't I?)
If you want diversity, by all means, create the extra talents, but I think you'll find that no Archer will ever do the damage a Priest or Mage spell will.
And, opening chests? Taking damage, then healing is a better trade off for other skills.
And Alchemy? Potions are usually available. So are spells. It's quicker and surer to learn the spell than to find ingredients.
Again, just my style, but putting Skill Points into basic abilities is much more rewarding.
Only other item is to discuss making a Pure Party of one characteristic only, but that's a whole 'nother story, as would be a scenario that mandates you use a particular style PC, or Party.
Play on, experiment, enjoy. There's lots to come.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Root of all evil in General
Shock Trooper
Member # 2626
Profile #114
There is no good or bad,(evil).
There is no right or wrong.
etc., etc., etc.
There is only perspective.

"Knowledge is a three edged sword: Your opinion, My opinion and the Truth."

[ Tuesday, January 25, 2005 05:43: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tarl Kudrick's Scenario Passwords in Blades of Exile
Shock Trooper
Member # 2626
Profile #4
k,
tx,
Sorry I misunderstood.
I presume you "decolorized" the catagories in the "Locations" file, eh?
It seems to me that, one way, or another, those who really want to find answers when they're stuck in one of the scenarios, will.
If one wants to play through, straight, they will, that.
But, with the random loss of writers who've left behind a decent scenario, It seems a shame that hints, much less, the actual answers aren't available in a reasonable manner.
With the Passwords now available, I entered it under the Title in the Tatterdemalion Walkthrough.
If you want the edited version, it only takes a minute to send.
Once again, thanks a bunch for all that you've done for the BoE world.
me
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Tarl Kudrick's Scenario Passwords in Blades of Exile
Shock Trooper
Member # 2626
Profile #2
Brian,
I've written a 27 page "Walkthrough" for Tatterdemalion that includes three "screenshot" *.bmp pictures for the Avian castle in each of the three scenarios, including Outcastle and The Well.
I've forwarded it to Traci.
She said that, as it is, it's too large to post. However, she does have the 4 page list of "Locations" for posting.
I'll send either to anyone who asks for them.
Now that these passwords are available, I'll add them to the "Notes" at the beginning of my "Novel". (Guess I have to play Island, now, eh?)
Further, I'd like to send it out to anyone who might give me a "critique" on it. Despite it's size, with a little "tweaking" it may be a good reference for you guys who are moderating these boards.
The 27 page "Novel" is only 217k in it's zipped form, so it's not going to take up any more space than a small to medium scenario.
All I'd ask is some response as to the "quality-?" of the thing, from you guys who have the real talents, so I can learn to make something like this more effective.
Oh, and, uh, Silent Motion: Thank You.
me

[ Tuesday, January 18, 2005 04:14: Message edited by: Ahbleza ]
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Where can I find AC3 in Blades of Exile
Shock Trooper
Member # 2626
Profile #4
Couldn't you take your *.sav from the original version into the complete version, then delete the original?
Also, if you kept any notes, it shouldn't be too long and you'd be right back into the gist of the story with "new and exciting" adventures. ;^}
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Assult on Valorim in Blades of Exile
Shock Trooper
Member # 2626
Profile #2
Somehow, I doubt ANY passwords will be released to the public.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00

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