Profile for Bender Bending Rodriguez

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A Perfect Forest on Spiderweb in Blades of Avernum
Shock Trooper
Member # 3368
Profile #10
Do you have to know Movemountains to beat the scenario?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
A Perfect Forest on Spiderweb in Blades of Avernum
Shock Trooper
Member # 3368
Profile #9
Do you have to know Movemountains to beat the scenario?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Apologies in General
Shock Trooper
Member # 3368
Profile #8
I was there. Ah yess. I was lurking about.

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Apologies in General
Shock Trooper
Member # 3368
Profile #1
LF incident? Why wasn't I informed of this incident?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Questions about Avernum 2 Melee Combat in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #19
Did they actually change the amount of dmg that fighters do in A3? Or did they just make assasination better?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
A Perfect Forest Released!! in Blades of Avernum
Shock Trooper
Member # 3368
Profile #23
I'm stuck after traveling to the resistance cave. I can't talk to Klinger, Suvan or Valzier. What am I supposed to do?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Magic and Progress in Blades of Avernum
Shock Trooper
Member # 3368
Profile #16
Magical technology seems like an oxymoron to me

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Questions about Avernum 2 Melee Combat in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #2
#1: It is very hard to get a decent amount of dmg without assasination. Anatomy helps too.

#2: Pole weapons, in my experience, do alot more damage.

#3: Mages are better. :D

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Help with Athron's Cave (Avernum 2) in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #1
There is a secret passage in that room that leads to his/her/it's lair

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Giants: Gotta love 'em in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #4
But they carry ALOT of money usually. More than an Elite soldier or dervish/

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Try out this game! in General
Shock Trooper
Member # 3368
Profile #4
You cant fool me. I know all you want are my supple brains

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
favorite monster in The Exile Trilogy
Shock Trooper
Member # 3368
Profile #17
Any vahnatai

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Giants: Gotta love 'em in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #0
Does anyone else find it strange that giants carry naught but large sums of coin and silver bars? Shouldn't they carry clubs, or boulders or something?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
PC People in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #12
Even having a singleton on normal is a feat for me. Quite a few times I end up stuck in a dungeon, or in the outdoors next to a group of wandering mosters that are above my skills, etc.

(I end up using the char editor :D )

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
A1: Where are the NPC's in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #3
Thank ye kindly sirs

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
A1: Where are the NPC's in The Avernum Trilogy
Shock Trooper
Member # 3368
Profile #0
I can't seem to locate some of the NPC's in A1, does anyone know where they are?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum Editor
Shock Trooper
Member # 3368
Profile #5
But you COULD add new graphics for char creation, correct?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum
Shock Trooper
Member # 3368
Profile #5
But you COULD add new graphics for char creation, correct?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum Editor
Shock Trooper
Member # 3368
Profile #3
But you COULD add new graphics for char creation, correct?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum
Shock Trooper
Member # 3368
Profile #3
But you COULD add new graphics for char creation, correct?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum Editor
Shock Trooper
Member # 3368
Profile #0
Is it possible to change the race of the characters you can make? (Like adding a vahnatai race?)

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
New races in Blades of Avernum
Shock Trooper
Member # 3368
Profile #0
Is it possible to change the race of the characters you can make? (Like adding a vahnatai race?)

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Puresteel or Guardian? in Geneforge Series
Shock Trooper
Member # 3368
Profile #1
guardian claymore

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Puresteel or Guardian? in Geneforge 2
Shock Trooper
Member # 3368
Profile #1
guardian claymore

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00
Once again... in Blades of Avernum
Shock Trooper
Member # 3368
Profile #13
Is Stalker in the slime pit place? And if so, how do you get past the gate in the upper left corner of the map?

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"Like most of life's problems, this one can be solved with bending"
Posts: 287 | Registered: Tuesday, August 19 2003 07:00

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