SCENARIO CONTEST RESULTS!!!

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AuthorTopic: SCENARIO CONTEST RESULTS!!!
Law Bringer
Member # 4153
Profile Homepage #0
The results are in!!!

LINK

Honestly, is anyone surprised by the top 4?

I apologize for challenging the greatness of TM and Kelandon with my pitiful scenario...

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Shaper
Member # 73
Profile #1
TM says "Damnit."

EDIT: TM also says "If Kel wasn't expecting to win by a longshot, he's a damn fool."

[ Friday, September 02, 2005 15:37: Message edited by: The Almighty Doer of Stuff ]

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Posts: 2957 | Registered: Thursday, October 4 2001 07:00
Infiltrator
Member # 4637
Profile Homepage #2
Congratulations for the winners. :)

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Visit the Blades of Avernum Center
and the Beta Testing Center

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"Beware lest anyone cheat you through philosophy and empty deceit, according to the tradition of men, according to the basic principles of the world, and not according to Christ." Colossians 2:6-9
Posts: 483 | Registered: Tuesday, June 29 2004 07:00
Off With Their Heads
Member # 4045
Profile Homepage #3
I'd like to thank the Academy, and... wait. Wrong speech.

I just updated the list of contest winners on the Archive, and the names bring up an interesting point. Only four people have ever won an annual contest: Tarl Kudrick, Alcritas, Brett Bixler, and Stareye. It is humbling to be put in that company. Thanks, Jeff, and thank you to all of the players who have enjoyed my scenarios.

I began to develop the ideas for Bahssikava shortly before BoA came out, and it was my first real scenario (discounting that old BoE relic and a utility scenario), and I'm pleased that it has done so well. I wasn't too surprised by its showing in this contest — I expected it to be in the top three. I was surprised by LP, though; while making it, I focused on not making it "good"; any complicated scripting or elaborate town idea got cut before I even began to make it, so that it was as simple as it could be. Apparently this works, too — complicated scripting and flashy special effects aren't necessarily needed to make a scenario good.

Anyway, I've been working on a top-secret project for the past few months, which I think it is final time to reveal to the public. It's the sequel to Bahssikava, entitled Exodus, about the journey from Vasskolis into the center of the slith homeland.

In some ways it represents a response to ZKR, doing a cave-river journey through dangerous and unknown terrain the way that I think it should be done instead of how ZKR did it. In other ways, it represents a combination of the lessons learned from Bahssikava and LP. I'm assuming that the same people who liked Bahssikava will like Exodus even more, and the same people who hated Bahssikava will hate Exodus even more. And a good time will be had by all. :P

I have no idea when it will be finished, as it is already quite a bit larger than Bahssikava and I'm only about 60% done creating the overall structure, but I'm hoping to get it done in time for the next contest, which I assume will go alongside the Lyceum's 8th Contest next June.

And finally, I think now is a good time to bring this up: BoA still has bugs, and there are several features that many designers would like to see that seem not too difficult to implement. It would be a great gesture on Jeff's part to give BoA a much-needed upgrade and indeed a Scenario Format 3 with a handful of new calls. I propose that we post new "bugs" and "new calls" topics, drawing on the progress made from the most recent ones, and send Jeff a list within a short period of time. I hope that now that Jeff has seen what we can do with this engine, he will continue to work (as he has at least a few times in the past) on improving the application in small but needed ways.

And so, finally, thank you again to Spiderweb for running this contest and to the players for giving me the incentive to make more scenarios. Thanks all!

[ Tuesday, January 03, 2006 12:44: Message edited by: Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
E Equals MC What!!!!
Member # 5491
Profile Homepage #4
Just give me dialog boxes and I'll be happy.

And congratulations!

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SupaNik: Aran, you're not big enough to threaten Ash. Dammit, even JV had to think twice.
Posts: 1861 | Registered: Friday, February 11 2005 08:00
Lifecrafter
Member # 3171
Profile Homepage #5
Personally I prefered Mad Ambition to Bahssikava, but both are good scenarios in their own rights and I can see why they chose Bahssikava. Congrats to Kel for getting 1st and 3rd. And not that TM is going to read it but it was a damn good scenario and I can't wait for the next thing by him.
Posts: 776 | Registered: Friday, July 4 2003 07:00
Warrior
Member # 5802
Profile #6
CONGRADS KEL! and to you TM

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If Skribbane dosn't kill me, canisters will.

"You suck." - TM
Posts: 156 | Registered: Wednesday, May 11 2005 07:00
? Man, ? Amazing
Member # 5755
Profile #7
Well done to everyone that entered the contest. Jeff, as usual, didn't ask me what I thought of the scenarios, and thus the rankings are in the wrong order. Good job Kel and TM for the top three, and to everyone else that placed or even finished a scenario.

*this message sponsored by the everyone's a winner foundation*

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Shock Trooper
Member # 6102
Profile #8
Congrats Kel on your 1st place victory! I think a lot of people figured that Bahssikava would get top scenairo honors anyways.

Do you get like a prize or something? Money perhaps from Spiderweb?

Edit: Minor typos

[ Friday, September 02, 2005 19:17: Message edited by: Jeros ]

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"Truly, if there is evil in this world, it lies in the heart of mankind." -Edward D. Morrison
Posts: 220 | Registered: Monday, July 11 2005 07:00
Off With Their Heads
Member # 4045
Profile Homepage #9
quote:
Originally written by Jeros:

Do you get like a prize or something? Money perhaps from Spiderweb?
According to the contest rules, 1st prize is $500, 2nd is $300, and 3rd is $200. The rest of the top ten get a free SW game.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Lifecrafter
Member # 3171
Profile Homepage #10
I bet you'll be stoked with raking up 700 bucks.
Posts: 776 | Registered: Friday, July 4 2003 07:00
Too Sexy for my Title
Member # 5654
Profile #11
wow, congratulations Kel. You earned it
Posts: 1035 | Registered: Friday, April 1 2005 08:00
Shaper
Member # 5437
Profile #12
Congratulations, Kel!

Congratulations to TM as well, and to everyone that entered. I thought it would be between Bahssikava and Mad Ambition, as both are exceptional scenarios.

[ Friday, September 02, 2005 22:57: Message edited by: Zaiu ]
Posts: 2032 | Registered: Wednesday, January 26 2005 08:00
Master
Member # 5977
Profile Homepage #13
Congratulations Kel! First and third!

Well, that really wasn't quite a surprise. But next time kel, try not to make so good scenario's. if you don't, my scebario will maybe stand a chance (probably not :rolleyes: )

EDIT:
Is a free spiderweb game any game you want, also Avernum 1,2 or 3? (or 4?)

[ Friday, September 02, 2005 23:29: Message edited by: Thralni, emperor of Riverrod ]

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Shake Before Using
Member # 75
Profile #14
It's any game you want, but I'm not sure if you can choose Avernum 4.
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Master
Member # 5977
Profile Homepage #15
I saw that enormous post of your Kelandon, and I thought it was too long for my patience, so I didn't read it. However, now, I did read it, and I'm very eager to see it come out (although this will mean I wont win the next contest :rolleyes: . Oh well. Maybe a good 10th place).

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Play and rate my scenarios:

Where the rivers meet
View my upcoming scenario: The Nephil Search: Escape.

Give us your drek!
Posts: 3029 | Registered: Saturday, June 18 2005 07:00
Infiltrator
Member # 5132
Profile Homepage #16
Congrats Kel! Looks as if you've got $700 coming your way! And congrats to TM as well! :)

[ Saturday, September 03, 2005 08:49: Message edited by: BainIhrno ]

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"Let us see what the new day brings." - Temas, Areni.

Visit my realm!

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Posts: 626 | Registered: Monday, October 25 2004 07:00
Shock Trooper
Member # 5459
Profile Homepage #17
quote:
Imban uttered this:

It's any game you want, but I'm not sure if you can choose Avernum 4.
That's not fair. What if the person already has all the spiderweb games that have come out? I'm not saying I have all of them (don't have G3 or BoE), but still.

Also, congratulations to Kel and TM. I never stood a chance against their technical wonder yada yada yada...

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These are my scenarios. I may have too much free time but I really don't care.
Backwater Calls, Magus of Cattalon, Rats Aplenty
Get them here
Visit The Lyceum for all your rating needs.
Posts: 211 | Registered: Sunday, January 30 2005 08:00
Off With Their Heads
Member # 4045
Profile Homepage #18
Oh yeah... I forgot to say the most important thing: congratulations to TM, Smoo, Ephesos, and everyone else who placed in the contest! I'm pretty sure all of you gave Jeff a tough decision to make.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Lack of Vision
Member # 2717
Profile #19
Well, I hardly ever read this forum, and I don't remember ever posting before, but the occasion merits it.

Congratulations Kel - I'm glad to see your hard work and dedication pay off. This couldn't have happened to a nicer guy.

Congratulations TM - Your passion about scenario design burns like a red-hot flame. Of the very few BoA scenarios I've played, I enjoyed your's the most. You clearly deserve these laurels.

And finally, congratulations to all the scenario designers who placed - Have fun selecting your favorite Spiderweb title.

Z

*and now we resume our usual silliness over at RWG*

[ Saturday, September 03, 2005 09:35: Message edited by: Zorro ]

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Pan Lever: Seventeen apple roving mirror moiety. Of turned quorum jaggedly the. Blue?
Posts: 186 | Registered: Thursday, February 27 2003 08:00
Triad Mage
Member # 7
Profile Homepage #20
Congratulations, everyone, on a job well done. BoA scenarios are hard to make, and all entrants deserve credit.

Also, I'm sure you can reserve a copy of Avernum 4.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
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You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Triad Mage
Member # 7
Profile Homepage #21
TM Says:

quote:
Quality game design cannot come from oldbies alone. The contest is perhaps a nice incentive to design, but with that having passed, it seems inevitable that BoA will take to the razors and pills- heck, it's been doing that pretty religiously already.

But BoA still has tons of resources. Okay, maybe four of the eighteen third-party scenarios (that amounts to 22%) are by one person, but there are still twelve designers for BoA- and that's an achievement! Considering Jeff's convictions that his games are aimed exclusively at eight-year-olds (and his game design as a result of that), the fact that people with the ability to code have come out in such numbers is remarkable.

And it's not as if BoA is like BoE, where all you have to do is start putting down globs of monsters and you have a scenario. No, far from it- The mere act of making a simple but successful script is challenging, and to my delight, absolutely no-one here used Warrior's Grove! (Or, at least, those who did hadn't used it as their starting town.)

So before I start addressing individual scenarios, let me first congratulate everyone who made one of these things. Sure, I'll go out of my way to bash mediocre scenarios on CSR and the SW ratings table, but I'll also be the first to understand the difficulty of having to pump one of these things out.

I'm going to address the scenarios not by myself or Kel (since his ego really doesn't need any patting) in order of their performance in the contest results. (Or perhaps, if you're Micael / Zxquez / Selentine / Slack, the contest insults.) I am going to say what any good editor would- what your best qualities are, and what I suggest you do to improve where you're lacking. Without further ado…

Backwater Calls- You have a penchant for humor; it shows in virtually every town you write. Furthermore, you are skilled in giving dungeons character! That's not an easy task. Things simple like "a dungeon full of goblins" manage to look good, and they're comparatively not monotonous. My suggestion to you is, in the future, focus more on better characterizations. Demons are a poor villain, and belie your talent and creativity. Your scenario could easily be twice as good if you gave a face to your villain. Play An Apology or Shadow of the Stranger to see what a villain with a face looks like. Congratulations.

Druids of Krell- Wow! I still love what you do aesthetically in this one. The treetop was pretty genius. Also, you have a way of making cutscenes that have minimal talking and are well-done to boot. You are one of the most competent coders for BoA thusfar. Your scenario deserved a higher place than it got. Your good guys are all well-done and very believable (apart from the obligatory and heavily unfortunate Vahnatai reference). It's a shame that Oakleaf, the protagonist of the story, didn't have a convincing villain to match- although admittedly, the scenery of Klortis' Castle was very oppressing. The scenery alone helped realize your bad guy, which was a pretty neat effect. I would just watch out for this in the future- I doubt you'll catch lightning in a bottle again. Your worst problem in this scenario is your combat- there's not a lot, which is much better than could be expected. Other scenarios have shown how torturous repeated fighting can become (including the first-place finisher), so not falling for this obvious klunker is a testament to your ability. On the other hand, it's all simple, and most of it is monotonous. I would (re)play Canopy or Areni to get a good idea of how combat can be interesting and/or unique repeatedly. Congratulations.

Cave of No Return- A blast from the past. Clearly, comedy seems to be your forté. I also respect the level at which you're able to make a dungeon crawl. In fact, it's also very well balanced as you go further in. It's bug-free, and the pacing is the same as you go further down. Alas, this is a recipe that is used quite often; I would look at virtually any Blades of Exile scenario rated 9.0 or above to see what kind of scenarios other people are writing. Your scenario writing skills are clearly there, but the execution is a bit stagnant by comparison. You've got talent; I'd suggest making another foray into design with a different design, you too will notice your success at something new.

A Large Rebellion- What to say? You clearly have skill with noding, and your dungeons are almost always interestingly imagined. Your english, considering your age and nationality, is great- though I would also have an english-speaker proofread what you write, since there are some english expressions you botch from time to time. Characters act logically, and you have a mildly gonzo setup for your plot. Unfortunately, your plot is gonzo in the sense that it is difficult to follow. More beta-testing would significantly improve this scenario. Keep at it, playing other scenarios for BoE and BoA, and you should be able to realize your potential.

Cresent Valley- It's a very standard adventure, but I would just reduce the sexual content or make it sensical. Naming characters "Jock Strap" is frowned upon. It is surprisingly refreshing, though, to see a scenario whose completion requires no combat whatsoever! Your idea with the seduction of the party is also not bad, although could be expounded upon. You have lots of detail in this scenario, but it's too bad that most of it isn't more easily noticed.

Xerch'de- It has the neat idea of the vote, and the plotline splits mid-way through. It's very short, but it's competently noded, has decent dialogue, and an easy to understand story. It's a good effort, save for its length. Scenarios that take a little longer to beat will be preferable in the future.

Undead Valley- It is clear that you have lots of energy to invest in Blades of Avernum, which makes me wish that you would spend more time playing BoA and (more importantly) BoE. Your creativity is large, which makes it more unfortunate that you can't harness it particularly well. If I were you, I'd reccomend using your own characters and using your creativity in making encounters more interesting than walls filled with undead. And please, for the love of god, don't make another Maze. You're better than that and everyone knows it.

Nephil Mystery- You certainly designed a decent-looking valley, and some of your encounters are unique, but I can't really think of anything in your scenario that is particularly unique. If I were you, I would prioritize on originality and reducing combat. Again, your coding skills certainly are formidable- it's merely a shame that this plot has to be the medium through which they are displayed.

Congratulations to all of the entrants- and apologies that all most of you will be getting is just a SW game for your efforts.

(And if anyone wants to speak with me about anything I failed to cover here, feel free to IM me. TerrorsMartyr, as always.)


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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Shaper
Member # 247
Profile Homepage #22
Have fun with your $831.88 Kelandon. Congratulations to all entrants in the first and last spiderweb scenario contest for BOA.

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The Knight Between Posts.
Posts: 2395 | Registered: Friday, November 2 2001 08:00
E Equals MC What!!!!
Member # 5491
Profile Homepage #23
Wow. I've never seen TM be so... nice.

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SupaNik: Aran, you're not big enough to threaten Ash. Dammit, even JV had to think twice.
Posts: 1861 | Registered: Friday, February 11 2005 08:00
Infiltrator
Member # 5132
Profile Homepage #24
Of course, if TM said something rude and abusive...Drakey probably wouldn't post it for him :P

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"Let us see what the new day brings." - Temas, Areni.

Visit my realm!

Rate My Scenarios!
Fort Emerald Robbery
The Nephils' Defense
The Final Spire
The Fifth Tower of Magi
The Portal
Posts: 626 | Registered: Monday, October 25 2004 07:00

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