A4 wants

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Pages

AuthorTopic: A4 wants
Warrior
Member # 4971
Profile Homepage #50
I think that each race having a unique god could be more interesting for the game genesis
Posts: 65 | Registered: Wednesday, September 15 2004 07:00
Infiltrator
Member # 5410
Profile #51
I think Jeff does well in designing scenarios. Given the large scope of his work he manages to give players the flexibility to play the game in different paths. the advantage of small scenarios as developed by the editor and independents is the ability to force players to follow a preconceived route and thereby reveal a story (ala Canopy). This is disatisfying from my standpoint in that the only real control as a player I have is how to fight the battle and whether or not I win. I can plan to win the battle but not the war. On the other side, Jeff's large scenarios do become generic, especially as you level up. Race attributes and character skills become relatively less important with time/experience. So, I would like to see:

1) a better plot/story line (perhaps several depending on choices you make during the game)

2) character attributes that become more individualized and not less as your character develops. Thus, choosing a slith/nephil/human for the long term becomes important (especially if you play singleton).

3) perhaps the side quests/missions would not all be playable depending on the choices you make. I.e. you choose to side with the empire, the rebels do not give you a mission, because of that you cannot get a special item/skilltraining/spell advancement. Then, there are real consequences to choosing sides.

4) there could also be time elements to some of the missions/side quests (ala ZKR), again forcing you to choose, with consequences)

5) perhas some elements of non-criticl play could be added, like designing and building a mansion, governing a farm, opening your own store/training center. This could fill in time between quests and allow the character to "develop"

--------------------
"Dikiyoba ... is demon ... drives people mad and ... do all sorts of strange things."

"You Spiderwebbians are mad, mad, mad as March hares."
Posts: 687 | Registered: Wednesday, January 19 2005 08:00
Apprentice
Member # 5608
Profile Homepage #52
The land inherited by the Avernites would be an interesting setting. It would be kind of cool to travel to the other continents, but Valorim was the only known continent to have monsters still roam the land. Some Avernites stay below, and some do not. Perhaps the story could branch there.

--------------------
I am the snake that bites his own tail.
Posts: 5 | Registered: Saturday, March 19 2005 08:00
Off With Their Heads
Member # 4045
Profile Homepage #53
Fatman: 1) is what we all want. 2) seems possible if he steals more from the GF engine than I'd like him to, but otherwise... I don't know how he'd do this in a way that wouldn't annoy me. 3) seems very likely, given what he's done lately. 4) was already done in E3/A3, so it's probably coming back -- unless he does something annoying borrowing from the GF engine and eliminates the concept of time. 5) also sounds much like E3/A3. — But not much like GF, which makes me wonder. I'd like to see this sort of thing too.

Tohubohu: the land inherited by the Avernites is awfully small... it's maybe 10-20% of Valorim, if that.

--------------------
Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
Smoo: Get ready to face the walls!
Ephesos: In conclusion, yarr.

Kelandon's Pink and Pretty Page!!: the authorized location for all things by me
The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
The Establishment
Member # 6
Profile #54
FYI, Jeff has stated that A4 will borrow many aspects from the Geneforge engine.

--------------------
Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Shock Trooper
Member # 60
Profile #55
I'd like these features:

1. Keep the dang thing turn-based! Do you know how hard it is to find quality turn-based RPGs any more?

2. Someone already said it, but it deserves to be said again: house building and item crafting. I so want my own house (with storage area) and my own custom-built mithril rapier.

3. Being able to go from the surface back to lower Exile would be nice... Extremely time consuming to code, but nice. (I know, not going to happen... But I can dream, can't I?)

4. Definite race differences... Aside from graphics, I can't tell if my slith has a bonus with spears or just really high dexterity.

5. The A1/A2 weapons damage model. In A3, damage started to get entirely too high, even without assassination (or I just trained my skills abnormally high).

6. Again, been said before, but deserves to be said again: single-shot area spells. Who remembers fireball from Exile? I used that spell clear through the end of E2; the multi-targeting spells just don't cut it like fireball (and others) did. With a single-shot area-attack spell, there's strategy involved (getting opponents to clump together while avoiding clumping your party).

That's all I can think of right now for A4; as for the multi-player idea someone mentioned, heh. I emailed Jeff way back before E3 came out (a loooong time ago...), and he said that it's been mentioned and considered, but it's just not the direction he's going (or it wasn't then). Besides, programming a single-player game is vastly different from coding a multi-player internet game.

[ Wednesday, April 06, 2005 07:23: Message edited by: PantherShadow ]

--------------------
"Insanity is okay, but stupidity is inexcusable." -Kenda Nicole Brand

Jacob say, "Man who smoke pot, choke on handle." -Jacob Doran
Posts: 202 | Registered: Thursday, October 4 2001 07:00
Warrior
Member # 4131
Profile #56
quote:
Originally written by Rent-an-Ihrno:

i think it would be interesting if npcs reacted to the looks of your characters. for example, a townguard would let you in if you have a beautiful, half-naked woman with you. you get my meaning.
WHA?!?!
*shoots Rent-an-Ihrno with a Shotgun*

--------------------
I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Shock Trooper
Member # 60
Profile #57
I think it sounds like a good idea... The interaction, not shooting Rent-an-Ihrno (who, IMHO, has a cool name), that is.

--------------------
"Insanity is okay, but stupidity is inexcusable." -Kenda Nicole Brand

Jacob say, "Man who smoke pot, choke on handle." -Jacob Doran
Posts: 202 | Registered: Thursday, October 4 2001 07:00
Warrior
Member # 4131
Profile #58
quote:
Originally written by PantherShadow:

I think it sounds like a good idea
Yick!!your disgusting!!!!

quote:
Originally written by PantherShadow:

The interaction, not shooting Rent-an-Ihrno that is.
^Best laugh of the day! :D :D :D

--------------------
I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Infiltrator
Member # 4592
Profile #59
If I remember this correctly, Jeff mentioned that the idea for A4 has been on his mind for quite a while, actually since the days of E1.

If that's so, then maybe this game will be Avernum centric, no surface (I love the surface, but not as much as those guys in the caves, and there's so much more that can be done. New cave systems. Political situations between the three main races (four if he puts the Vahnatai in the mix)

Well. It's done. The milk is spilt. Enough people who know have mentioned already in this thread that the A4 engine will borrow from GF. That's that. Hope he borrows good things, and not the bad.

Turn base all the way. Please. The only turn based RPG I've played in recent years, other than SW stuff that I enjoyed to a certain degree (some problems) was ToEE.

No region division, please. Please. It may help it look more. . . "organized" but that's, I think, in the end illusory. Open outdoors with dungeon/towns that you access through general outdoors area. Please.

No singleton oriented game, please. Let that be a choice one can make, not the norm. I'm fine in GF with going with cutesy critters, but that's GF (which doesn't even have GIFTS, so let's keep the two worlds as separate as possible, please)

Area spells. Not more spells as such, but more Useful spells. We could have 12653 Spells but if all we use are 12, then what's the use? Exageration aside, I miss the spell system of Exile, and that of Nethergate was nice (it had "schools" as well, which is not too shabby)

Multiple paths, multiple endings. That has been one of the things I've enjoyed the most out of the GF games. Granted that all Exile/Avernum games have had one ending (well, you had more if you continue with the different major quests, but no choice as such.) Multiple groups to join and help. This may all seem hellish, scripting wise, and if he goes that way it may make the game smaller, but heck if that means we sacrifice vastness (a la E3/A3) for well done storyline (a la Nethergate or E2/A2 or whichever you think has the best storyline) then let's do it. I think.

I'm okay with the three races. A few, not many, skills that are race oriented would not be bad, and it would make some sense (besides the initial bonuses you get)

More extra skills that you get as you play. I loved those, and I thought it made sense since a character can learn new things by living through the adventure.

Hmmm. Maybe if we go back to period before E3 we can have Erika around again. I'd like that. I'll miss her if we go after A3, and if so, then heck maybe it'd be nicer to see it a few generations later.

Well, I'll be weary with this GF engine thing until I see some screenshots and see how it looks, and of course until I play it. I like Geneforge a good deal, for what it is and in it's own cul-de-sac.

We shall see.

Cheers!

--------------------
quote:

"I suffer from spiritual malaise," said Cugel meaningfully. "which manifest itself in outburst of vicious rage. I implore you to depart, lest, in an uncontrollable spasm, I cut you in three pieces with my sword, or worse, I invoke magic."
Random Jack Vance Quote Manual Generator Apparatus (Cugel's Saga)
Posts: 604 | Registered: Sunday, June 20 2004 07:00
Infiltrator
Member # 3933
Profile #60
there already is a boa-scenario that starts from when most avernites have settled valorim, but some stayed below, getting trouble with the sliths again. forgot the name. however, i dont think jeff would just steal that idea.

@panther: thanks :D

@spawn: are you alright?

--------------------
OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Warrior
Member # 4131
Profile #61
@p@rt from @ teeny weeny he@d@che I'm @s He@lthy @s @ Horse!

--------------------
I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Master
Member # 1046
Profile Homepage #62
Demonspawn is either a young, innocent boy, or a radically homosexual man.

EDIT: Now, not being able to pass a certain area unless you had pantsless women in your party would be interesting. Or pantsless men. Or an entire party without any instance of pants.

[ Friday, April 08, 2005 17:06: Message edited by: Wise Man is quite the ]

--------------------
Polaris - owns you.
Undead Theories - double U slash E
Posts: 3323 | Registered: Thursday, April 25 2002 07:00
Infiltrator
Member # 3933
Profile #63
imagine the possibilities! when fighting a dragon, for example, being pantless could disgust it so much it falls over and breaks its neck. or sitting in the forest wearing extremely colourful clothes attracts some kind of elves, blablabla.

what would naturally fit well to all that is a very, very old adventure-system - randomly given attributes of characters. of course not in an extend similar to those very, very old adventure games.

--------------------
OH MY GOD IT'S THE FUNKY ****!!!
Posts: 425 | Registered: Wednesday, January 28 2004 08:00
Infiltrator
Member # 5566
Profile #64
quote:
Originally written by Rent-an-Ihrno:

imagine the possibilities! when fighting a dragon, for example, being pantless could disgust it so much it falls over and breaks its neck. or sitting in the forest wearing extremely colourful clothes attracts some kind of elves, blablabla.

what would naturally fit well to all that is a very, very old adventure-system - randomly given attributes of characters. of course not in an extend similar to those very, very old adventure games.

HAHAHAHAHAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHA
HAHAHAHAHAHAHAHAHAHAHA

Posts: 507 | Registered: Tuesday, March 1 2005 08:00
Warrior
Member # 4131
Profile #65
quote:
Originally written by Rent-an-Ihrno:

imagine the possibilities! when fighting a dragon, for example, being pantless could disgust it so much it falls over and breaks its neck. or sitting in the forest wearing extremely colourful clothes attracts some kind of elves, blablabla.
The Dragon wouldn't care!not as much nasty clothes to chew through/burn so he could care less. IMAGE(http://www.ironycentral.com/cgi-bin/ubb/ubb/icons/icon13.gif)

I like the elf Idea though IMAGE(http://www.ironycentral.com/cgi-bin/ubb/ubb/icons/icon14.gif)

@wiseman:YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...YOU ARE AN IDIOT LALALALALALALA LA-LA-LA!!!!...

[ Monday, April 18, 2005 06:51: Message edited by: Stormlord Windspire ]

--------------------
I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Master
Member # 1046
Profile Homepage #66
Hah! I knew DS is under the age of 12!

--------------------
Polaris - owns you.
Undead Theories - double U slash E
Posts: 3323 | Registered: Thursday, April 25 2002 07:00
Warrior
Member # 4131
Profile #67
Lucky you?

Or do demonspawn things have an age?

--------------------
I like Biscuits!!!!
Posts: 67 | Registered: Sunday, March 21 2004 08:00
Master
Member # 1046
Profile Homepage #68
Demonspawn is supposed to rape and pillage.

--------------------
Polaris - owns you.
Undead Theories - double U slash E
Posts: 3323 | Registered: Thursday, April 25 2002 07:00
Apprentice
Member # 5666
Profile #69
I know this is crazy thinking, but maybe ONE FINGER ON EACH HAND! *shockhorror*

Also, I would like to be able to have two weapons at once...

And finally it has to be a hugehugehuge world! I love exploring in these games... maybe something with continents other than Valorim...? :)

--------------------
"I died. Give me a lot of money." -Guybrush Threepwood

\m/(O_o)\m/
Posts: 22 | Registered: Monday, April 4 2005 07:00
Apprentice
Member # 5713
Profile #70
What I'd LOVE in A4 is cool music! I can imagine the final showdown having music similar to the "Crunch Time" battle theme from Crash Bandicoot:The Wrath of Cortex! Oh man, that would be cool!

--------------------
The Dark Dragon will bring the apocalypse...and a new era will begin.
Posts: 1 | Registered: Friday, April 15 2005 07:00
Apprentice
Member # 5549
Profile #71
yeah man what a good idea !!!!!!!!!!!
it would sacrifice memory (more MB) for good music but it really would add the touch!!
ah and improvement in the sounds, in general
Posts: 28 | Registered: Saturday, February 26 2005 08:00
Master
Member # 1046
Profile Homepage #72
Guns and liquor.

--------------------
Polaris - owns you.
Undead Theories - double U slash E
Posts: 3323 | Registered: Thursday, April 25 2002 07:00
Agent
Member # 3349
Profile Homepage #73
Wine and beer are good enough for me.

--------------------
And everybody say....Yatta!
Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Shock Trooper
Member # 3513
Profile Homepage #74
quote:
Originally written by Wise Man is quite the:

Guns and liquor.
We already have crossbows and gremlin wine.

--------------------
Nobody appreciates me. It's all "Igor! Fetch some wine!" "Igor! Clean up this experiment!" or "Igor! Bury this in the garden, we're leaving town in 10 minutes!"

—Alorael, who tried to become a deivore once. The priest gave him a funny look after the third wafer.
Posts: 301 | Registered: Thursday, October 2 2003 07:00

Pages