Profile for Student of Trinity
Field | Value |
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Displayed name | Student of Trinity |
Member number | 3431 |
Title | Electric Sheep One |
Postcount | 3335 |
Homepage | |
Registered | Thursday, September 4 2003 07:00 |
Recent posts
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Author | Recent posts |
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Lord Raul Boat and Parade in Geneforge Series | |
Electric Sheep One
Member # 3431
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written Sunday, October 29 2006 14:18
Profile
Dude, you're a Shaper. You can make your own parade of seven unbelievably wacky monsters any time you want. Line up and do a victory lap around the whole Isle! But what would make the best parade, now? If I could make 7 different creations, I'd go with: Artila Rotdhizon Glaahk Vlish Battle Beta Shaper Eyebeast Drakon With fewer types — what's the limit, four? — I guess I might just go with all Drakons and Gazers. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Wealth. in General | |
Electric Sheep One
Member # 3431
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written Sunday, October 29 2006 13:53
Profile
The weak are able to combine in vast numbers, and thus impose their will on the few strong. Some would say that this is inevitable. The strong cannot compete and will have to go to the wall. It's the way of the world. But I am a soft-hearted, quixotic guy. I think there should be laws to give the strong some minimal level of protection, and to constrain the weak to behave with decency. [ Sunday, October 29, 2006 13:58: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Future of Geneforge in Geneforge Series | |
Electric Sheep One
Member # 3431
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written Wednesday, October 25 2006 08:24
Profile
Vlish revisionism. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
The FRAPGVRUKCP: now with twice the posting action! in General | |
Electric Sheep One
Member # 3431
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written Tuesday, October 24 2006 20:40
Profile
Congratulations. Hmmm, I wonder how many posts I have now? EDIT: Yikes! Time to cut down! [ Tuesday, October 24, 2006 20:41: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Fantasy writers don't read fantasy books? in General | |
Electric Sheep One
Member # 3431
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written Tuesday, October 24 2006 12:33
Profile
Depends how hard the author works, I'd say. Someone who spends forty hours a week with their own hobbits isn't going to want any more. And in this, you know, the comparison with science isn't so far off. I hardly ever like reading other people's work, though of course I can't entirely avoid it. I figure either it will be bad, in which case I will have wasted my time, or it will be good, in which case I will feel bad that I didn't think of it first. But probably most fantasy writers used to read a lot of fantasy, before they started serious writing. So it's probably only people that have been cranking it out for a long time that are oblivious to tropes that are recent trends as far as they're concerned. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Census Slartificus in General | |
Electric Sheep One
Member # 3431
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written Tuesday, October 24 2006 12:07
Profile
Favorite adjective -- Bizarre. Favorite city founded before 0 -- Istanbul counts? Then that's it. Favorite computer or video game released before 1990 -- The Castles of Doctor Creep. Favorite historical war -- Napoleon's Hundred Days, because I re-enacted Waterloo on site in 1990. The Imperial Guard infantry were scarey, the cavalry silly, the banquet amazing (lots of free wine and everyone standing on tables waving sabres and singing the Marseillaise). Favorite method of execution -- Exile and wait. Favorite philosopher other than Socrates -- Immanuel Kant. Favorite poet -- W.H. Auden, by a nose, I guess. Favorite politican (living or dead) -- Abraham Lincoln. Favorite scurrilous talk show host -- David Letterman. Favorite young children's book (i.e., a picture book) -- Harold and the Purple Crayon. [ Tuesday, October 24, 2006 12:12: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Ever Wonder How Rotdhizons Get Around? in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Tuesday, October 24 2006 11:59
Profile
I used to just hate these gaunt, ghoulish things. But now I have one of my own, and I like him. He is called Slim. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Monday, October 23 2006 12:49
Profile
For me the verdict is still out on how strong Agent-types are, but I can say that a melee-heavy character who makes very few creations has been doing fine. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Future of Geneforge in Geneforge Series | |
Electric Sheep One
Member # 3431
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written Monday, October 23 2006 12:35
Profile
Jeff has taken suggestions from these boards. As he posted here, he put Khyryk into G4 by popular demand, and was pleased with the role he found for him. He also used a contributed graphic for the A4 Chitrach. What I don't think you're going to see him do, though, is use anyone else's ideas for really major aspects of his games. If he wanted to do that, he wouldn't be in his line of work. And I don't want to see my ideas in future games, either. I already have my ideas. I want new ones. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Monday, October 23 2006 12:27
Profile
Scouting is often a good idea now. But sometimes, if I'm too tired to creep forward carefully in combat mode with everybody, I just save and stroll ahead. Then somehow in the next incarnation I already know where things will be. I think of it as a precognition talent that my character's unusual experiences have conferred. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Sunday, October 22 2006 22:03
Profile
I've been doing very well with a shaper-like guy who for half the game has had only the highest tier creations he knew how to make, and only as many of these as he could afford. That meant one creation for a long stretch, but it was a killer. On the other hand, I can see how a larger group of less powerful creations would also be good. So there would seem to be quite a range of options here. In many ways G4 feels like a whole new game in this respect. A lot of strategy has to be rethought. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Sunday, October 22 2006 13:42
Profile
I'm really not sure what they do for you, but what they do to you is not good. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Delicious Geneforge in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Sunday, October 22 2006 13:39
Profile
Frozen Entree Thahd. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Saturday, October 21 2006 23:33
Profile
Here I think I say only what anyone familiar with G1-3 could say, after reading Jeff's latest revelation (which as DV noted had a typo about which class got left out). You can attack if you have even one half AP left. So melee is saved! Melee characters are no longer doomed to waste every first round just running up to things and breathing heavily. You can do the Charge of the Light Brigade with your Thahds, and clobber the enemy at the end. Conversely, your ranged attack creations lose their advantage of being immune to enemy melee for at least one round. So the balance between ranged and melee creations is tipped way back, and the frequently higher damage done by melee creatures makes it more roughly level. A whole class of strategies and tactics is suddenly relevant again. I can perhaps add, however, that this isn't the only engine tweak in G4, and I am still sorting out what they all collectively mean. So far, though, I am finding that the game still works, and is fun. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Saturday, October 21 2006 08:56
Profile
I think the class will still work, it just won't be the monster we've gotten used to. [ Saturday, October 21, 2006 08:57: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Saturday, October 21 2006 06:34
Profile
No, but it equals one half an AP, so you can plan if you know what you're doing. For instance if you're hasted from 9 AP you often have 13.5, and you can use that .5. And, uh, the abusive tricks. Not all are gone, but a good many of the most egregious ones are history, and my initial chagrin was quickly replaced with appreciation. The turn-based combat system is still stylized in nature, of course, with a fair amount of vital tactics revolving around artificial engine features. But overall the new system is a more reasonable stylization of fantasy combat. Of course you can't actually play an Agent since you are a rebel, but there is a comparable class. I'm not sure how to play it now, since I used to rely on a lot of tricks that don't work any more. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Episode 3: A New Game in General | |
Electric Sheep One
Member # 3431
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written Friday, October 20 2006 14:14
Profile
Snakes on a plane isn't nearly as bad as snakes on a line. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Plumbing the depths... in General | |
Electric Sheep One
Member # 3431
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written Friday, October 20 2006 10:11
Profile
quote:Actually he's a rather small muscley guy. For some reason a lot of movie stars are short. Humphrey Bogart in what, Maltese Falcon? "You're not very tall." "Well, I try to be." On the other hand, Stallone wrote the screenplay for the first Rocky movie, when he was a virtual unknown as an actor, and refused to sell the script unless given the starring role. That's a cool way to break into Hollywood, all right. [ Friday, October 20, 2006 10:19: Message edited by: Student of Trinity ] -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Friday, October 20 2006 06:03
Profile
Takes some getting used to, but overall it's better. It's still a turn-based, AP-based system in the Spiderweb tradition. We're talking signficant tweak, not total replacement. More than that I guess I'm not supposed to say. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Don't touch that dial! in General | |
Electric Sheep One
Member # 3431
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written Friday, October 20 2006 04:39
Profile
I haven't watched TV in years. I can well imagine that there are a few good shows that I could happily follow instead of reading or beta-testing Spiderweb games. But I really can't imagine having the time to watch some of the long lists above. How many hours per day is that? Do you people work, or eat, or sleep, or, well, anything else? -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Cheer up in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Thursday, October 19 2006 22:11
Profile
A b might sting you. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Invisibility in General | |
Electric Sheep One
Member # 3431
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written Thursday, October 19 2006 14:14
Profile
But as Pendry, the grand old man of optical metamaterials said, doing this trick for visible light requires nanotechnology, and it isn't here yet. Probably someday it will work to some extent, but not soon. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Good news! in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Thursday, October 19 2006 14:09
Profile
Thanks for the link! -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Cheer up in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Thursday, October 19 2006 10:32
Profile
I'm kind of up to my neck in Macs, but only the oldest one is really mine -- a slightly older version of the one shown above, with a 15" screen. The rest belong to the university, so I can't give them away, though I get to control them. Spiderweb games should run fine on a cheap second-hand G3, though. These are supposedly available for a few hundred bucks, if you're really desperate. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Cheer up in Geneforge 4: Rebellion | |
Electric Sheep One
Member # 3431
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written Thursday, October 19 2006 06:44
Profile
Geneforge 4 will be out before too much longer now, and it will be really good. For my money, the best Spiderweb game ever, by quite a margin. -------------------- We're not doing cool. We're doing pretty. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |