Profile for Bender Bending Rodriguez
Field | Value |
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Displayed name | Bender Bending Rodriguez |
Member number | 3368 |
Title | Shock Trooper |
Postcount | 287 |
Homepage | |
Registered | Tuesday, August 19 2003 07:00 |
Recent posts
Pages
Author | Recent posts |
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A Perfect Forest on Spiderweb in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Sunday, September 12 2004 07:28
Profile
Do you have to know Movemountains to beat the scenario? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
A Perfect Forest on Spiderweb in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Sunday, September 12 2004 07:10
Profile
Do you have to know Movemountains to beat the scenario? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Apologies in General | |
Shock Trooper
Member # 3368
|
written Friday, September 10 2004 07:11
Profile
I was there. Ah yess. I was lurking about. -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Apologies in General | |
Shock Trooper
Member # 3368
|
written Thursday, September 9 2004 18:03
Profile
LF incident? Why wasn't I informed of this incident? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Questions about Avernum 2 Melee Combat in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Wednesday, September 8 2004 19:04
Profile
Did they actually change the amount of dmg that fighters do in A3? Or did they just make assasination better? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
A Perfect Forest Released!! in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Wednesday, September 8 2004 18:57
Profile
I'm stuck after traveling to the resistance cave. I can't talk to Klinger, Suvan or Valzier. What am I supposed to do? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Magic and Progress in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Sunday, September 5 2004 20:31
Profile
Magical technology seems like an oxymoron to me -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Questions about Avernum 2 Melee Combat in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Sunday, September 5 2004 20:23
Profile
#1: It is very hard to get a decent amount of dmg without assasination. Anatomy helps too. #2: Pole weapons, in my experience, do alot more damage. #3: Mages are better. :D -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Help with Athron's Cave (Avernum 2) in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Sunday, September 5 2004 20:19
Profile
There is a secret passage in that room that leads to his/her/it's lair -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Giants: Gotta love 'em in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Sunday, September 5 2004 06:45
Profile
But they carry ALOT of money usually. More than an Elite soldier or dervish/ -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Try out this game! in General | |
Shock Trooper
Member # 3368
|
written Saturday, September 4 2004 18:40
Profile
You cant fool me. I know all you want are my supple brains -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
favorite monster in The Exile Trilogy | |
Shock Trooper
Member # 3368
|
written Saturday, September 4 2004 18:30
Profile
Any vahnatai -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Giants: Gotta love 'em in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Saturday, September 4 2004 18:27
Profile
Does anyone else find it strange that giants carry naught but large sums of coin and silver bars? Shouldn't they carry clubs, or boulders or something? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
PC People in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Monday, August 30 2004 11:43
Profile
Even having a singleton on normal is a feat for me. Quite a few times I end up stuck in a dungeon, or in the outdoors next to a group of wandering mosters that are above my skills, etc. (I end up using the char editor :D ) -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
A1: Where are the NPC's in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Monday, August 30 2004 11:38
Profile
Thank ye kindly sirs -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
A1: Where are the NPC's in The Avernum Trilogy | |
Shock Trooper
Member # 3368
|
written Saturday, August 28 2004 18:43
Profile
I can't seem to locate some of the NPC's in A1, does anyone know where they are? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum Editor | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 18:25
Profile
But you COULD add new graphics for char creation, correct? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 18:25
Profile
But you COULD add new graphics for char creation, correct? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum Editor | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 17:19
Profile
But you COULD add new graphics for char creation, correct? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 17:19
Profile
But you COULD add new graphics for char creation, correct? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum Editor | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 12:50
Profile
Is it possible to change the race of the characters you can make? (Like adding a vahnatai race?) -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
New races in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Monday, August 23 2004 12:50
Profile
Is it possible to change the race of the characters you can make? (Like adding a vahnatai race?) -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Puresteel or Guardian? in Geneforge Series | |
Shock Trooper
Member # 3368
|
written Saturday, July 17 2004 08:27
Profile
guardian claymore -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Puresteel or Guardian? in Geneforge 2 | |
Shock Trooper
Member # 3368
|
written Saturday, July 17 2004 08:27
Profile
guardian claymore -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |
Once again... in Blades of Avernum | |
Shock Trooper
Member # 3368
|
written Sunday, April 25 2004 08:35
Profile
Is Stalker in the slime pit place? And if so, how do you get past the gate in the upper left corner of the map? -------------------- "Like most of life's problems, this one can be solved with bending" Posts: 287 | Registered: Tuesday, August 19 2003 07:00 |