Swords or Spears?

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AuthorTopic: Swords or Spears?
Shock Trooper
Member # 1152
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So, i was playing Avernum a little while ago, and started wondering: how many people use Melee and how many use Pole weapons in the games? I also wonder fi the answer is connected with a person's personality.

[Thuryl's EDIT: Fixed spelling in topic title. It was itching my eyes.]

[ Thursday, January 05, 2006 20:13: Message edited by: Thuryl ]

Poll Information
This poll contains 1 question(s). 35 user(s) have voted.

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-Sylak
Proud Member of the Church of Devine Luchere
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Posts: 319 | Registered: Tuesday, May 14 2002 07:00
Master
Member # 1046
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Neither. Grappling for the win! :D

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Polaris - owns you.
Undead Theories - double U slash E
Posts: 3323 | Registered: Thursday, April 25 2002 07:00
Master
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It may be beneficial to have only one fighter on and Avernum 4-person party. On my Exile 6-PC party, I have one of both. If I had to choose between the two, it would be melee weapons because most are 1-handed, they're cheaper, and they're easier to find.

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-ben4808
Posts: 3360 | Registered: Friday, June 25 2004 07:00
Mongolian Barbeque
Member # 1528
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I prefer swords. Spears always struck me as being rather meh. I'd rather hack an arm off than stab them in the abdomen. Seems more, I don't know, expressive somehow.
Posts: 907 | Registered: Monday, July 15 2002 07:00
...b10010b...
Member # 869
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Exile series: Usually two edged fighters and one polearm fighter. And I give at least one character a few points in bashing weapons, because hey, why not.

Nethergate: Spears for spellcasters (who can't afford to be encumbered with shields anyway, and occasionally benefit from being able to get a few good hits in), mostly swords for fighters. (Although my Roman party does have one spearman as well as two swordsmen, just because.)

BoA: Swords. Scenario designers have an unfortunate tendency to make powerful swords and neglect polearms.

A4: Swords.

[ Thursday, January 05, 2006 18:06: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shake Before Using
Member # 75
Profile #5
BoE: With +50 weapons, weapon skill doesn't matter.

BoA: One polearm-user (good pole weapons certainly exist, but artifact pole weapons are few and far between) and one sword-user (artifact swords are a dime a dozen).
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Shaper
Member # 5450
Profile Homepage #6
Wouldn't this belong in a game forum?

Anyway, I prefer swords for the humans, and poles for the Sliths. For the Nephilim, they get bows, and a sword.

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
...b10010b...
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It's not a poll about any specific game, so General is fine.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Fire! Fire! Fire! Fire!
Member # 919
Profile #8
In Avernum, I tend to have three characters with swords and one (a slith) with a spear. In Nethergate, it's much more balanced.

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Polaris = joy.

In case of emergency, break glass.
Posts: 3351 | Registered: Saturday, April 6 2002 08:00
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quote:
Originally written by Thuryl:

BoA: Swords. Terror's Martyr has an unfortunate tendency to make powerful swords and neglect polearms.
EDIT: It's also true that the best one-handed sword is better than the best two-handed pole weapon.

[ Thursday, January 05, 2006 20:27: Message edited by: Akai Hoshi ]

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Warrior
Member # 6629
Profile Homepage #10
... There was a post here but I deleted it as it was stoopid.

Move on.

[ Thursday, January 05, 2006 20:30: Message edited by: Inthrall ]

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"When everything is coming your way, you're in the wrong lane."
Posts: 120 | Registered: Sunday, January 1 2006 08:00
Law Bringer
Member # 335
Profile Homepage #11
Exiles of all sorts: swords, spears, and maces. Since I use three fighters, I can maintain this happy balance. Unfortunately, maces have a distinct tendency to be worthless, but the other two both have their moments.

Avernum trilogy and BoA: Swords and spears. They're both useful at the right times. Besides, you don't need oodles of artifact weapons. You only need one, and there are enough good spears floating around that that one can be found. Or made for yourself, if you're in the mood.

A4: Both again, although I'm less convinced than others that spears are equal to swords.

—Alorael, who would go with swords if he had to pick just one. Shields are an advantage, and nice swords practically leap into your hands. Spears with additional poking power have to be dredged up from the deepest pits of not fun caverns.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
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"If Alorael and not Alorael..." is a tautology.
Anyway, in BoA, swords are superior.
In Exile, swords and spears are superior.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
...b10010b...
Member # 869
Profile Homepage #13
quote:
Originally written by Akai Hoshi:

"If Alorael and not Alorael..." is a tautology.
No, it isn't. "Alorael or not Alorael" would be a tautology. "Alorael and not Alorael" is a contradiction.

quote:
In Exile, swords and spears are superior.
If you want to dual-wield, two flails are almost as good as two waveblades, and much cheaper and easier to find.

(Besides, in Exile, spears suck. Halberds are superior. :P )

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The Empire Always Loses: This Time For Sure!
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"No, it isn't. "Alorael or not Alorael" would be a tautology. "Alorael and not Alorael" is a contradiction."
Half correct. A•~A is a contradiction, but a contradiction as an antecedent guarantees a true conclusion. Alorael's moniker is (A•~A)>x, which is a tautology.

"If you want to dual-wield, two flails are almost as good as two waveblades, and much cheaper and easier to find."
Okay, point. But not in Blades of Exile.

quote:
(Besides, in Exile, spears suck. Fasces are superior. :P )
FYT.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Law Bringer
Member # 335
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If A and not-A are both true, then any following proposition is also true. In that sense I suppose my current name is the left side of a tautology of sorts, because whatever follows the ellipsis is true.

"If Alorael and not Alorael, then you are not reading this post, never have, and never will." This is a logically valid statement. I'm not quite comfortable with calling it a tautology, though.

—Alorael, who would rather go with Thuryl's definition. Ignore the if because there is no following proposition and accept that his name is a contradiction. And this is all highly irrelevant to the thread.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Off With Their Heads
Member # 4045
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TM's essentially right.

In Boolean logic, a tautology is a statement that is true regardless of the truth values of any of its parts (as defined in the Wikipedia article on "tautology"). An if-then is always true if its if-clause (the protasis) is false, and a contradiction is always false. Therefore an if-then is always true if it has a contradiction in the protasis, which makes it a tautology.

EDIT: For the sake of making TM's post make sense, I should mention that this post originally said that he was wrong. Then I read closer, and my edit came in at about the same time as his post.

[ Thursday, January 05, 2006 22:29: Message edited by: Kelandon ]

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
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Posts: 7968 | Registered: Saturday, February 28 2004 08:00
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Kel, the major operator of Alo's moniker is the if. It's an if-then statement with a variable for the consequence. Yeah, the consequence may-or-may-not be false, but regardless if it is or not, the if-statement is guaranteed to be true.

So I was wrong, but you were too- it doesn't guarantee a true conclusion, but it DOES guarantee a true statement regardless of the conclusion. My bad.

(For reference, http://en.wikipedia.org/wiki/Sentential_logic#Grammar )

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
...b10010b...
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So it would in fact be most accurate to say that "If Alorael or not Alorael" is half of a tautology. :P

[ Thursday, January 05, 2006 23:11: Message edited by: Thuryl ]

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Warrior
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In Exile, if I kept it on my computer (well, it was how I found out about Spidweb, but I like Avernum, Nethergate and Geneforge better), one each of my fighters would have a sword, a spear and a mace. Though all of them, spellcasters included, would get axes until I got something better. Nethergate characters would get swords, except for one spearcarrier per party.

In Avernum everyone gets swords, which is what I voted for.

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Reports of my demise are extremely accurate. And I AM the clone
Posts: 102 | Registered: Wednesday, January 12 2005 08:00
Lifecrafter
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In Exile, I always give everyone swords. All fighters get two swords at least as good as Magic Wave Blades, spellcasters get one sword at least as good as a Magic Wave Blade, and a Rune Shield.

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Posts: 818 | Registered: Tuesday, July 9 2002 07:00
Raven v. Writing Desk
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Seriously, in Exile the ambidextrous edged weapon setup was RIDICULOUSLY more powerful than anything else. Bashing weapons didn't even come close -- Exile I had the Alien Blade and IIRC the Assassin's Knife. Exile II had the Magic Wave Blade which accidentally did not have its "Magic" flag checked, so you could improve it; twin Flaming Magic Wave Blades were just disgusting.

Pole weapons have never really been given a fighting chance, except maybe in Nethergate.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Warrior
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3 Spear/Halberd Fighter, 1 Sword Fighter (Only in BoA), that says nearly everything! :D

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Maybe you know why some slith eyes were once red - ´cause the demons, which led them were red.

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Posts: 179 | Registered: Friday, November 25 2005 08:00
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quote:
Originally written by Slartucker:

Seriously, in Exile the ambidextrous edged weapon setup was RIDICULOUSLY more powerful than anything else.
Not against things with heavy armour it wasn't. Sure, your strength bonuses get applied twice if you're wielding two weapons, but so do your target's armour bonuses. Having at least one character who's capable of doing high damage per hit is very advantageous when you're fighting, say, Doomguards.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Law Bringer
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Fortunately, in Exile turning a mean man with two little swords into a mean man with one huge sword is as simple as changing equipment. A pair of absurdly overpowered waveblades and a single absurdly overpowered greatsword are perfect.

—Alorael, who never ran into such terribly armored foes that a greatsword literally wouldn't cut it and only a halberd could do the job.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00

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