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A free great text/script editor for BoA! in Blades of Avernum
Warrior
Member # 286
Profile #23
Eh. I don't find this too useful. Colouring is helpful and the project feature could be useful I guess, but it doesn't do anything else I want it to. In particular, if you select a block of text, and press tab, it doesn't indent - it replaces the text with a tab character. Logical, perhaps, but I find it much more intuitive to press tab to indent a selected block than Ctrl-I or whatever weird shortcut key.

Oh, and if word wrap is on, it won't jump to lines correctly. Blech. Nor will auto-indent work correctly.

I'll stick with Textpad, thanks; it has shareware nag screens, but it's almost perfect for my uses. Find is mapped to weird keys, but other than that it's much nicer. It has colouring, too. Takes a small bit of fiddling to get it working, though; you have to make a new document class; Configure -> New Document Class, call it AvernumScript, use C colouring, and enable the class for *.txt files; then you have to go and delete *.txt from the Text document class to make it happy. Oh, and PC only, sorry Mac users.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Beta Call for HLPM v1.1 in Blades of Avernum Editor
Warrior
Member # 286
Profile #16
High Level Party Maker.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Beta Call for HLPM v1.1 in Blades of Avernum
Warrior
Member # 286
Profile #16
High Level Party Maker.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum Editor
Warrior
Member # 286
Profile #9
Good idea. I was planning to play NTH and Areni at some point anyway. Time to install BoE... no, wait, I actually have it installed! Wow.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum
Warrior
Member # 286
Profile #9
Good idea. I was planning to play NTH and Areni at some point anyway. Time to install BoE... no, wait, I actually have it installed! Wow.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Betatesters for 3D Blades of Avernum Editor! in Blades of Avernum Editor
Warrior
Member # 286
Profile #5
In a word: Schweeeeet!

Now someone just needs to port it to Windows.

*glances around*

Hey, don't look at me, guys. I only have four days of holiday left! I mean, c'mon! :P

Edit: By the way, if you want PC users to be able to download the source code, you may want to package it as a zip. Stuffit files can *theoretically* be unstuffed using free software on the PC, but in practice I ran into all sorts of problems the only time I ever tried. And I tried about ten different programs. :(

[ Wednesday, July 14, 2004 15:25: Message edited by: Crunchy Frog ]

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Betatesters for 3D Blades of Avernum Editor! in Blades of Avernum
Warrior
Member # 286
Profile #5
In a word: Schweeeeet!

Now someone just needs to port it to Windows.

*glances around*

Hey, don't look at me, guys. I only have four days of holiday left! I mean, c'mon! :P

Edit: By the way, if you want PC users to be able to download the source code, you may want to package it as a zip. Stuffit files can *theoretically* be unstuffed using free software on the PC, but in practice I ran into all sorts of problems the only time I ever tried. And I tried about ten different programs. :(

[ Wednesday, July 14, 2004 15:25: Message edited by: Crunchy Frog ]

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum Editor
Warrior
Member # 286
Profile #7
Thanks guys, I'll just call it a "win" then. That makes it easy. :)

*i - Heh. Yes. Definitely yes.

[ Wednesday, July 14, 2004 15:14: Message edited by: Crunchy Frog ]

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum
Warrior
Member # 286
Profile #7
Thanks guys, I'll just call it a "win" then. That makes it easy. :)

*i - Heh. Yes. Definitely yes.

[ Wednesday, July 14, 2004 15:14: Message edited by: Crunchy Frog ]

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum Editor
Warrior
Member # 286
Profile #0
I have a little scenario I'm experimenting with. It has several endings. In one of those endings, the party suicides. However, due to the circumstances, that's actually considered a perfectly okay ending, and the easiest option to resolve the problem in the scenario. It's obviously far from ideal, but none of the other options are that great either.

I'm being deliberately vague here so as to avoid spoiling anything, just in case the scenario ever does get released (don't hold your breath :rolleyes: ).

Now the question. Would it be better to indicate to the player that this is an acceptable ending and then kill the party, OR to end the scenario normally (and if the latter, should the "win" flag be set or not)?

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
The everyone-dies ending in Blades of Avernum
Warrior
Member # 286
Profile #0
I have a little scenario I'm experimenting with. It has several endings. In one of those endings, the party suicides. However, due to the circumstances, that's actually considered a perfectly okay ending, and the easiest option to resolve the problem in the scenario. It's obviously far from ideal, but none of the other options are that great either.

I'm being deliberately vague here so as to avoid spoiling anything, just in case the scenario ever does get released (don't hold your breath :rolleyes: ).

Now the question. Would it be better to indicate to the player that this is an acceptable ending and then kill the party, OR to end the scenario normally (and if the latter, should the "win" flag be set or not)?

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Pearmun? (DwtD) in Blades of Avernum
Warrior
Member # 286
Profile #13
Guys! You killed the pyramid! Nooooo!

Heh. I have seen bigger ones, I was just taking some, uh, artistic licence. :P

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Stuck in the VoDT in Blades of Avernum
Warrior
Member # 286
Profile #1
I should know this, but I don't. :P If you open up the PDF manual that comes with the game, there's a walkthrough for VoDT in there.

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Ending a scenario in Blades of Avernum Editor
Warrior
Member # 286
Profile #16
Not quite right, Kelandon. :) If you have more than one statement in your if(), then you need braces around them, like so:

if (choice == 1) {
block_entry(1);
end();
}


--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Ending a scenario in Blades of Avernum
Warrior
Member # 286
Profile #16
Not quite right, Kelandon. :) If you have more than one statement in your if(), then you need braces around them, like so:

if (choice == 1) {
block_entry(1);
end();
}


--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Pearmun? (DwtD) in Blades of Avernum
Warrior
Member # 286
Profile #10
quote:
Originally written by Pig Catapult:

quote:
Originally written by The Real Dragon King:

quote:
Originally written by Pig Catapult:

quote:
Originally written by Arrna:

why dont more people use far sight? its saved me a load of time searching
Because it takes a heck of a lot of Spell Points unless you have a rediculous ammount of Magical Efficiency.

True, but first you save your game near 'some' wall section then cast Far Sight. If you don't see any secret passages around, then just restore.

I do that all the time. :D

James

Ooooooooooooooo.............. I did that with the Far Sight scroll before I learned the spell........

The Load Game spell kinda makes a whole bunch of other spells slightly redundant, doesn't it? :rolleyes:

Also, what is this, the world's biggest quote box pyramid? :D

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Quick Question about Graphic Contest in Blades of Avernum Editor
Warrior
Member # 286
Profile #3
What's that splash screen for, TGM? A scenario entitled "This little piggie went to market"? :P

I'm not entering. Because my graphics skills suck. :D

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Quick Question about Graphic Contest in Blades of Avernum
Warrior
Member # 286
Profile #3
What's that splash screen for, TGM? A scenario entitled "This little piggie went to market"? :P

I'm not entering. Because my graphics skills suck. :D

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
How do you people DO it?! in Blades of Avernum Editor
Warrior
Member # 286
Profile #2
To get walls, switch to terrain mode. Look at the top-right and you'll see a bunch of wall segments; some dark grey, some brown. Place these walls on the map so they line up like walls should, and you can build buildings. It takes a while though; one of the things that really annoys me about the editor is how much more difficult placing walls is than in Blades of Exile.

For people, guards, monsters, and so on, use the C1, C2, etc. menus. Select a type of creature and click on the map to place it.

Shopkeepers are a little more complicated, as they require scripting. It'd take a while to explain, so I'll let someone else do it. :D The manual explains it fairly well if you're already a programmer, but if you're not it can take some getting used to.

By the way - Blaspheme, what does your signature mean? I don't know a word of French. :)

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
How do you people DO it?! in Blades of Avernum
Warrior
Member # 286
Profile #2
To get walls, switch to terrain mode. Look at the top-right and you'll see a bunch of wall segments; some dark grey, some brown. Place these walls on the map so they line up like walls should, and you can build buildings. It takes a while though; one of the things that really annoys me about the editor is how much more difficult placing walls is than in Blades of Exile.

For people, guards, monsters, and so on, use the C1, C2, etc. menus. Select a type of creature and click on the map to place it.

Shopkeepers are a little more complicated, as they require scripting. It'd take a while to explain, so I'll let someone else do it. :D The manual explains it fairly well if you're already a programmer, but if you're not it can take some getting used to.

By the way - Blaspheme, what does your signature mean? I don't know a word of French. :)

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
new scenario? in Blades of Avernum Editor
Warrior
Member # 286
Profile #3
I'm guessing that a lot of people are staying quiet deliberately, because the moment you announce something, your chances of success signficiantly decrease. At least, they do for me. :)

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
new scenario? in Blades of Avernum
Warrior
Member # 286
Profile #3
I'm guessing that a lot of people are staying quiet deliberately, because the moment you announce something, your chances of success signficiantly decrease. At least, they do for me. :)

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Slight Problem in Palace of Khoth (Za-Khazi) in Blades of Avernum
Warrior
Member # 286
Profile #3
Towns and dungeons are technically exactly the same thing. It's just that one contains friendlies and one contain enemies. :)

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Ending a scenario in Blades of Avernum Editor
Warrior
Member # 286
Profile #9
Overwhelming - Yeah, the numbering when you set up the buttons starts at 0, but the value you get back starts at 1. Jeff admits that was a pretty stupid thing for him to do; it was basically a rather large oversight. :P

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00
Ending a scenario in Blades of Avernum
Warrior
Member # 286
Profile #9
Overwhelming - Yeah, the numbering when you set up the buttons starts at 0, but the value you get back starts at 1. Jeff admits that was a pretty stupid thing for him to do; it was basically a rather large oversight. :P

--------------------
Z: "I just feel so insignificant."
Psych: "You ARE. You're an ANT."
--Antz
Posts: 104 | Registered: Saturday, November 17 2001 08:00

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