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the last battle in The Avernum Trilogy
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Alright, I will try to refrain. I will do as you ask, however I must say that "lol" is something. However, I will refrain either way. So it really makes no difference.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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Yes Mad Mezzulah, yes it does.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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Despite the fact that you have no brain, you had no reason to insult me. Please refrain from being an ass.

Thuryl, I never said it is the end of the world, or that I would ever have to worry about it in my lifetime. It seems a lot of you like saying that I am suggesting something when I am not. Even if it was the end of the world, I would be happy to see it go, to prevent such occurances as people.

[ Wednesday, November 03, 2004 18:13: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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That in itself would not be so bad, no. However I think that the inability to adapt to various situations would be. Not that we can do it now, but if you read my conversation, you would realize what I was talking about had nothing to do with racism.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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quote:
Originally written by Fear Uncertainty and Custer:

[b]
You claimed the differences were due to interbreeding, numbnuts.

Quote me Suzan.

Clearly, 150,000 years isn't long enough for you?

Obviously you don't know as much as you think you might. 150,000 years is not even close to 150,000 generations.

PS: You're mistaking 'race' for 'nationality', which puts you straight down Hitler Lane. 'Norway' is not a race, nor is 'Japan' or 'The Japanese'. The Norwegians are Euro-Caucasian and the Japanese are Mongoloid; they're genetically identical in every significant way to Italians and Thais, respectively.

I'm sorry, I didn't know that any type of "educated" speech could come from taking the words I say and completely avoiding the point. I do not care if the specific names I used are "actual" races. So, if I don't care about whether or not I use correct "races" while I'm having a conversation with someone who obviously has too large of an ego to allow his brain to see what I write, that makes me have views akin to Hitler?

Care to back that up with, I dunno, something besides normative garbage?

Okay. The "best" traits come out with interbreeding? Well, I must say that the human species is a sad, pathetic, and moronic one. If this is the "best" we can do, even at the start of the interbreeding, then we're obviously not that "superior" of a race.

The belief that the races should and must be separated is one of the tenets of modern racism, and frankly your entire viewpoint seems to be a dramatic and vigorously pseudoscientific apologia for anger that one typically can't vent in public over interracial marriage.

I don't care about races being seperated. I don't care about gays, or interracial, or necropheliacs for that matter. Whatever floats your boat. I never said that it was wrong, merely not a good evolutionary path. I never said all those damn people should go back to their home country because I hate them. Not once. Neither did I ever say anything even remotely CLOSE to a insulting term towards any race. So, really, come up with a better argument before the filth that comes from your mouth spews everywhere.

Thanks for missing half of my post, retard. Do your superior white race a favor and get a goddamn vasectomy.

I am not white. Idiot.


You picked the wrong fight, child. I've been doing this for years. We can be civil and gentlemanly or I can tear your head off; it is, at this point, a binary. Don't delude yourself on this one.[/b][/QUOTE]

Now, if you're opinion mattered to me, you might be able to tear my head off. Some of my points, I don't word the most efficiently. However, some of you're points, are merely filth spewed at me in an attempt to make yourself feel better about your "education". Now, We could tear each others head off, or we could drop it. Or we could be civil about it. It was never an "argument" I never said, you're wrong and I'm right. However, now, I'm saying, you're wrong, and I'm not right, but closer to it then you.

[ Wednesday, November 03, 2004 17:10: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum Editor
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Ok, I figured it out. Thanks to everyone who helped (or attempted to). Beyond that though, the creature thing? Could someone explain that fully to me? Really all I need to know are the correct calls.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
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Ok, I figured it out. Thanks to everyone who helped (or attempted to). Beyond that though, the creature thing? Could someone explain that fully to me? Really all I need to know are the correct calls.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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Profile #18
quote:
Originally written by Fear Uncertainty and Custer:

The physical difference between the three races is so miniscule that it takes several years of med school to run into them in a textbook. It's also true that none of the three races have been substantially influenced by interbreeding to this point. Sorry to burst your bubble on that one.

A major catastrophe is never going to hurt humans on a racial basis, because we have a little thing called environmental adaptation. Europeans won't be the only ones to survive a cold snap because, surprise surprise, 90% of humanity lives in houses and all of it has the secret of fire.

In addition, it's only through interbreeding that the best traits will be expressed. Incest might be an extreme example, but it's taking your argument to its logical ends: developing several million distinct races through inbreeding.
A wide gene pool is never a bad thing.

Also, the Africans had rather little choice about staying in Africa, but hey, let's not detract from your racist babbling.

Are you an idiot? Or can you just not interpret the funny looking symbols on your screen? I never said that there were huge differences between each race. In fact I said there were miniscule ones. So, theres one of the things that "I" said that you pulled out of your ass.

Did I ever say that we are currently being affected by interbreeding? No, I said that it would affect our evolutinary path in th future. So theres # 2 of you're attempt to belittle me shot down.

A major catastrophe will never affect us? Global warming. We stay inside, where it's nice and cool. The Earth turns into a desert. Eventually our wonderfull air conditioning will fail. Or how about this, the people of the world never met one another, Japan runs out of room, so starts digging. A meteor hits the earth, and everyone dies, except the japanese. # 3, "Sorry to burst your bubble on that one."

# 4. The best traits are expressed? I don't think that you even deserve a reply for that.

# 5 I'm a racist? Please, before you EVER think I'm a racist again, remember, just because I talk about "races" in a way that you don't like, doesn't mean you're right. It doesn't mean that I am, but when did I say anything derogitory towards any ethnic group. Please find it, and shove it, because I'm not a racist, and I find it not only insulting, but idiotic of you to think so. Have a nice day.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum Editor
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Profile #15
Yes I checked the town special encounter numbers. I do so every time that I start writing a town script.

Thuryl, I hope you know while that gives me a rough idea of how to do it, it does not give me anything else but more questions. Use the encounter call? Now I can assume you mean the special encounter that I want the creatures visibilty state to change upon. (obviously) However, I searched the doc appendix and did not find anything on visibility or creating the creature or anything of the sort. So, in order for that to not arise more questions, what is the call used to change a creatures statis from not there (invisible), to there? Or what is the call to make a non-hostile creature?

[ Wednesday, November 03, 2004 16:21: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum
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Profile #15
Yes I checked the town special encounter numbers. I do so every time that I start writing a town script.

Thuryl, I hope you know while that gives me a rough idea of how to do it, it does not give me anything else but more questions. Use the encounter call? Now I can assume you mean the special encounter that I want the creatures visibilty state to change upon. (obviously) However, I searched the doc appendix and did not find anything on visibility or creating the creature or anything of the sort. So, in order for that to not arise more questions, what is the call used to change a creatures statis from not there (invisible), to there? Or what is the call to make a non-hostile creature?

[ Wednesday, November 03, 2004 16:21: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
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Profile #40
Obviously you either can't read, or choose to ignore half of my words. I NEVER REGISTERED EXILE 1 OR 2. I HAVE HOWEVER REGISTERED AVERNUM 2. I'm not asking for some wording that Jeff put in a manual. You go through the game again, and beat each one, and if it says "You won!" then come back and tell me. Beyond that I don't know why I'm replying to you. This subject is dead, let it go. You must be bored out of your mind to continue it.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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Profile #15
To Kelandon,

While currently there is very little actual distinction between each "ethnicity" or "race" whatever you want to call it, of human there is a reason for that. The longer races of the same species are seperated, the more their evolutionary paths will differ. Example: Neanderthals, Homosapiens. If humans had been seperated longer, different species of human would have evolved from each race. Each with it's own adaptions to the different climates.

While I realize that you are trying to offend me (or if not trying, you're words were amazingly stupid to the degree that it does, in fact amaze me. Not to offend you or call you're words stupid, merely that if you were not trying to offend me, then you must have the brain of a monkey.) by suggesting that I agree with incest, I said nothing of the sort. I think that humans should have stayed within their own race. English stayed in England, Africans stayed in Africa, and so on down the line. Yes, even if America this "great" country had never been founded because of it.

[ Wednesday, November 03, 2004 16:12: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Undead Valley Testing Version 8.0 Released in Blades of Avernum
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quote:
Originally written by Roger Fickmann:

quote:
Originally written by Archmagi Micael:

I mean, there can only be SO many bugs in it! :P
Many years of experience tells me that you're wrong.

lol.

Anyways, I will try it if you want me to. It will probably just take time away from my warcraft and scenario design. Send it to RavageSoul@hotmail.com when and if you want. However, if you do send it, let me know on this board, I check it more often then my mail.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum Editor
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Profile #13
The code is as it was written above. (didn't you see it?)

another small question after someone (hopefully) tells me what's wrong with the script.

What are events? Not SDF apparently. I can't seem to find anything in the docs or appendix. If anyone could either give me a run through, or just tell me where in the documents I could find it.

EDIT: You know what, screw the events. If I have a creature that I do not want to show up until a SDF is done. How would I do so? (This means the party would be inside the SAME town. I also don't care if it's creating the creature at that moment, but the problem is that the only call I've found to do so, is place_monster or whatever it is, and hence, makes the character hostile.)

[ Wednesday, November 03, 2004 15:48: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum
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Profile #13
The code is as it was written above. (didn't you see it?)

another small question after someone (hopefully) tells me what's wrong with the script.

What are events? Not SDF apparently. I can't seem to find anything in the docs or appendix. If anyone could either give me a run through, or just tell me where in the documents I could find it.

EDIT: You know what, screw the events. If I have a creature that I do not want to show up until a SDF is done. How would I do so? (This means the party would be inside the SAME town. I also don't care if it's creating the creature at that moment, but the problem is that the only call I've found to do so, is place_monster or whatever it is, and hence, makes the character hostile.)

[ Wednesday, November 03, 2004 15:48: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
geneforge in Geneforge Series
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quote:
Originally written by m's chosen:

WE? You dare to include me in your little circle?
YOU if you desire can create 3 types of creature for each shaping class and 1 upgrade for each of them, resulting in a grand total of 18 creatures. + the Ornk making it 19. Now I hope that your spamming days are numbered

M's Chosen, He's new. Extremely new. Why so harsh? Even I'm not that much of a prick.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
geneforge in Geneforge
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Profile #2
quote:
Originally written by m's chosen:

WE? You dare to include me in your little circle?
YOU if you desire can create 3 types of creature for each shaping class and 1 upgrade for each of them, resulting in a grand total of 18 creatures. + the Ornk making it 19. Now I hope that your spamming days are numbered

M's Chosen, He's new. Extremely new. Why so harsh? Even I'm not that much of a prick.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
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Profile #38
quote:
Originally written by Roger Fickmann:

I have designed ~17.5% of BoE scenarios. You may have heard of me.

Know this- I know more than you.

Know this- lol, you're funny.
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum Editor
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Profile #11
quote:
Originally written by RavagedSoul:

beginstate 13;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,43,24);
}
break;

beginstate 14;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,24,4);
}
break;

beginstate 15;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,4,24);
}
break;

beginstate 16;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,24,43);
}
break;

Ok.. Got a new problem. This is (almost) the exact code from the script. (the almost part is I added a if (Choice == 1){block_entry(1);})
and now, I am getting this problem.
Regardless of whether or not I leave from the north, south, east, or west, I end up at the east exit. Can anyone tell me why, and how to fix it?
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Scenario Starts in Blades of Avernum
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Profile #11
quote:
Originally written by RavagedSoul:

beginstate 13;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,43,24);
}
break;

beginstate 14;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,24,4);
}
break;

beginstate 15;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,4,24);
}
break;

beginstate 16;
reset_dialog();
add_dialog_str(0,"Would you like to continue upward?",0);
add_dialog_choice(0,"No.");
add_dialog_choice(1,"Yes.");
Choice = run_dialog(0);
if (Choice == 2)
{
move_to_new_town(1,24,43);
}
break;

Ok.. Got a new problem. This is (almost) the exact code from the script. (the almost part is I added a if (Choice == 1){block_entry(1);})
and now, I am getting this problem.
Regardless of whether or not I leave from the north, south, east, or west, I end up at the east exit. Can anyone tell me why, and how to fix it?
Posts: 38 | Registered: Thursday, October 28 2004 07:00
the last battle in The Avernum Trilogy
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lol
Posts: 38 | Registered: Thursday, October 28 2004 07:00
Evolution in General
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Profile #4
Well, since everyone else feels the need to do nothing but bash the subject, I might as well actually say something pertaining to the subject.

On evolution. I don't care.

On human evolution:
Every species has the ability to adapt. Every animal has several (is it species or race?) branches to their evolutionary chain. Humans are fast becoming an exception. Humans feel that they must "accept" other cultures and races. One way they feel to do this is to interbreed. Breeding between races has become so accepted by the majority of people (excluding racists) that it is now a part of everyday life. Americans do it the most. In America it is not odd to walk down the street and see an Asian and African American couple with a baby. Or a Norwegian and Caucasian. Or any combination for that matter. While this has done wonders to making humans closer to abolishing racism, this has also lead us into a dead end evolutinary path. As mentioned before, every species has several races. If humans continue to interbreed at a increasing rate, eventually, there will not be black or white, but human. Some people think this is a good thing. Imagine a forest. In this forest there are black butterflies, and white butterflies. The forest burns down. Black butterflies continue on their daily life. They blend in with the surroundings. White butterflies are singled out, and easy prey for hawks. White butterflies are extinct within a matter of months. Now only black butterflies are left. It is possible that human evolution will lead somewhere good with interbreeding. However, what if we are the white butterflies?

Beyond that, humans are one of the only animals on Earth that feel the need to withdraw from the world into "controlled" environments. Example: Houses, BioSpheres, SpaceShips (yes, I do realize they would not be able to go into space without them) and so on and so forth. However, humans are also one of the only animals (if not the only one) that destroy their environment instead of living in harmony with it. Every day we pour gases into our air, and chemicals into our water. As the world changes the other animals on this planet will adapt because they are subject to this every day. We will not. Before houses and "civilization" we were tribal and lived outside (or in caves). We were more physically fit, and probably smarter (and better off). Now we exclude ourselves from the rest of the world a good portion of our lifes.

Enough said, we're screwed, and we are doing it to ourselves...

[ Wednesday, November 03, 2004 14:24: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
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Excuse me Roger? Did I qoute a comment that had no insulting term towards me and then tell you to "up yours"? No. I didn't. What you don't get is that insulting me is not going to get me to shutup. You want me to shutup? Stop replying to me. Simple as that. I will stop this conversation simply because it has absolutely no valid reason to be in existence.

[ Wednesday, November 03, 2004 14:02: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
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Profile #31
quote:
Originally written by Fear Uncertainty and Custer:

quote:
Originally written by RavagedSoul:

Do you mean me? I am not taking anything too seriously. Merely stating that I think Fear and Uncertainty is taking our "ignorant level" from a game too seriously.
Up yours, son.

Now that was uncalled for you pompous ass. Now you can say up mine. Have a nice day.

Originally written by Thuryl:
Your opinion doesn't mean much when the core game itself directly contradicts you.

I was replying to M's Chosen's question. There is no reason for you to have replied. That being the case, unless you can pull up the dialogue and post it here to prove me wrong, you're speaking out of your posterior.

[ Wednesday, November 03, 2004 12:34: Message edited by: RavagedSoul ]
Posts: 38 | Registered: Thursday, October 28 2004 07:00
The Community Is Criminally Ignorant: A Study in Blades of Avernum
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# 5:
In Exile 2. There are three main things that you can do in the game. Fear and Uncertainty believes that if you do any one of these, you win. I never registered Exile 2, but Avernum 2. Fear and Uncertainty asked how many ways there were to win. I see the 3 things as 1 way to win. He sees them as 3 different ways to win. Thats about that.
1. Kill Garzahd
2. Return 3 Crystal Souls
3. Close Portal
(not in that order)
Posts: 38 | Registered: Thursday, October 28 2004 07:00

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