Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#TopicTopic Startersort descendingPostsLast post
547What would be the best call to use?Archmagus Micael5November 01, 2004 14:15
358DIALOGUE PROBLEMArchmagus Micael13July 16, 2004 19:23
229TOWN ENTRANCE PROBLEM - Again...Archmagus Micael3June 15, 2004 10:16
720Requesting GraphicsArchmagus Micael1June 10, 2005 12:32
331Scripting problemsArchmagus Micael4July 09, 2004 07:38
395What TERRAIN NUMBER is it for the Surface Water?Archmagus Micael4July 25, 2004 14:28
693Item special listArchmagus Micael5May 06, 2005 11:42
435Outdoor Locations - MOVINGArchmagus Micael9August 04, 2004 13:05
324Scripting...Archmagus Micael2July 07, 2004 08:06
218Once OffsArchmagus Micael3June 11, 2004 01:13
561AvDialogue v0.8 BETA released (this is the good one, folks!)Arenax12April 09, 2005 23:52
560How should my town/outdoor script editor work?Arenax13November 14, 2004 14:12
564OK, folks, looks like I can port my tools to a Mac...Arenax42November 23, 2004 13:43
559Arenax's AvDialogue Scripter v0.01 BETA released! (cross-posted from Lyceum)Arenax1November 11, 2004 05:24
1025NPC Searching for nearest guardArmed_Defender15December 02, 2007 14:02
657Forum Header UpdatedAsh Lael14March 20, 2005 13:29
257Helpava3June 22, 2004 02:09
347unhandled exception ava5July 28, 2004 10:35
430Nethergate graphicsava8August 07, 2004 06:01
439New missile animationsava7August 09, 2004 08:58
368BoA graphicsava4July 20, 2004 19:42
441Vampireava29August 10, 2004 13:19
230Scenario Editor Download Not WorkingAxerax6June 15, 2004 13:16
113a qustion about historyAxl12April 16, 2004 11:14
260The Random Number NodeBard of the Soul6June 22, 2004 15:47

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