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G5 Artifacts in Geneforge 4: Rebellion
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Profile #43
Oh, so is that why I don't have any programs that can read exec files? Well now I know.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Custom Artifacts in Geneforge 4: Rebellion
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Profile #9
Ha, ha, I like that, no I'm not going to make it an uber artifact mostly for the reason I don't feel like having an uber artifact right now. If I ever feel like that I will. (I once made gloves of savagery +99 of the four main stats to me and my creations, then obliterated rivergate.)

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Custom Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #7
Thanks, I'm thinking about changing the Sunfighter Belt. Maybe adding battle magic, and essence lances??? Who knows?

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
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Profile #50
Kinda like the Unbound attacks? Well I think if you gave a Soulblade the reaper ability then enhanced it with acid, which I think you already did. Brainwave. Try finding the reaper attack in the scripts then changing it to the Unbound attack, then add a whole bunch of enhancements to the soulblade in the scripts to make the soulblade shoot unboud attack that does fire, cold, acid damage, slows, drains life, and curses. That would be amazingly scary.

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
Custom Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #4
Well that's true, but they aren't had to find. That's the thing. Also some people (not me) want the game to be balanced and challenging. I mostly made these for the people who were dissapointed with the GF4 Artifacts.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Custom Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #2
Well they aren't supposed to be overpowered like that, oother wise they would be. I'm keeping them reasonable, so if they were part of every game, everyone could enjoy them.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Custom Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #0
Going along the lines that the artifacts are underpowered I decided to make some artifacts of my own.

Cloak of Darkness
12% Protection
+3 Strength
+3 Quick Action
+2 action points
+2 Stealth

Impenetrable Cape
16% Protection
+3 Dexterity
+10 Hostile Effect Resistance
+10% Chance to Hit
+10% Hostile Effect Resistance of Creations

Shapemaster Boots
16% Protection
+5 Fire Shaping
+5 Battle Shaping
+5 Magic Shaping
+15% Hostile Effect Resistance of Creations

Girdle of Life
14% Protection
+5 Blessing Magic
+5 Healing Craft
+5 Melee Damage Protection of Creations
+8% Hostile Effect Resistance of Creations

SunFighter Belt
14% Protection
+4 Intelligence
+10% Energy Preservation
+25% Energy Resistance
+25% Fire Resistance

Flamespirit Greaves
16% Protection
+6 Battle Magic
+5 Fire Shaping
+50% Cold Resistance
+15% Chance to Hit

Legs of Corruption
15% Protection
+4 Strength
+4 Endurance
+2 Damage Shield
+13 Vampiric Touch

Champion's Fists
8% Protection
+3 Strength
+5 Melee Weapons
+5 Quick Action
+5 Parry

Good, but not too overpowered. What do you think?

[ Tuesday, August 28, 2007 07:21: Message edited by: The Ratt ]

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Questions in Geneforge 4: Rebellion
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Member # 9887
Profile #4
You don't need to follow him, just stand off by the enterance. Quite a bit easier.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
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Profile #48
What do you mean by cross?

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
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Profile #37
No, hostile effect resistance is resistance to fire, cold, energy, stun, poison, acid, mental, all of the non-hidden resistances. So have 100% hostile effect resistance means that all effect attacks (wingbolt breath, roamer spit, poisoning, etc.) will do almost no damage.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #35
I didn't mean you had to, but I guess you'll do it anyway. Well thanks.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
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Member # 9887
Profile #46
Alright, that's fine. Have you figurred out how to make it so items can be enhanced multiple times? On the first item of each class (i.e. swords, cloaks, etc.) there is a line that says
It_can_augment = 1;
If you change the 1 to another number I think you can change how many times an item can be enhanced. Now you can give a puresteel soulblade a strong blessing and an acid infusion.

Note: I have been too lazy to try and prove this so anyone is free to prove me wrong.

[ Tuesday, August 28, 2007 04:27: Message edited by: The Ratt ]

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
Questions in Geneforge 4: Rebellion
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Member # 9887
Profile #2
Lifecrafter's right. I think first you need to ask him where he gets his ingredients, then he will go to check on them. You need to position yourself off his path and so you can just see him when he gets there, and unless you want to fight him, wait until he leaves to go in.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
Infiltrator
Member # 9887
Profile #44
Actually I did some messing around and those are stats. For future reference when I stats they are set up as
it_stats_to_affect = 220;
it_stats_addition = x;

item abilities are set up as
it_ability = 58

Sorry if I sound mean, I just want to make sure everyone is on the same page.

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #33
I applaud you. Clap clap clap. Also you made merc. I'm still at newb. :(
Here I'll help you. (Note: There are gaps that can be filled on this list)

Item Abilities

3 = Firebolt
4 = Searer
5 = Essence Orbs
7 = Diamond Spray
10 = Stun
13 = Terror (Monster Cast)
14 = Terror (PC Cast)
15 = Dominate
16 = Fyora Fire
17 = Ice Breath
18 = Ice Spray
19 = Ice Spray (Shaila Version)
20 = Javelin
21 = Flung Rock
22 = Stunning Rock
23 = Drayk/Drakon Fire
24 = Ur-Drakon Fire
25 = Disruption
50 = Thorn
52 = Venom Thorn
54 = Acid Thorn
56 = Submission Thorn
58 = Reapers
60 = Decaying Ray (Ray Damage+Poison)
62 = Charm Ray (Ray Damage+Charm)
64 = Slowing Mist (Ray Damage+Slow)
65 = Confusing Mist (Ray Damage+Curse)
80 = Poison Sting (Ray Damage+Poison)
81 = Poison Bite (Ray Damage+Poison)
82 = Icy Touch (Cold Damage+Slow)
83 = Rotting Touch (Melee Damage+Acid)
84 = Stunning Blow (Melee Damage+Stun)
85 = Radiate Energy (Stronger Stunning Blow)
86 = Confusing Touch (Damage+Curse)
87 = Terror Touch (Damage+Terror)
100 = War Blessing
101 = Elemental Cloak
110 = Speed
120 = Unlock
130 = Mass Restore
140 = Mass Energize
160 = Burning Spray
161 = Venomous Spray
162 = Acid Shower
164 = Aura of Flames
165 = Stunning Aura
166 = Kill
168 = Daze
170 = Strong Daze
172 = Mass Madness
174 = Mental Barrier
178 = Essence Shield
180 = Essence Armor
182 = Steel Skin
183 = Spine Shield
184 = Augmentation
185 = Regeneration
186 = Battle Roar
190 = Light
191 = Charm
192 = Wrack
192 = Essence Shackles
195 = Lightning Aura
196 = Essence Lance
197 = Unbound Death Breath
198 = Unbound Fear Breath
200 = Heal
201 = Heal Self
202 = Heal Group
206 = Minor Heal
207 = Major Heal
210 = Cure Affliction
211 = Cure Self
212 = Cure Group
213 = Banish Affliction
214 = Aura of Cleansing
215 = Haste Other
216 = Haste Self
217 = Haste Group
220 = Restore Essence
225 = Protection
226 = Shield Self
227 = Shield Group
230 = Bless Other
231 = Bless Self
232 = Bless Group

Feel free to fill in gaps.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Script stuff HELP PLEASE in Geneforge 4: Rebellion
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Member # 9887
Profile #25
Yes, Ratt agrees with Lifecrafter, and will stop posting on this.

P.S. Are there any Dikiyobites?

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #29
Alright, more to add. Also do you know if it will say someting like resistance to ray damage +25% if you figure out those hidden resistances?

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
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Member # 9887
Profile #42
Oh, nice, more for the list. Keep us updated.

By the way are those item abils or stats?

[ Monday, August 27, 2007 13:13: Message edited by: The Ratt ]

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
Infiltrator
Member # 9887
Profile #39
Are they the ones that change your stats at the beginning of the game, if you talk to the sign?

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Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
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Member # 9887
Profile #27
Actually, I think exec files might be graphic files. After all that's what the graphics for the game are stored as, and nothing shows up when i open it up in a text editor.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Script stuff HELP PLEASE in Geneforge 4: Rebellion
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Member # 9887
Profile #20
Alright. When you open the file for a conversation, it will say

begintalknode 1;
state = -1;
nextstate = -1;
condition = (whatever is here I don't understand it, I wouldn't mess with it)
question = (if it says special I think it means it affects what people think of you, not sure)
text1 = "blah blah ( to instert quotation marks use the underscore key) this is what you read.

begintalknode x; is the text page you read
nextstate = x; leads to the nodes that have a state of "x"
Also if you make a new node make sure the node number you use isn't being used already.

That's all I can really think of right now. Also I'm not very good at changing stats, or giving items through talking. but I can send you the editor, you could probably learn more from it than me.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
Infiltrator
Member # 9887
Profile #25
Sorry about that, .exec I don't have a progam that reads that on my mac.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Script stuff HELP PLEASE in Geneforge 4: Rebellion
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Member # 9887
Profile #18
I kinda know how to change conversations, I can send you an editor that can change your stats, but I didn't make it. And if you want I can try and describe how to change conversations.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
G5 Artifacts in Geneforge 4: Rebellion
Infiltrator
Member # 9887
Profile #23
Yeah see if you can make a battle alpha have a sword or armor.

By the way, what program reads the .exe files.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Making A Melee Weapon into Ranged in Geneforge 4: Rebellion
Infiltrator
Member # 9887
Profile #36
How do you make an editor?

--------------------
Ornk Meat and Guacamole --------- $6.00
Gazer Tentacle Stew -------------- $10.00
=:T:=
Posts: 454 | Registered: Monday, August 20 2007 07:00

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