If Jeff went for a new RPG world....

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AuthorTopic: If Jeff went for a new RPG world....
Guardian
Member # 2080
Profile #50
*See my previous post*

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"I don't understand a word you just said. Try speaking American. It's the only language I understand."
Posts: 1918 | Registered: Sunday, October 13 2002 07:00
Apprentice
Member # 6844
Profile #51
a Castle of the Winds remake
Posts: 7 | Registered: Thursday, March 2 2006 08:00
Lifecrafter
Member # 6700
Profile Homepage #52
Castle of the Winds is too much of a classic rogue-style for anyone over 15 to not already have an abandonware copy, not to mention intellectual copyright respect.
Besides, Jeff tends to focus (almost obsessively) on being original.

Hmm. I wouldn't mind seeing a Castle remake for BoA. If it included both parts and used the medium correctly (a ground-up rebuild instead of a simple tile-by-tile port) it might actually go over well.

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The Silent Assassin can.
Can you?

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-Lenar Labs
What's Your Destiny?

Ushmushmeifa: Lenar's power is almighty and ineffable.

All hail lord Noric, god of... well, something important, I'm sure.
Posts: 735 | Registered: Monday, January 16 2006 08:00
Guardian
Member # 6670
Profile Homepage #53
By Lenar:
quote:
Besides, Jeff tends to focus (almost obsessively) on being original.
Well, five of his games are remakes... of his own games. I've never heard of that before, so yeah. ;)

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I invented the cordless extension cord.
- Steven Wright
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Agent
Member # 4574
Profile #54
quote:
Originally written by Dintiradan:

By Lenar:
quote:
Besides, Jeff tends to focus (almost obsessively) on being original.
Well, five of his games are remakes... of his own games. I've never heard of that before, so yeah. ;)

Actually, A4, the fifth game, is completly original. So, only four of his games are remakes of his own games. Unless your counting N:R, which I wouldn't as it's not out yet.

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All praise the greatest mod of all time! Long live Master Aran!
Posts: 1186 | Registered: Friday, June 18 2004 07:00
Law Bringer
Member # 6785
Profile #55
Making a proper Castle of the Winds remake would need to add several spells to duplicate the teleport ones. Also that game really needed bags of holding the way loot piled up.

Also monsters had a definite tracking system to find you that would have to be scripted in to the game.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Apprentice
Member # 2124
Profile Homepage #56
I'd like to see a Victorian-Lovecraftian RPG. Perhaps like a dark mystery! That would be totally awesome. I've been playing way too many point-n-click games lol
Posts: 17 | Registered: Monday, October 21 2002 07:00
Apprentice
Member # 3428
Profile Homepage #57
one word: Steampunk.

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Posts: 47 | Registered: Wednesday, September 3 2003 07:00
Electric Sheep One
Member # 3431
Profile #58
Hey, yeah. Steampunk could be cool.

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Posts: 3335 | Registered: Thursday, September 4 2003 07:00
Law Bringer
Member # 2984
Profile Homepage #59
Which reminds me: Get the Foglios to illustrate the skills and stats again for the next game.

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Warrior
Member # 7745
Profile #60
A Sci-Fi/Post-Apoc roguelike with the ability to free roam, lan-play and craft your own weapons, fish, etc.

I know it'll never happen.

EDIT: Or steampunk with the same features.

[ Monday, May 21, 2007 08:32: Message edited by: jamesmcm ]
Posts: 59 | Registered: Thursday, December 7 2006 08:00
Apprentice
Member # 8406
Profile #61
or maybe he won't take any of your ideas.
Posts: 47 | Registered: Thursday, March 29 2007 07:00
Warrior
Member # 7745
Profile #62
I think that a historical game would be good.

Perhaps with firearms as it gives something to replace the magic. It would be nice as it would make a change to all these fantasy games with wizards and demons and crap.

Or make a Pirates-esque game where everything is based at sea. Just make something different from Tolkien-esque fantasy worlds!
Posts: 59 | Registered: Thursday, December 7 2006 08:00
Agent
Member # 8030
Profile Homepage #63
One problem with a sea-based game; lack of variety.

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WWJD?
Posts: 1384 | Registered: Tuesday, February 6 2007 08:00

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