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Do people do singleton in this game? in Nethergate
Shaper
Member # 496
Profile #10
Very impressed until I got to the last line. Keep trying + I might incline to have a go myself now, esp. after your tip on the Celts. I always found the invulnerability potion (whatever it's called here) makes the difference when you're Roman and at the Nethergate itself.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Do people do singleton in this game? in Nethergate
Shaper
Member # 496
Profile #7
As noted above, the Formillan (sp?) cave questy in the east means you automatically get an NPC, a prisoner you're freeing from the cave. A mighty noisy and annoying one too!

For the Roman faery castle quest, the prisoner there gives most of the hints you need to beat the traps there + a lot of back-up magical firepower, something Romans could always do with more of.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Do people do singleton in this game? in Nethergate
Shaper
Member # 496
Profile #4
I find the Exile series easier to play in singleton mode once I have a few levels under my belt.

As to doing that with Nethergate, I reckon it'd be a great challenge, especially for Celts who are going to have to be really careful balncing magical and combat skill development within a single character rather than a party of four. Try it and let us know how it goes, eh?

One thing, though - do you refuse NPC allies joining the party, as this will make the Faery Castle mission tough for the Romans and the Western Formian mission impossible for the Celts?
Posts: 2333 | Registered: Monday, January 7 2002 08:00
What happened with the alter in the mines? in Nethergate
Shaper
Member # 496
Profile #1
This is the altar in the 1st level of the mines by the Roman camp? And are you playing Romans or Celts, by the way?
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Poor Man's Starbound? in Richard White Games
Shaper
Member # 496
Profile #11
Peroc are easily busted if you stop them colonising the SW of the sector and attacking your homeworld from behind. That way they can't build up the resource / population (=fiscal) base they need for a decent fkleet. Bunkering your worlds in that region on reaching tech 2 helps slow Peroc's advance until you can destroy their city ships.

A spare battle group or two should keep OrRiS contained while you roll up Peroc. You should have reached planet-smashing tech 4 by then, so you can wipe ORiS without having to make expensive landings against their bunkered worlds.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Poor Man's Starbound? in General
Shaper
Member # 496
Profile #11
Peroc are easily busted if you stop them colonising the SW of the sector and attacking your homeworld from behind. That way they can't build up the resource / population (=fiscal) base they need for a decent fkleet. Bunkering your worlds in that region on reaching tech 2 helps slow Peroc's advance until you can destroy their city ships.

A spare battle group or two should keep OrRiS contained while you roll up Peroc. You should have reached planet-smashing tech 4 by then, so you can wipe ORiS without having to make expensive landings against their bunkered worlds.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
what happens if you kill Dolojan as the Celts? in Nethergate
Shaper
Member # 496
Profile #14
The Celts aren't 100% revelant to the faries. At their Castle later, the script says you (as Celts) find the guards an arrogant pain and you only have to kill some later, albeit for collaborating with the Romans.

As to this disturbing anti-elf racism, I'm minded to set up a topic in General (they like fretting about thaty sort of thing up there - what happened to Misc, anyway?) and organise concerned people to sing 'Come by 're' (sp!) in protest. ;)
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Poor Man's Starbound? in Richard White Games
Shaper
Member # 496
Profile #7
Hope this isn't too off-topic, but I'm sort of amused that everyone posting here about Galactic Core moans about it.

I think what's most disappointing is that it's impossible to lose without trying really hard. I found 6-handed games a little more challenging than against individual empires and still ended a typically (um) 'Difficult' random campaign with Girandians wiping the last vastly outclassed Korvonian remnants! I know what some Chinese emporer (...) said about technology and paper tigers, but still...

Part of it is when you get up to the Tech 4 level of the game, they don't use planet-killers and planet-wipers and you do - hardly reluctantly, either. Also, most are pretty slow off the mark colonising other planets (usually only one / turn) compared to what a determined player will do, quickly earning you a massive resource advantage... A shame these restraints can't be designed out somehow.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Poor Man's Starbound? in General
Shaper
Member # 496
Profile #7
Hope this isn't too off-topic, but I'm sort of amused that everyone posting here about Galactic Core moans about it.

I think what's most disappointing is that it's impossible to lose without trying really hard. I found 6-handed games a little more challenging than against individual empires and still ended a typically (um) 'Difficult' random campaign with Girandians wiping the last vastly outclassed Korvonian remnants! I know what some Chinese emporer (...) said about technology and paper tigers, but still...

Part of it is when you get up to the Tech 4 level of the game, they don't use planet-killers and planet-wipers and you do - hardly reluctantly, either. Also, most are pretty slow off the mark colonising other planets (usually only one / turn) compared to what a determined player will do, quickly earning you a massive resource advantage... A shame these restraints can't be designed out somehow.
Posts: 2333 | Registered: Monday, January 7 2002 08:00
Where is the SKULL! in Nethergate
Shaper
Member # 496
Profile #5
I was pre-registered for ages and so went to the only fomorian dungeon I could find. Never found the Skull there! Doh!

It's the place in the extreme NW of the map, just like your commander tells you. The fomorian advisor gives you an excellent advice scroll if you talk to him after Queen Nix.

Smashing the tablets is fun if you've got your 'quicksilver sandals' or whatever, though they don't chase you more than one stairway up, in my experience. If Roman (I haven't done the Celts yet), don't get too attached to the Skull though...
Posts: 2333 | Registered: Monday, January 7 2002 08:00

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