Monarch
Author | Topic: Monarch |
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Warrior
Member # 278
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written Saturday, December 16 2006 04:18
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I'm downstairs with the Monarch. I've learned about his control baton from that other lapsed shaper, but that's it. I don't have my own baton or anything like that. He and his creations seem to be slaughtering me. Am I missing something here? BTW, I'm a rebel with stakovite leanings, but I'm also trying to form my own splinter party in the area. I figure I can get at least a few votes in the Illyra parliament. Posts: 92 | Registered: Wednesday, November 14 2001 08:00 |
Law Bringer
Member # 6785
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written Saturday, December 16 2006 06:26
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There is a spare control baton hidden in a cabinet in Monarch's quarters. But even with the baton you need leadership of 7 and usually more to have a real chance to gain control. Unless you have lots of health to ride out the attacks using major healing pods, you need some friends. Either your own creations or some allies recruited from Captain Ellesworth back in Rebel Camp Aziraph. Using essence shackles to slow Monarch down, strong daze to stun the newly summoned creations, dominate or terror on the creations, or at least wrack to keep them from bothering you is needed to keep from being swarmed. Once Monarch is killed the summon creations are gone. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Apprentice
Member # 5366
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written Saturday, December 16 2006 07:17
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is there any way to kill monarch without that baton? since i didnt find the other shaper (where is he?) i dont get the option to take or use them, and killing hordes of his creations and hammering on himself didnt get me anywhere, seems like an endless loop :rolleyes: Posts: 9 | Registered: Friday, January 7 2005 08:00 |
The Establishment
Member # 6
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written Saturday, December 16 2006 10:14
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Yes, with magic it is doable albeit very difficult. As has already been said, you need to go to the Rebel camp and recruit help. -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 335
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written Saturday, December 16 2006 10:22
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If you want to get information on the baton you'll have to go south another section, fight a few more things, and talk to the imprisoned shaper to the southwest. —Alorael, who didn't have 7 leadership and got acceptable mileage out of the control baton. He also didn't have much in the way of help except for his creations. Monarch is exactly the time for a few cryoas to back you up. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Law Bringer
Member # 6785
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written Saturday, December 16 2006 15:23
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You can do it without help by using missle attacks. Acid baton for Monarch and icy and spray crystals for the summoned creations usually works. Do not go into melee with Monarch since he will slow you every round. Essence shackles will usually keep Monarch slowed so he doesn't do too many attacks. Time is of the essence (bad pun) since he keeps summoning creations. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Apprentice
Member # 6654
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written Tuesday, December 19 2006 15:44
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I got him by forcing him into a corner with a hasted Glaak stabbing him twice every round. He got stunned enough that he couldn't do much. Then I used soldiers from the shaper camp to take out his creations, and deal extra damage to Monarch when it was safe to do so. Even so, that fight was hard as hell. Went through a truckload of essence pods. Posts: 11 | Registered: Sunday, January 8 2006 08:00 |
Triad Mage
Member # 7
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written Wednesday, December 20 2006 07:54
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I used submission batons in conjunction with the control rod. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Apprentice
Member # 3797
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written Thursday, December 21 2006 02:01
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i spent half my essence on a drayk and then blasted him to smitherines while his creations and the drayk bit him. this is as an infiltrator -------------------- 23(2+3=5) King Kong died for our sins Posts: 13 | Registered: Wednesday, December 17 2003 08:00 |
Shaper
Member # 6292
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written Monday, February 26 2007 17:22
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quote:I can never remember...are those the rebels that hang from the top of the cave or the ones that stand on the bottom of the cave? Pardon my necromancy, but I was unable to resist the compulsion. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 6785
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written Monday, February 26 2007 18:35
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Bad Synergy. Show some self control. Save it for General. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Shock Trooper
Member # 3716
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written Monday, February 26 2007 19:01
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I just killed him. He escaped during the fight, although he got cornered. I mostly attacked from distance with batons. His creations couldn't do a lot, and still I ignored them because as he dies, the creations disappear. I didn't use any kind of mental magic. My drayk did a lot of damage. From the rebel camp I only got 1 technician for this fight and then a baton-carrier + soldier combo (mere cannon fodder). I still think that Shaftoe was way tougher than Eliza and Monarch :( -------------------- "Inspiration comes from hard work" -Charles Baudelaire. Posts: 292 | Registered: Sunday, November 23 2003 08:00 |
Apprentice
Member # 7992
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written Saturday, March 3 2007 11:04
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quote:I couldnt find the baton, i checked his house in north (town-name-i-cannot-remember) and i just got a message like "there are a few broken liengths of wood this was after i helped the guy in the tunels below the south of the town -------------------- Slate Beauty I Look Down From Castle of the Winds Posts: 19 | Registered: Thursday, February 1 2007 08:00 |
Councilor
Member # 6600
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written Saturday, March 3 2007 11:15
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The control baton isn't in his house. He has newer quarters underneath North Grosch (sp?). Take the mechanic serviles to disarm the traps so you can get to the center of the zone without meeting Monarch and then go to the north (or northwest, Dikiyoba forgets exactly what the zone looks like) and you'll find his quarters and the extra control baton. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Apprentice
Member # 7992
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written Saturday, March 3 2007 11:20
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i'm working exclusivly pro-shaper where can i get the serviles? edit: forgot to mention long standing canister addiction [ Saturday, March 03, 2007 11:41: Message edited by: Critical_Failure ] -------------------- Slate Beauty I Look Down From Castle of the Winds Posts: 19 | Registered: Thursday, February 1 2007 08:00 |
...b10010b...
Member # 869
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written Saturday, March 3 2007 15:19
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The servile technicians are in the rebel camp, but even Miranda tells you to go and try to get help from the rebels. There's no reputation requirement to get them, although there is a Leadership requirement. Also, using a lot of canisters is going to come back and bite you if you're going for the Shaper ending. [ Saturday, March 03, 2007 15:21: Message edited by: Cryptozoology ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 7992
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written Tuesday, March 6 2007 02:12
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managed to get monarch using plenty of speed spores, a drayk and an ur-glaahk. the techies were very useful, thanks. i have always liked using canisters anyway, it gives me no problems that their abilities cannot handle, yet at least. -------------------- Slate Beauty I Look Down From Castle of the Winds Posts: 19 | Registered: Thursday, February 1 2007 08:00 |
Apprentice
Member # 8229
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written Tuesday, March 6 2007 08:58
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Well, you can still make use of the “baton knowledge” without sneaking inside. When Monarch goes below 1/3 HPs (or like) the dialog window appears. You might want to smash his baton, since you wont be able to grab it afaik. Then… you know, he’s a troubled individual… give him a rest, simple as that. His creatures will start attack randomly, however, you will still get some love so be ready. I have came to Monarch with 2 freshly created Wingbolts and one friend-for-life Cryoa (not gonna dissolve her until the end. My love, for sure. Maxed all her stats but endurance with essence, and she almost competes wingbolts for damage!)… Well, 2 hasted Wingbolts >>> 10 Monarchs. Of 100, for that matter. If you or your creatures can do REAL fast job on Monarch (I’ve tried magic-Infi and pure shaping lifecrafter, both setups have enough in’em) his creatures but Glaahks are to be ignored. Soaked hard, they don’t give EXP anyways, and as soon as Suicia Island Munchkin – I advocate the point of view that Monarch is PC from G1 – goes down, his creatures disappear. P.S. Offtopic question. After I finish the game as a lifecrafter, whoever answers it the reasonable way will get my beloved pet Cryoa. Her name is Ivy, her level is 37 (will be more), and she’s unusually hot for an ice creature. Why Speed spell is made so incredibly off-balance???? -------------------- "At ease, guys, it's just some nonsence green wingbolt..." - Guardian Kantor, Shaper infiltrator forces, last words. Posts: 36 | Registered: Sunday, March 4 2007 08:00 |
Shaper
Member # 7472
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written Tuesday, March 6 2007 19:37
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I actually found the fight with Monarch pathetically easy. After applying the perma-blessings, I simply blessed, shielded, hasted, and spine shielded my creations (which, at the time, consisted of a Wingbolt, a Battle Beta, a Vlish, and a Rebel Baton Wielder) and poured as much fire on him as quickly as possible. Naturally, he fled, so I had my creations continue pursuing him (firing off a shot every turn) while my Lifecrafter ran around the side route (low mechanics). I had already broken his baton by the time my Lifecrafter arrived at the final chamber (my creations were still pounding him), and he was gone in the next two rounds. And this was on Torment. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet • Foul Hordes Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Law Bringer
Member # 6785
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written Tuesday, March 6 2007 20:07
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quote:The speed spell is a hold over from the old combat system. When the AP needed for an attack was changed to allow for a minimum of 1AP from 5AP the speed spells became off-balanced. All of a sudden you could race across the zone and attack. Jeff first found out during beta testing when we raced across the Fens and could avoid a long fight with the new creations that kept streaming in to the zone. It will probably get weaken in the next game. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |