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Speculation about "that door"...? in Geneforge 2
Warrior
Member # 3746
Profile #56
quote:
Originally written by glaahk:

Well,I believe they are the things that troubled me a lot in Avernum.
Guess who they are?
1.they are giant
2.they are intelligent
3.they are frighteningly friendly
4.they have 8 legs.
5.It thinks you are cute
6.all the creatures of this species name themselves spider

(screams and runs in the other direction)

No! No! Anything but that! Anything but those spiders!

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge Series
Warrior
Member # 3746
Profile #51
Hmm... spirit armies. Creepy thought, especially if they happen to be Risen Shades. (shiver) Nasty things. That's an army I'd run away screaming from. ;)
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge 2
Warrior
Member # 3746
Profile #51
Hmm... spirit armies. Creepy thought, especially if they happen to be Risen Shades. (shiver) Nasty things. That's an army I'd run away screaming from. ;)

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge Series
Warrior
Member # 3746
Profile #46
Oooh. Diseases. Good thought, Red. Eass can technically "create" a disease. Jeff could have deliberatly made the ending so ambigous that we'd automatically guess it was a creation.

Or maybe a rotagroth with the disease. (I just can't spell those nasties' names correctly, and I'm too lazy to look it up... :) )
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge 2
Warrior
Member # 3746
Profile #46
Oooh. Diseases. Good thought, Red. Eass can technically "create" a disease. Jeff could have deliberatly made the ending so ambigous that we'd automatically guess it was a creation.

Or maybe a rotagroth with the disease. (I just can't spell those nasties' names correctly, and I'm too lazy to look it up... :) )

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
The next RP ... in General
Warrior
Member # 3746
Profile #17
I don't think it's an insult until you make it one, STD. Probably just an in-joke to them, until you reacted badly. And you have to admit, if it was aimed at someone else, you might think it was funny.

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Chance Forums.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
The next RP ... in General
Warrior
Member # 3746
Profile #13
Yeah. But y'know, some people do shape up if they're given a second chance.

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Chance Forums.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Will there be an Avernum Online? in General
Warrior
Member # 3746
Profile #26
Actually, Slith, I did. IMAGE(Spiderweb Software Boards Will there be an Avernum Online2_files/frown.gif)

Caps is like that, I guess. Someone correct my prejudice, please.

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Chance Forums.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #42
That would be fun. Three of my custom designed Reaper turrets (or spinecores?), my Drakon, and some nasty boss. Bring it on.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #42
That would be fun. Three of my custom designed Reaper turrets (or spinecores?), my Drakon, and some nasty boss. Bring it on.

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge Series
Warrior
Member # 3746
Profile #43
Apparently, you haven't completed the game, Theaf. Since that's so, I will refrain from beating your theories into the ground.

Except for the 20,000 pound ornk. Ornks, as far as we know, are warm-blooded, like pigs. Therefore, since the door was cold, this is highly unlikely.

Now go finish the game.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge 2
Warrior
Member # 3746
Profile #43
Apparently, you haven't completed the game, Theaf. Since that's so, I will refrain from beating your theories into the ground.

Except for the 20,000 pound ornk. Ornks, as far as we know, are warm-blooded, like pigs. Therefore, since the door was cold, this is highly unlikely.

Now go finish the game.

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #32
Maybe you mean Gazak-Uss?

Because there are indeed some seriously nasty eyebeasts there. (shudders) The Drakon master was pretty nasty, too, but he drops a sweet cloak.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #32
Maybe you mean Gazak-Uss?

Because there are indeed some seriously nasty eyebeasts there. (shudders) The Drakon master was pretty nasty, too, but he drops a sweet cloak.

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge Series
Warrior
Member # 3746
Profile #36
An excellent theory, FZ. It would make GF3 pretty interesting if they used the Takers' ending.

If you were caught between the two sides, and maybe a small settlement of Awakened. (since they just don't die)

Hm... that's only 3 sects, though. There'd have to be two more, to continue the trend.

<wild, crazy theory>
Maybe the Takers will recreate the serviles so they can shape, too. Then some of them will rebel, like the Sholai in GF1, and go hide somewhere. And reseach new creations. And create an army. And destroy BOTH sides!

</wild, crazy theory>

That was fun. ;)

Maybe there'll be a settlement of Gazers. They did have some kind of system, and a referance to "the eye," probably themselves. They're also intelligent enough to do such a thing.

I wouldn't dare speculate on the Rotigroths, though. (shudder) Like Battle Alphas, only worse.
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge 2
Warrior
Member # 3746
Profile #36
An excellent theory, FZ. It would make GF3 pretty interesting if they used the Takers' ending.

If you were caught between the two sides, and maybe a small settlement of Awakened. (since they just don't die)

Hm... that's only 3 sects, though. There'd have to be two more, to continue the trend.

<wild, crazy theory>
Maybe the Takers will recreate the serviles so they can shape, too. Then some of them will rebel, like the Sholai in GF1, and go hide somewhere. And reseach new creations. And create an army. And destroy BOTH sides!

</wild, crazy theory>

That was fun. ;)

Maybe there'll be a settlement of Gazers. They did have some kind of system, and a referance to "the eye," probably themselves. They're also intelligent enough to do such a thing.

I wouldn't dare speculate on the Rotigroths, though. (shudder) Like Battle Alphas, only worse.

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #29
Ah, so that's how many. Thanks.

Lenny: Yeah, a house would be great. You might end of having to purchase it, though. In the last two GFs, you've traveled somewhere. Maybe an abandoned Shaper house?

It'd be a interesting addition, anyway.

Has anyone else noticed that you simply can't put anything in dressers, cabinets, etc?
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #29
Ah, so that's how many. Thanks.

Lenny: Yeah, a house would be great. You might end of having to purchase it, though. In the last two GFs, you've traveled somewhere. Maybe an abandoned Shaper house?

It'd be a interesting addition, anyway.

Has anyone else noticed that you simply can't put anything in dressers, cabinets, etc?

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #27
More colors would be nice. I'm finding the blue to be a bit boring, after awhile. Black would be kinda cool. Yellow, maybe. Or tie-dye. ;) Just kidding. :D

Personally, I like being able to travel 3 miles in about 5 seconds.. Exile got on my nerves that way.

(spoilers)
Iolanda: Eass is a drakon, the best made so far. He's exceedingly hard to kill, and being a drakon, he can shape. This poses a problem for the Shapers. To learn more, play the game and join the Takers.

(/spoilers)

I think the shops get money in GF2 when you sell them enough different items that they run out of space. One item replaces another and they gain money. I could, of course, be wrong there, though.

And lastly, try increasing Strength. If charms are sapping how much you can carry, then you really need to bulk up that stat.

I agree with Omega, too. Huest Blade got himself killed about 6 times by trying to go over hotpads to help me fight a pylon. I ended up giving up and letting him die. The inactive should be changed.

[ Thursday, December 04, 2003 16:45: Message edited by: Arcblade ]
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #27
More colors would be nice. I'm finding the blue to be a bit boring, after awhile. Black would be kinda cool. Yellow, maybe. Or tie-dye. ;) Just kidding. :D

Personally, I like being able to travel 3 miles in about 5 seconds.. Exile got on my nerves that way.

(spoilers)
Iolanda: Eass is a drakon, the best made so far. He's exceedingly hard to kill, and being a drakon, he can shape. This poses a problem for the Shapers. To learn more, play the game and join the Takers.

(/spoilers)

I think the shops get money in GF2 when you sell them enough different items that they run out of space. One item replaces another and they gain money. I could, of course, be wrong there, though.

And lastly, try increasing Strength. If charms are sapping how much you can carry, then you really need to bulk up that stat.

I agree with Omega, too. Huest Blade got himself killed about 6 times by trying to go over hotpads to help me fight a pylon. I ended up giving up and letting him die. The inactive should be changed.

[ Thursday, December 04, 2003 16:45: Message edited by: Arcblade ]

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #13
(erases double post)

Curses! I hate double posts!

Melaw, agreed. At the end of the game, I had to search about 12 areas to find one.

[ Wednesday, December 03, 2003 16:08: Message edited by: Arcblade ]
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #13
(erases double post)

Curses! I hate double posts!

Melaw, agreed. At the end of the game, I had to search about 12 areas to find one.

[ Wednesday, December 03, 2003 16:08: Message edited by: Arcblade ]

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3746
Profile #10
Hmm... Well, in the case of my Drakon, it would be interesting to get his opinion on Shaping in general. Considering he's still completely obedient, yet intelligent. To be honest, it might end up being something like one of those annoying desktop pets. :(

I'd like to see Shapers be able to make serviles. Obviously, they can carry things. They can talk, even if not well. They can use weapons. I'd like to be able to custom equip them. Heust Blade was really useful, but his weapon array was limited to javalins and a sword. What about those nasty shaped lances, the more powerful version of javalins? Or thorn batons?

Which reminds me. How is it that Drayks, even though they have no hands, can still carry around 60 coins each?
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Warrior
Member # 3746
Profile #10
Hmm... Well, in the case of my Drakon, it would be interesting to get his opinion on Shaping in general. Considering he's still completely obedient, yet intelligent. To be honest, it might end up being something like one of those annoying desktop pets. :(

I'd like to see Shapers be able to make serviles. Obviously, they can carry things. They can talk, even if not well. They can use weapons. I'd like to be able to custom equip them. Heust Blade was really useful, but his weapon array was limited to javalins and a sword. What about those nasty shaped lances, the more powerful version of javalins? Or thorn batons?

Which reminds me. How is it that Drayks, even though they have no hands, can still carry around 60 coins each?

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Chance Forums
Posts: 153 | Registered: Tuesday, December 2 2003 08:00
Speculation about "that door"...? in Geneforge Series
Warrior
Member # 3746
Profile #29
Maybe they shaped him like they do to you when you join the Takers?

If you can make machine/creations, why not Shaper/plants?

Kinda reminds me of Trigun...

I'm guessing the new creation type. Cryodrakons would be interesting. Seeing how much damage my Ur-Drakon did to the rogues around Gazak-Uss, though, makes me wonder how powerful you can make someone without it getting down to DBZ mode. The forever annnoying,
"I'm stronger than you! Die!"
"No you're not! Hah, you're dead! I'm the strongest!"

Perhaps Jeff will make it so you can't make the Drakons, Gazers, and Rothgroths, and instead have some new creatures.

...You could come in as an apprentice caught in the middle of the war.

[ Tuesday, December 02, 2003 16:34: Message edited by: Arcblade ]
Posts: 153 | Registered: Tuesday, December 2 2003 08:00

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