Script stuff HELP PLEASE

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AuthorTopic: Script stuff HELP PLEASE
Warrior
Member # 9790
Profile #0
hi all, i'm new to the baord and i had a question about the ability list. I know there's a ability list for things you can put in items, bu i'm talking about you. You know, strength, intelligence, that stuff. does anyone have such a list?
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #1
I do. This took a long time to figure out.

0 = strength
1 = dexterity
2 = intelligence
3 = endurance
4 = melee weapons
5 = missle weapons
6 = quick action
7 = parry
8 = creation armor (only works as it_pet_stats_to_affect = 8;)
9 = battle magic
10 = mental magic
11 = blessing magic
12 = spellcraft
15 = fire shaping
16 = battle shaping
17 = magic shaping
18 = healing craft
20 = leadership
21 = mechanics
22 = luck

100 = (I'm not sure how this works) set off spore mine;
100, stat addition 1 = blue, 2 = green, 3 = red

200 = melee damage protection
201 = action points
202 = chance to hit; multiplied by 5
203 = levels damage in combat
204 = hostile effect resistance
205 = energy resistance
206 = fire resistance
207 = poison resistance
208 = acid resistance
210 = mind effect resistance
211 = stun resistance
212 = cold resistance
213 = damage shield
214 = energy preservation
215 = stealth
216 = radiance (undead bane)
217 = vampiric touch

Let me know if anything is wrong, or you fill in any gaps.

[ Tuesday, August 21, 2007 18:10: Message edited by: The Ratt ]

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Let's all just shape gazers and hope they go away.
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #2
hey thanks man, just getting my list somewhere.... ahh here it is.

The battle spells are for 40-49, the mind ones are 50-59, the blessings are 60-69, the healing is 70-79, then i think the shaping is 80-95. i forgot to put the shaping ones on paper but i do remember using them
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Warrior
Member # 9790
Profile #3
oopsie, k here is my list, tell me if there is any mistakes

Strength-0
Dexterity-1
Intelligence-2
Endurance-3
Melee-4
Missile-5
Quick Action-6
Parry-7
Battle Magic-9
Mental Magic-10
Blessing Magic-11
Spellcraft-12
Fire Shaping-15
Battle Shaping-16
Magic Shaping-17
Healing Craft-18
Leadership-20
Mechanics-21
Luck-22

Firebolt-40
Burning spray-41
Searer-42
Ice spray-43
Lighting aura-44
Essence orbs-45
Acid Shower-46
Kill-47
Essence Lances-48
Aura of flames-49

War blessing-60
Protection-61
Essence shield-62
Speed-63
Spine Shield-64
Mass Energize-65
Steel Shield-66
Essence armor-67
Elemental cloak-68
Battle roar-69

Daze-50
Mental Barrier-51
Wrack-52
Unlock-53
Terror-54
Dominate-55
Essence shackles-56
Strong daze-57
Charm-58
Mass Madness-59

Minor heal-70
Cure Affliction-71
Augmentation-72
Heal-73
Regeneration-74
Group heal-75
Banish Affliction-76
Major Heal-77
Aura of cleansing-78
Mass restore-79

Create Fyora 80
Create Roamer 81
Create Drayk- 82
Create Kyshakk- 83
Create Drakon- 84
Create Thahd- 85
Create Clawbug- 86
Create Battle Alpha- 87
Create Rotghroth- 89
Create War trall- 90
Create Artila- 91
Create Vlish- 92
Create Glaahk-93
Create Wingbolt- 94
Create Gazer- 95
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Warrior
Member # 9790
Profile #4
oops there was a problem wiht the creations, here's the redone creation list

Create Fyora 80
Create Roamer 81
Create Drayk- 82
Create Kyshakk- 83
Create Drakon- 84
Create Thahd- 85
Create Clawbug- 86
Create Battle Alpha- 87
Create Rotghroth- 88
Create War trall- 89
Create Artila- 90
Create Vlish- 91
Create Glaahk-92
Create Wingbolt- 93
Create Gazer- 94
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #5
Great, now I can have a complete list. That's awesome. Thanks lifecrafterandnoobediter. I want to try to make an item the gives me a create creation bonus.

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Let's all just shape gazers and hope they go away.
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #6
no prob ratt, i'm trying to make ultimate list, with all resistances and stuff. Sigh..... i should have it in a year or 110 :D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #7
Didn't you see? I had a list on the bottom of my first response. 200-217 is resistances and hidden stats.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #8
there iis more than just those ones, you think the distance between 100 and 200 is empty and that there is only 17 resistances and hidden skills?
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Law Bringer
Member # 2984
Profile Homepage #9
Yes. Even if there were more (and the list looks fairly complete), almost all of the gap would just be unused. You don't think that in a building with room numbers, each floor has a hundred rooms? ;)

Edit: Please insert linebreaks into your signature. It completely breaks the page.

[ Monday, August 27, 2007 09:27: Message edited by: root ]

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Warrior
Member # 9790
Profile #10
There must be more, i've experimented and there's other numbers that work beside's mine and Ratt's. And as for your floor/room thing, ummmmm......... what?

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up-swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Councilor
Member # 6600
Profile Homepage #11
Go to a hotel or motel (with multiple floors, obviously) and look at the room numbers. Usually, the first floor has room numbers like 100, 101, etc., the second floor has room numbers like 200, 201, etc, and the third floor has room numbers like 300, 301, etc. That doesn't mean each floor has 100 rooms. You probably won't find a room called 199, or 287, or 392. The highest you may get is 140, 240, 340, or something like that. The same idea applies to the gap between 100 and 200 (or whatever it is) in your abilities list. So if you can find something that works, great. If not, there's probably no ability there.

Dikiyoba.

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Episode 4: Spiderweb Reloaded
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Infiltrator
Member # 9887
Profile #12
Hmmm. That could mean there are a lot of resistances. Ooo, brain wave. The slots btween 100 and 200 my be resistances to item abilities (i.e. reaper baton, ray damage, disruption, etc.) check for those.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #13
okay 100-200 does NOT work in regular scripts as alter_stat, so that does'nt work... DAMN! i gotta use it as items

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #14
Wait, then what numbers other than the ones we have worked?

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #15
i forget, i was just random hitting tem, but i knwo there's some. we should make an editor....

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #16
How would you do that?

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #17
dont really know, only know how to alter stats, items and money, along with exp, and have a long abil list, dunno how to really use the talk thing for that, have'nt mastered that function

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #18
I kinda know how to change conversations, I can send you an editor that can change your stats, but I didn't make it. And if you want I can try and describe how to change conversations.

--------------------
Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Warrior
Member # 9790
Profile #19
ok try to explain it, but i might say i dont knwo what you said or i dont understand often

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Infiltrator
Member # 9887
Profile #20
Alright. When you open the file for a conversation, it will say

begintalknode 1;
state = -1;
nextstate = -1;
condition = (whatever is here I don't understand it, I wouldn't mess with it)
question = (if it says special I think it means it affects what people think of you, not sure)
text1 = "blah blah ( to instert quotation marks use the underscore key) this is what you read.

begintalknode x; is the text page you read
nextstate = x; leads to the nodes that have a state of "x"
Also if you make a new node make sure the node number you use isn't being used already.

That's all I can really think of right now. Also I'm not very good at changing stats, or giving items through talking. but I can send you the editor, you could probably learn more from it than me.

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Let's all just shape gazers and hope they go away.

My boss once told me, "Scream if it catches on fire."
Posts: 454 | Registered: Monday, August 20 2007 07:00
Councilor
Member # 6600
Profile Homepage #21
Arrrgh. Could we not have the exact same conversation going in two different threads? It gets confusing. My post on editors here.

Originally by The Ratt:

quote:
question = (if it says special I think it means it affects what people think of you, not sure)
Um, no. The question line is one of your options you see when you are talking to someone (for example, "Can I sell stuff here?" or "I've completed this quest for you.") I'm guessing "special" means that it's a dialog box that comes up when you aren't talking to anyone (like when you are reading a sign), but I haven't checked it for sure.

Dikiyoba.

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Episode 4: Spiderweb Reloaded
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Warrior
Member # 9790
Profile #22
ok, i'll try, ratt what peeps think off you is the rep thing. Check out the conversation u have in rivergate keep with the farsight shaper to see it. Dikiyoba, yes we have the same convo in 2 places. found more abilities:

Strong Blessing- 229
Stability- 228
Spines- 227
Speed- 226
Magic essence- 225
Curse Power- 224
Acid Infusion- 223
Cold Essence- 222
Fire essence- 221
Blessing- 220

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00
Councilor
Member # 6600
Profile Homepage #23
Originally by Lifecrafterandnoobeditor:

quote:
Dikiyoba, yes we have the same convo in 2 places.
Dikiyoba wasn't asking whether you were doing so or not, Dikiyoba was asking you to stop. There's no reason to post the exact same thing two or three times. So please don't do so.

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Episode 4: Spiderweb Reloaded
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Warrior
Member # 9790
Profile #24
ok, lifecrafter understands. lifecrafter is mimicking dikoyba's way of speaking, but is doing it in a good-natured way

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Perfect Geneforge artifact: Solidified flame+unmelting ice+Belgian chocolate+ Never-fade food colouring= The perfect m'n'm. Always heals you and never runs out. Take THAT, you make-expensive-chocolate-that-costs-too-much-andd-that-you-make-cost-too-much-
because-your-jerks-and-you-store-everyone's-money-and-jewelry-and-your-stuck-up swedes!!!!!!! :D:D:D:D
Posts: 79 | Registered: Thursday, August 16 2007 07:00

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