How to raise skills when level.

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AuthorTopic: How to raise skills when level.
Master
Member # 4614
Profile Homepage #25
quote:
Originally written by Thuryl:

Item Lore isn't very reliable; I never bother to get any. You're better off finding a sage to identify your items for you; most towns have one.
Yeah, and also, if there's no monsters to fight in the immediate area, you can blow some spell points casting Identify.

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-ben4808
Posts: 3360 | Registered: Friday, June 25 2004 07:00
Guardian
Member # 2476
Profile #26
quote:
casting Identify
Not in E1/2.

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Law Bringer
Member # 335
Profile Homepage #27
Not in E1, but Identify was added by E2.

—Alorael, who doesn't think it's so terribly helpful because you don't start with it and can't get it until Chapter 4.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Triad Mage
Member # 7
Profile Homepage #28
Exile II identify works different from Exile III identify too - 15 sp for a single item, IIRC. And Exile I has the cool Recharge Wand spell.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
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You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Infiltrator
Member # 7488
Profile #29
quote:
Originally written by Thuryl:

Item Lore isn't very reliable; I never bother to get any. You're better off finding a sage to identify your items for you; most towns have one.
Actually, Item Lore can be quite useful; the only drawback I've found is that it only works when a monster drops an item though.
quote:
Originally written by Sturg:

Yeah, and also, if there's no monsters to fight in the immediate area, you can blow some spell points casting Identify.
I forgot all about that one too. Remind me to replay E1, E2, & E3 once I'm done reconquering Geneforge, so I can relearn everything again.

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.

If people don't think there's something wrong with you, there's something wrong with you.
Posts: 558 | Registered: Friday, September 15 2006 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #30
The problem is that Item Lore is so expensive, in gold but mainly in skill points. At FOUR skill points per point of Item Lore, it's easily the game's worst value. (Well, maybe it's better than buying Health directly.) Item Lore is a relatively small convenience, for which you are willing to give up 2 points of Edged Weapons, or 1 1/3 points of Intelligence? Or most of a point in Luck or Priest Spells? Absurd.

I have sometimes edited 10 points into my singleton games, just to make monster drops less than totally useless.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Warrior
Member # 7580
Profile #31
quote:
Originally written by Thahd Lemonade:

The problem is that Item Lore is so expensive, in gold but mainly in skill points. At FOUR skill points per point of Item Lore, it's easily the game's worst value. (Well, maybe it's better than buying Health directly.) Item Lore is a relatively small convenience, for which you are willing to give up 2 points of Edged Weapons, or 1 1/3 points of Intelligence? Or most of a point in Luck or Priest Spells? Absurd.

I have sometimes edited 10 points into my singleton games, just to make monster drops less than totally useless.

I just got the registered copy. I raised everyone's Item Lore to 8 as a test and still, several items are not being identified by the party. Very bizarre. It would seem that the stat is useless if it doesn't work with a total party lore of 48. And, I'm talking about low level items still showing up with a ?

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Nuke and Pave
Member # 24
Profile Homepage #32
quote:
Originally written by How:

quote:
Originally written by Thahd Lemonade:

The problem is that Item Lore is so expensive, in gold but mainly in skill points. At FOUR skill points per point of Item Lore, it's easily the game's worst value. (Well, maybe it's better than buying Health directly.) Item Lore is a relatively small convenience, for which you are willing to give up 2 points of Edged Weapons, or 1 1/3 points of Intelligence? Or most of a point in Luck or Priest Spells? Absurd.

I have sometimes edited 10 points into my singleton games, just to make monster drops less than totally useless.

I just got the registered copy. I raised everyone's Item Lore to 8 as a test and still, several items are not being identified by the party. Very bizarre. It would seem that the stat is useless if it doesn't work with a total party lore of 48. And, I'm talking about low level items still showing up with a ?

Those items are probably cursed. It usually takes much higher levels of Item Lore to identify cursed items than to identify normal, or slightly blessed ones.

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Warrior
Member # 7580
Profile #33
quote:
Originally written by Zeviz:

quote:
Originally written by How:

quote:
Originally written by Thahd Lemonade:

The problem is that Item Lore is so expensive, in gold but mainly in skill points. At FOUR skill points per point of Item Lore, it's easily the game's worst value. (Well, maybe it's better than buying Health directly.) Item Lore is a relatively small convenience, for which you are willing to give up 2 points of Edged Weapons, or 1 1/3 points of Intelligence? Or most of a point in Luck or Priest Spells? Absurd.

I have sometimes edited 10 points into my singleton games, just to make monster drops less than totally useless.

I just got the registered copy. I raised everyone's Item Lore to 8 as a test and still, several items are not being identified by the party. Very bizarre. It would seem that the stat is useless if it doesn't work with a total party lore of 48. And, I'm talking about low level items still showing up with a ?

Those items are probably cursed. It usually takes much higher levels of Item Lore to identify cursed items than to identify normal, or slightly blessed ones.

No. Not cursed, trust me. I just maxxed Lore on my entire party and still some items show up with question marks.

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Infiltrator
Member # 7488
Profile #34
quote:
Originally written by How:

I just maxxed Lore on my entire party and still some items show up with question marks.
Some items (like the mist globes) have their abilities hidden from view, even when identified, so they'll still have question marks. To find out what those items do, you have to use them; some are good, most are bad.

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.

If people don't think there's something wrong with you, there's something wrong with you.
Posts: 558 | Registered: Friday, September 15 2006 07:00
Nuke and Pave
Member # 24
Profile Homepage #35
The only other thing I can think of is that, if I remember correctly, Item Lore is checked when the item is generated. So increasing it afterwards will have no effect on the items already in your inventory. (I don't remember whether and how Item Lore affects the items that are already in the room before you kill anything.)

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Be careful with a word, as you would with a sword,
For it too has the power to kill.
However well placed word, unlike a well placed sword,
Can also have the power to heal.
Posts: 2649 | Registered: Wednesday, October 3 2001 07:00
Agent
Member # 5814
Profile #36
Perhaps dropping and then picking up the items would work?

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quote:
Originally written by Kelandon
Well, I'm at least pretty

Posts: 1115 | Registered: Sunday, May 15 2005 07:00
Triad Mage
Member # 7
Profile Homepage #37
I don't think that would work.

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Warrior
Member # 7580
Profile #38
Interesting thoughts and suggestions. By the way, I'm speaking of common items like leathers armor, spears etc, nothing rare.
Dropping and picking up items did not work.
Most of the weapons and armor in my inventory show no value when I try to sell them to the armor or weapon dealer in Draco. I guess I'll learn more when I get further into the game.

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Raven v. Writing Desk
Member # 261
Profile Homepage #39
I'm not sure Item Lore will ever work with 100% effectiveness. It certainly doesn't at party skill of 10, which is the highest I ever tried.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Law Bringer
Member # 6785
Profile #40
Item lore doesn't work too well in a beginning party. The worst is finding that an items value is below the identification cost. You can use save, try, remove, and reload to find out if the items are cursed.

quote:
Originally written by the Mystic:

and being kind of the "old man" around here (at least in terms of age--check my profile to see what I mean)
You're still 16 years younger than me.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Warrior
Member # 7580
Profile #41
quote:
Originally written by Randomizer:

Item lore doesn't work too well in a beginning party. The worst is finding that an items value is below the identification cost. You can use save, try, remove, and reload to find out if the items are cursed.

quote:
Originally written by the Mystic:

and being kind of the "old man" around here (at least in terms of age--check my profile to see what I mean)
You're still 16 years younger than me.

Just where do I head from Draco area to find someone to ID my items?

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Guardian
Member # 2476
Profile #42
quote:
Just where do I head from Draco area to find someone to ID my items?
Formello. I haven't tried to push you in that direction, because...oh well, you'll see for yourself when you get there.

You'll want to reach Formello safely, so you should feel up to the occasional bands of nephilim and bandits that you may encounter.

Doing the nephil quest first though is usually advisable.

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Infiltrator
Member # 7488
Profile #43
quote:
Originally written by Zeviz:

The only other thing I can think of is that, if I remember correctly, Item Lore is checked when the item is generated. So increasing it afterwards will have no effect on the items already in your inventory. (I don't remember whether and how Item Lore affects the items that are already in the room before you kill anything.)
The only time Item Lore is checked is when a monster drops an item, and increasing it doesn't affect your inventory at all (unless you're playing the Avernum series, where it identifies your items as it increases). Item Lore has no effect on items already in the room.

quote:
Originally written by Pope John XX:

Perhaps dropping and then picking up the items would work?
It doesn't work; trust me. I tried that trick eight years ago, when I was a noob.
quote:
Originally written by Randomizer:

You're still 16 years younger than me.
Nice to know I'm not the oldest one here (not that it actually matters in the grand scheme of things), but so far every other birthdate I've seen in people's profiles has been at least a decade after mine. Then again, talking about one's age here is way off topic, so I'm just gong to drop it from here on out (edit: and suggest others follow suit).

[ Friday, October 27, 2006 03:58: Message edited by: The Mystic ]

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.

If people don't think there's something wrong with you, there's something wrong with you.
Posts: 558 | Registered: Friday, September 15 2006 07:00
Guardian
Member # 2476
Profile #44
There is not much on Exile 2 in the forum header, only that one walkthrough by Gamepu. I knew I had a link to a helpsite stored somewhere, and I found it again.

Exile 2

Maybe this could be added to the header?

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Triad Mage
Member # 7
Profile Homepage #45
If you're willing to use the character editor to raise item lore, you might as well use it to identify items too.

--------------------
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
====
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
====
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Warrior
Member # 7580
Profile #46
quote:
Originally written by The Mystic:

quote:
Originally written by Zeviz:

The only other thing I can think of is that, if I remember correctly, Item Lore is checked when the item is generated. So increasing it afterwards will have no effect on the items already in your inventory. (I don't remember whether and how Item Lore affects the items that are already in the room before you kill anything.)
The only time Item Lore is checked is when a monster drops an item, and increasing it doesn't affect your inventory at all (unless you're playing the Avernum series, where it identifies your items as it increases). Item Lore has no effect on items already in the room.

quote:
Originally written by Pope John XX:

Perhaps dropping and then picking up the items would work?
It doesn't work; trust me. I tried that trick eight years ago, when I was a noob.
quote:
Originally written by Randomizer:

You're still 16 years younger than me.
Nice to know I'm not the oldest one here (not that it actually matters in the grand scheme of things), but so far every other birthdate I've seen in people's profiles has been at least a decade after mine. Then again, talking about one's age here is way off topic, so I'm just gong to drop it from here on out (edit: and suggest others follow suit).

Even new items I pick up are rarely IDs with a totaly party lore of 60.
I've no doubt that I am the oldest gamer here, probably by far.
(I've got 7 kids 4 of whom are doctors already.)

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Councilor
Member # 6600
Profile Homepage #47
Nioca, are you paying attention? The next time you create an age poll, be sure to break up the adult categories into very small sections. The adults want bragging rights!

Dikiyoba means no offense or disrespect, of course.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Warrior
Member # 7580
Profile #48
quote:
Originally written by Dikiyoba:

Nioca, are you paying attention? The next time you create an age poll, be sure to break up the adult categories into very small sections. The adults want bragging rights!

Dikiyoba means no offense or disrespect, of course.

LOL.

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How786

Soya-Kaas cheeses have dairy in them!
Posts: 50 | Registered: Tuesday, October 17 2006 07:00
Shaper
Member # 7472
Profile Homepage #49
quote:
Originally written by Dikiyoba:

Nioca, are you paying attention? The next time you create an age poll, be sure to break up the adult categories into very small sections. The adults want bragging rights!

Dikiyoba means no offense or disrespect, of course.

That's fine, just two minor points I want to make...

1. I don't want to make another age poll.

2. Why is this here?

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