Profile for Slarty
Field | Value |
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Displayed name | Slarty |
Member number | 261 |
Title | Raven v. Writing Desk |
Postcount | 3560 |
Homepage | http://www.stripcreator.com/comics/slartyvsdesk/ |
Registered | Wednesday, November 7 2001 08:00 |
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The Insidious Infiltrator in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 21:00
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I was quite surprised to hear that you bought Strength and Endurance right away, after our last discussion. Why do you need 6 Strength anyway? I see how much you favor heavy, high armor % armor. But why? Remember that the armor % shown on the status screen is higher than the reduction you will actually get, since the percentages are multiplied together and not added when they are applied. I'd take the Carnelian Gloves any day. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum 5 Early, Early Notes in Avernum 4 | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 18:58
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I picture something more like the rare Fat Chocobo version of the Chocobo call spell in Final Fantasy 5, where a giant fat chocobo bounces onto the screen, causing an earthquake, then bounces off. Except of course, instead of a fat chocobo, you have a cave cow. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
The Future of Blades of Avernum in Blades of Avernum Editor | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 16:39
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As I recall, it was several months before there were any good third-party scenarios out for BoE. Riddle of the Spheres was the one early outlier, and it got a lot of acclaim for (essentially) not being sucky. But it took a long time before there were 30 passable scenarios, let alone good ones, on those lists. I could be wrong, but I've always had the impression (based on the flurry of activity) that BoE sold fine from the very beginning. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum 5 Early, Early Notes in Avernum 4 | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 15:40
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BOVINE THUD! -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper - Part II in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 15:37
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The thing is that those are two different legitimate strategies. A Lifecrafter is a worse singleton than a Servile, period. A Servile is a worse pack leader than a Lifecrafter, period. A Shock Trooper is a worse singleton than a Servile, period, and a worse pack leader than a Lifecrafter, period. He can be a different sort of pack leader, but it's just a suboptimal version of the same basic strategy. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
The Future of Blades of Avernum in Blades of Avernum Editor | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 15:33
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Didn't BoE have the same registration barrier as BoA? And BoE didn't sell so badly. So I think it's silly to argue that the registration barrier was a serious problem. It didn't help, but I think the oft-mentioned points about the relative complexity and unfriendliness of the editor were the problem. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Servile vs. Everyone Else in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 14:00
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Actually, there's just one -- Glick -- and that is the only place in the game where being a Servile will affect the gameplay at all. The discount is pretty crappy, too. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
How many charms do you carry around? in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 13:57
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Although I greatly appreciate the new encumbrance system, I have to admit that I've taken to not dealing with a full backpack. If I'm full of stuff I'm intending to sell, I just count out 400 gold worth, drop it, and use iampoor. I rarely need to do this, but I hate slogging through areas repeatedly just for a few extra gp. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Do You Feel Lucky? in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Saturday, December 9 2006 13:55
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Yeah, that's not a random drop. Check the scripts. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum 5 Early, Early Notes in Avernum 4 | |
Raven v. Writing Desk
Member # 261
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written Friday, December 8 2006 21:14
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One question about boats: are we talking Avernum style boats (yay), or Geneforge 3 style boats, which have to be one of the few Spiderweb inventions I completely and totally despise? quote:Technically, Rentar was only asleep before Erika was born. But seriously, the implication of what the Olgai Council and other Vahnatai say in E/A 2 is that Rentar was not legendary -- she wasn't even the most powerful Vahnatai mage extant. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper - Part II in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Friday, December 8 2006 17:51
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The issue isn't that the Shock Trooper is unplayable, it's that it has no useful advantages over other classes -- it's entirely suboptimal. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Do You Feel Lucky? in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Friday, December 8 2006 17:49
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I think Luck still boosts your chance to-hit with any attack by 2%, and your chance to-dodge any attack by 2%, per point of Luck. It may still claim to increase armor and resistances (though in A4 that effect was a phantom benefit). -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 20:10
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Well, that math was a nightmare. And all for not too much. The total skill points used were almost the same -- 213 vs 215 Inf vs Serv. However, something must have changed since Synergy did his run (in the beta) as the total skill points used are 213, when he only should have had 205. Yes, we accounted for all the items AND charms AND canisters AND boosts from dialogue (like hte Dillame Luck boost). There are a few other quirks -- his mental magic is lower than it should be given the investment shown by the cost to advance in his JPG. Also, there are some skills that were pumped either abnormally high, or neglected altogether, which could push the balance in either diretion. Strength was at an unnecessary 18 with items, which helps the Infiltrator's case, while Quick Action and Parry were ignored altogether, which helps the Servile's case. And Synergy didn't utilize the trainers much in this game. The Infiltrator had 290 HP and 465 Essence; the Servile would have had about 400 HP and 400 Essence. So... it seems the HP and Essence differences may be more significant than the skill differences after all. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
GF 3 Tier 4 Creations Overview in Geneforge Series | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 19:03
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Hmm. It's possible there's a level limit that nobody here has encountered, as 17 is indeed very high to pump those skills :) What might shed some light is that for shaping skill 1-10, you get +1 level per point of skill. For 11-20, you get +1 level on the even numbers, so you get +11 at 12-13, +12 at 14-15, and so on. 16 and 17 both provide +14 levels. For 21-30, you get +1 every three numbers, so 29-30 get you +18. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 18:58
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quote:How do you want to quantify it? If you have backup saves from the middle of the game, use some of those. Or make a new character, iamweak your way to level 20, and add some items from your Synergy List. *shrug* I have provided evidence in the form of math. You have provided rhetoric and anecdote. What you have provided sounds reasonable, but it's up to you to substantiate it. quote:I addressed that point 2 posts above. That's a pretty minor delay at best, for any character. If you disagree, quote me and explain what you disagree with. quote:[/b] But that DOES NOT CHANGE THE NUMBERS AT ALL. All characters can buy those levels, but to reiterate, the effective difference for the same investment in skill points remains relatively constant regardless. (And you can buy Spellcraft, of course.) quote:You stated before that you thought 9 in each magic category was sufficient. If that's the case, it's not too expensive for Infiltrators OR Serviles and there is no *need* for such gear. quote:I'll give you an experiential answer here since you seem to prefer those. The extra HP and Parry skill the servile gets allows him to take more hits than the Infiltrator. Meanwhile, his magic is somewhat weaker, but he has access to all the same spells. There's not any great battle magic available yet, and even on Torment it doesn't take many points in Mental Magic to make Daze effective in chapter 1. So from my experience, he has no real disadvantages vs the Infiltrator, but is hardier and that offers a lot of flexibility in terms of how you approach combat. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper - Part II in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 18:39
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I'm not really sure what could be done, aside from giving it rather large bonuses in some area. The "problem" is not the class so much as the game balance itself. Melee is less versatile than magic and not any stronger. Magic can support creations and melee basically can't. So creations + magic will always be better than creations + melee, unless there are really gross bonuses involved. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
GF 3 Tier 4 Creations Overview in Geneforge Series | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 18:37
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I don't remember what the base levels are but the actual maximum levels are higher. You can get +3 or more from Create X skill for everything except Drakons (in G3), and you can get +18 from X Shaping, if you were insane enough to pump it to 29. This is not a very useful point, but there it is :) -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 18:30
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quote:If it doesn't seem worth the bother to prove your point -- particularly when most of that bother falls on somebody else who has to do all the math -- why the heck are you debating this? What's the good in asserting something if you aren't willing to back it up? As Hume said: "Commit it then to the flames: For it can contain nothing but sophistry and illusion." quote:What matters more, how many skill points it takes or how many times you have to push the + button? This is glaring propaganda. Incidentally, there are 21-22 magic level ups and 11-15 melee level ups at stake, if we are going by the earlier comparison. quote:I agree that you should consider the whole arc of the game, but the final tally gives a good representation of that. Again, the advantage any class has over any other class in a given skill stays close to constant for any amount of investment beyond zero. quote:That I whole-heartedly agree with. If you're not willing to substantiate your argument with something beyond "this is how it feels to me," I don't know how you expect anyone to believe it. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 18:18
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quote:Except that you don't. We neglected to mention Quick Action in the above comparison, which is obviously essential to melee. My comparison was meant to be conservative, as I said; a more generous investment in melee skills would obviously favor the Servile more. But even with that minimal investment, if you want both melee and magic skills, the Servile was better by the numbers. You are right that I don't feel the need to use the most discounted category as much as possible. I feel the need to use the best category as much as possible. And you are right that magic deserves more attention than melee for almost any character, including the Servile build we are discussing. That does NOT automatically mean you're better off getting the magic discount. If you could take the Servile's starting stats with the Infiltrator's skill costs, there's no question that would be even better. But the Servile's starting stats (combined with the melee discount) end up making more of a difference in terms of skill points than the Infiltrator's magic discount. quote:You DO NOT start out with more and better magic ability. Well, the Infiltrator gets one point in Spellcraft, and one in Mental Magic, so it's minutely better. But getting up to 5 points in a category costs about 7 for a Servile vs about 4 for an Infiltrator. That's hardly prohibitive for a Servile. You start with 15 skill points and will be at level 4 or 5 before you even have the chance to buy any spells that need skill boosting. The spells in Illya don't require very high magic stats either, so you're likely to hit level 15 or 20 before you *require* higher magic stats. The Servile might well boost ahead of time, anyway. quote:This is all true. However, there's no reason a Servile can't do this practically as well as an Infiltrator. Actually, the last part isn't true. Missile weapons almost exclusively use the exact same attack abilities as spells do. Icy Spray isn't going to work if an Icy Crystal doesn't, and so on. quote:[/b] This is patently false. First of all, a Servile doesn't need to pump melee abilities at all early on. You can, but you don't need to. Second, it will cost a Servile about 10 and 14 respectively to get 6 Leadership and 8 Mechanics. You can get that by level 3. That leaves you with about 30 skill points to use on magic skills, just within Illya Province! The lag in magic skill does not really increase. It is fairly constant. Although the Servile has to pay an extra point every buy, the buys get more expensive for both classes. So the Servile will pretty much always be 2 points behind in any magic skill given the same investment. For Spellcraft it is about 1 point behind since it starts out more expensive for both, but the Infiltrator also gets the bonus point of Spellcraft. quote:I believe you 100%. I also believe that you did not use skill points to the same ends for these two characters. quote:No, I have acknowledged this point from the beginning! Of COURSE magic is more powerful and more important! But that does not automatically make the magic discount the most critical thing. This is why you DO have to do the numbers out. Therefore, I think Thuryl's idea is a good one. Post your stats. Let's have a duel with statistics. ~_~ -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum 5 Ideas in Avernum 4 | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 15:05
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I had the same experience. Be glad you didn't get to the Eastern Gallery. Imagine a 3x5 (or so) set of map squares with mostly interconnected basements, with chitrachs everywhere. Actually, don't. It's painful even to imagine it. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Avernum 5 Ideas in Avernum 4 | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 14:01
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Chitrachs were not always this annoying. Sure, they were always hack n slash fests, but I remember them as being sort of interesting when they first appeared in E2. Back then, of course, they did things other than just attack. The real problem is having about 30 map sections (counting the basements) filled with Chitrachs. That was utterly ridiculous. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 08:28
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quote:What the heck? Have you listened to anything I've said? We can be more precise than saying getting three categories to 9 is significant. It's a difference of 22 skill points. In my comparison, I suggested FAR less than getting to 9 in melee, missile, and parry. I actually suggested getting to 4 in strength, 7 in melee, 0 in missile, and 0 in parry. You keep assering "cheap magic ability" even though the difference is not that huge. And you are again asserting the essence is a "big payoff" without responding to what I said about the extra essence earlier. Making unexplained assertions while refusing to address what the other person says is not debating, it's trolling. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 08:23
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Synergy, you respond to everything I say by making the same assertions. So, let's make this simple. If you never ever want to use melee (and don't care about your HP), obviously the Infiltrator is better. If you never ever want to use magic (and don't care about your essence), obviously the Servile is better. Obviously, this is also extremely foolish. If you want to use melee and magic, the two classes will both function fine. The Servile will do this in fewer skill points, however. ... If you are going to keep asserting this "speed of gaining magic" advantage you claim the Infiltrator has, please address my point from the last post. It doesn't exist. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Creations Analysis, Part II in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 08:09
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I am guessing those are the Drakon, War Trall, and Gazer canisters in Khima-Uss. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Shock Trooper in Geneforge 4: Rebellion | |
Raven v. Writing Desk
Member # 261
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written Thursday, December 7 2006 08:06
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Synergy, I am not saying your experience is invalid. But just as the numbers are no good detached from the game, the reverse is true; you need to look at how your experience intersects with the class advantages and disadvantages. Nobody is questioning that magic is more important than melee. But as Penumbral Thahd pointed out, and as you acknowledged in your suggestion of 9s across the board in magic, the important thing is just getting to the point that you can cast the spells. Infiltrators DO NOT get magic earlier than Serviles. They start with the same skill in BM/MM/BM, the Servile just has to pay 1 more skill point per level. So there is WAY more than enough time for the Servile to accrue the required skill before the spells become available. Blessing magic IS NOT more powerful with a higher skill level. It just lasts a little longer. (If this were not the case, then Blessing Magic and Spellcraft would be by far the most valuable skills and Infiltrators might well be the best class. It's not the case.) You are saying that magic is better, therefore the Infiltrator is better. The problem is that the Infiltrator really isn't any better at magic. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |