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Single/limited character choice? in Blades of Avernum Editor
Warrior
Member # 3978
Profile #11
Actually, I've been thinking on this exact topic myself, and I have a question for you. Whats the level of your scenario? If its a level 1 scenario, you want them to make new characters anyway, so theres no real problem with forcing them to delete thier characters.

Meanwhile if its above level 1, you want them to be bringing in pre-used characters, so quite naturally they wont want to delete. M's suggestion is one I thought over, and it would work, but of course, no technique is infallible against the stupid Character Editor. So if a player is really determined, they can get past that.

But if they do and the scenario's no good for them, it's thier own damned fault isn't it? And it's because of that that simply saying "This is made for 1-2 characters, any more will ruin the scenario" actually will probably be sufficient.

Regardless of that, M's suggestion has another flaw - it requires you take away the revive spell, hence weakening clerics. Not a problem in Singleton, but if theres 2 players in the party, it's still a problem. If you want a two-person party, the best suggestion available is to notify the player that the scenario only works if they have two people, and simply not let them into the scenario until thier party is at 1-2.

Make them start on a tiny island with a portal, and the portal wont teleport them until they have 2 or less chars. Thats my only suggestion for 2 party members, that are above level 1.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Single/limited character choice? in Blades of Avernum
Warrior
Member # 3978
Profile #11
Actually, I've been thinking on this exact topic myself, and I have a question for you. Whats the level of your scenario? If its a level 1 scenario, you want them to make new characters anyway, so theres no real problem with forcing them to delete thier characters.

Meanwhile if its above level 1, you want them to be bringing in pre-used characters, so quite naturally they wont want to delete. M's suggestion is one I thought over, and it would work, but of course, no technique is infallible against the stupid Character Editor. So if a player is really determined, they can get past that.

But if they do and the scenario's no good for them, it's thier own damned fault isn't it? And it's because of that that simply saying "This is made for 1-2 characters, any more will ruin the scenario" actually will probably be sufficient.

Regardless of that, M's suggestion has another flaw - it requires you take away the revive spell, hence weakening clerics. Not a problem in Singleton, but if theres 2 players in the party, it's still a problem. If you want a two-person party, the best suggestion available is to notify the player that the scenario only works if they have two people, and simply not let them into the scenario until thier party is at 1-2.

Make them start on a tiny island with a portal, and the portal wont teleport them until they have 2 or less chars. Thats my only suggestion for 2 party members, that are above level 1.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Speculating about Avernum 4's plot in General
Warrior
Member # 3978
Profile #122
Oh, and please note, Kalendon, that while Rentar Ihrno's clan left, there were many other vahnatai who weren't at war with the humans. Such as the Vahnatai in Valley of Dying Things. The Vahnatai were splintered into many factions, apparently, with some of them not even being away that the vahnatai and humans were at war (though all knew about the humans at that point, as them being capable of human speech testifies.

And thats my 2c and I'll kill the bastard that takes'em
Posts: 125 | Registered: Friday, February 13 2004 08:00
Favorite spidey product in General
Warrior
Member # 3978
Profile #6
PLEASE DONT POST POLL RESULTS! - they're hidden until you vote for a reason! Not to mention that whatever you post will likely be outdated by the time someone reads it.

[ Thursday, February 03, 2005 07:03: Message edited by: Solodric ]
Posts: 125 | Registered: Friday, February 13 2004 08:00
Idea for Scenario in Blades of Avernum
Warrior
Member # 3978
Profile #11
Okay, the first time I made this post it was huge. I'm editting/summarizing:

This isn't a "Change avernum" thing. It's a personal quest by an apprentice to the tower of Magi to become the archmage (I had already planned on him being an apprentice)

And don't think it's going to be some plotless "Power....POWEERRRR" quest. Theres a lot of intrigue to be had by someone who has to go around and visit mage after mage learning magic :P .

And of course I have other main quests, other things that might mean more to the character than becoming archmage. It all depends on the player. Only the most persistant/determined/intelligent player is going to get thier mage to finish.

That or someone using the Character Editor :P I've already though of what I consider a pretty decent plot. My main concern, and my still really unanswered question, is:

Will using characters from the trilogy (quadigy?) ruin my game in the eyes of other people? This isn't a "change avernum" thing as I noted above - I know those types of things bother me, too. But I DO involve people from the series, so I want to know whether or not that's going to kill it or not.

Oh, and note to Kalendon: Yes, I know it sounds frikkin huge, don't worry, I don't intend to make ALL of avernum or Valorim, only the parts relevant to the characters quest('s). Sometimes you'll walk down a road and it'll say midway down it "You look down the road, and realize theres nothing for you past this point. Your business is back east/west/north/south/etc.,"

Edit: AS A NOTE: I will have a recommended party, but in no way shape or form is it one of those "Prefab party" scenarios. You can make your own character, the ONLY requirements are that: That character be a mage, be a singleton, and want to become archmage (at least at the start)

As far as wanting to become archmage, thats plotwise. Basicly, it means, your character might say a few things in cinamatics that assume that that is his goal, so be prepared.

[ Friday, February 04, 2005 07:22: Message edited by: Solodric ]
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge Series
Warrior
Member # 3978
Profile #8
Thanks Thuryl, he was starting to confuse me :P by the way, if I didn't know what a MEATSHIELD was, I shouldn't be playing RPG's or Action Adventures like these AT ALL, I should be off reading DnD 3rd edition and learning what they're all about :P and then going online to learn the slang.

I mean, cmon. Everyone knows what Cannon Fodder and Meatshield means :P
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge
Warrior
Member # 3978
Profile #8
Thanks Thuryl, he was starting to confuse me :P by the way, if I didn't know what a MEATSHIELD was, I shouldn't be playing RPG's or Action Adventures like these AT ALL, I should be off reading DnD 3rd edition and learning what they're all about :P and then going online to learn the slang.

I mean, cmon. Everyone knows what Cannon Fodder and Meatshield means :P
Posts: 125 | Registered: Friday, February 13 2004 08:00
Idea for Scenario in Blades of Avernum
Warrior
Member # 3978
Profile #7
Wow. Haven't gotten a reply to this for a couple days, hope you guys haven't forgotten about this topic :P Since theres some argument over the gender of "incantatrix" I'll probably change the name of the scenario.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Avernum Mage Poll! Who was craziest? in The Avernum Trilogy
Warrior
Member # 3978
Profile #9
I'm aware of this. However, you have made the mistake of looking it up in english instead of mythology. You probably won't find working definitions for Mages, Magicians, Sorcerors, Chanellers, Gremlins, Imps, etc., in a dictionary either.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Avernum Mage Poll! Who was craziest? in The Avernum Trilogy
Warrior
Member # 3978
Profile #7
Whether Incantatrix is gender based depends on the setting....Avernum never was clear on that. Some settings Arch-incantatrix means the ultimate mage, other setting Arch-incantatrix means the greatest mage of a specific sect. Apparently, whichever one your familiar with had it for females *Shrug* either way I got my point across.

By the way everyone, please check by "Idea for Scenario" over in Blades of Avernum board, I really need some advice before I get too far into the scenario to rip apart my scripts.

[ Wednesday, February 02, 2005 14:02: Message edited by: Solodric ]
Posts: 125 | Registered: Friday, February 13 2004 08:00
VoDT mini quest problem!!! in Blades of Avernum
Warrior
Member # 3978
Profile #4
But VoDT is really simple....there are only a couple sidequests, and if you just walk around about you solve all of them. Why are people having so much trouble? - haven't they played A3?
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge Series
Warrior
Member # 3978
Profile #5
Yes, I tried that, except that sometimes you'll walk somewhere and immediatly an enemy will charge up to you - it's not like Avernums roguelike turn-based system. Someone can run right into melee range of your good old Agent before you can turn on Combat mode.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge
Warrior
Member # 3978
Profile #5
Yes, I tried that, except that sometimes you'll walk somewhere and immediatly an enemy will charge up to you - it's not like Avernums roguelike turn-based system. Someone can run right into melee range of your good old Agent before you can turn on Combat mode.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Favorite spidey product in General
Warrior
Member # 3978
Profile #0
Questions about what you like best about spiderwebs product line ^.^

Poll Information
This poll contains 15 question(s). 40 user(s) have voted.
You may not view the results of this poll without voting.

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Posts: 125 | Registered: Friday, February 13 2004 08:00
Avernum Mage Poll! Who was craziest? in The Avernum Trilogy
Warrior
Member # 3978
Profile #3
He appears in all the avernum games (other than BoA!) And dont worry, my upcoming scenario includes him ^.^
Posts: 125 | Registered: Friday, February 13 2004 08:00
Who did you like better Celts or Romans and why? in Nethergate
Warrior
Member # 3978
Profile #21
I like them both. I've studied both histories, have heritage on either side. I like the proffessional aspect of the Romans, and I like the added challenge of not having magic. Magic makes the game so easy.....try beating a band of blue-haired lunatics who have swords, shields, and magic, when all you've got is sword, shield, and SKILL on your side (But I play as a singleton, so of course I have the die-hard mentality.)

Meanwhile, I like the Celts as a singleton also, because I like the idea of being that one man standing on one edge of the field, fifty armed soldiers rushing at him, cutting them down like they're nothing, frying massive numbers of them with a fireball. So hey....my 2 cents.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Avernum Mage Poll! Who was craziest? in The Avernum Trilogy
Warrior
Member # 3978
Profile #1
I hope everyone enjoys my truly messed up poll :P I made it out of sheer boredom, please note it has nothing to do with my opinion of the game.
Posts: 125 | Registered: Friday, February 13 2004 08:00
Speculating about Avernum 4's plot in General
Warrior
Member # 3978
Profile #121
My suggestion was that you would have to adventure all the way from down in the Vahnatai caverns and Avernum where the fight is raging, and all across the surface world, looking for allies :P getting them from wherever possible. So basicly, I think we're going to get both surface and underground in this one, I think it's going to a real climactic game :P either way, I AM going to make a scenario out of my "idea for avernum 4's plot" after I finish a few smaller, easier scenarios first.

[ Wednesday, February 02, 2005 00:56: Message edited by: Solodric ]
Posts: 125 | Registered: Friday, February 13 2004 08:00
Avernum Mage Poll! Who was craziest? in The Avernum Trilogy
Warrior
Member # 3978
Profile #0
These questions are simply to ascertain what you thought of the various mages in Avernum.....and of course to ask who you thought was craziest of them all! (Rone? X? Erika? Linda? Mahdavi? Rentar-Ihrno? So many choices!)

Poll Information
This poll contains 10 question(s). 61 user(s) have voted.
You may not view the results of this poll without voting.

function launch_voter () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=vote;pollid=gYSPkbaEdTrN"); return true; } // end launch_voter function launch_viewer () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=view;pollid=gYSPkbaEdTrN"); return true; } // end launch_viewer function launch_window (url) { preview = window.open( url, "preview", "width=550,height=300,toolbar=no,location=no,directories=no,status,menubar=no,scrollbars,resizable,copyhistory=no" ); window.preview.focus(); return preview; } // end launch_window IMAGE(votenow.gif)     IMAGE(voteresults.gif)
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge Series
Warrior
Member # 3978
Profile #3
I dont know, theres just something about Geneforge that seemed odd. I did find Agents to be harder to play, but it isnt the difficulty....I dunno, maybe I just need to try it again ^.^
Posts: 125 | Registered: Friday, February 13 2004 08:00
Need some help... in Geneforge
Warrior
Member # 3978
Profile #3
I dont know, theres just something about Geneforge that seemed odd. I did find Agents to be harder to play, but it isnt the difficulty....I dunno, maybe I just need to try it again ^.^
Posts: 125 | Registered: Friday, February 13 2004 08:00
Beta-Call for Backwater Calls in Blades of Avernum
Warrior
Member # 3978
Profile #12
Name: Solodric
Email Address: Solodric@Yahoo.com
OS: PC
Party: Either one I've beaten all the BoA scen's with, or if I can't finish them soon, one I give EXP with the character editor (1 PC party, Singleton)
Posts: 125 | Registered: Friday, February 13 2004 08:00
Idea for Scenario in Blades of Avernum
Warrior
Member # 3978
Profile #6
Control over a persons stats? All my scenario requires is: You must play a 1 player character, and they must be a mage. It's a scenario mage for people who want to play a loner mage, instead of trying to play a loner mage in a 4-PC scenario and having troubles, this one is custom-tailored so that anyone who likes playing that particular concept has a whole slew of quests and monsters made specifically for thier characters archtype. you can make them a mage/priest, mage/fighter, or straight mage, whatevers your fancy *Shrug*. I don't intend to force people to play a mage, the idea is that they download my scenario because thats the type of char they wnat to play. And the whole thing is designed so your character can journey around Avernum and Valorim, and even into Vahnatai lands, learning all the various magicks he/she can, gaining experience and items, with the ultimate goal being to become Avernum's greatest mage *shrug* and of course theres plenty of noble quests to take up, for those who don't like that type of main quest.

I'm making this scenario partially because after playing a solo-mage in A2 and A3 and playing one atm in BoA, I always got so annoyed when all those great mage spells like Arcane Blow that I learned turned out to be completely useless against later enemies, considering that mages are the weakest of the archtypes at the begining, and supposed to be the strongest at the end, yknow?

Mages are pretty powerfull early, I admit, but warriors and priests are more so. Priests can heal, and thier magic is 1 sp per skill cheaper than mages'. Not to mention, Priests seem to be able to cast most anything better than mages, except for direct-damage spells....

Which really dont matter if most of your enemies are just immune to magic, does it? :P

As far as changing peoples views on cahracters in the trilogy, thats my main concern :\ I figure people won't be happy if my scenario conflicts with something in the trilogy because there'd be conflicting canon's, and people hate those.

And I do intend to make some conflicts between the main story and mine, so I'm wondering how I can alleviate some of the tension there?

By the way, Solomon, I'd appreciate you ellaborating your previous statement on how to make combat ingenuitive and entertaining? The idea of my scenario is to have challenging combat in which you must truly fight like a mage. Not with your power - with your mind.

Strategical 1 person combat, fighting against challenging monsters with your low level mage, using various terrains and all to your advantage. For example, I intend to script one particular encounter with goblins in which theres a group of goblins around a fire.

Well, theres no way your level 1 mage is going to take down a large group of goblin fighters who can alert others, retreat, call in reinforcements and block your way to the exit....

So what do you do? Hm, gotta get past the goblins but I cant fight them....Hey, theres a rock on the ground here *tosses it at a distant wall, sound distracts goblins, runs past* stuff like that.

Oh, and by the way, in response to Skeletony: The game is still interactive, its still an RPG, in fact I intend to make it highly flexible. Your character could shuck his goal to become the arch incantatrix and turn to a life of banditry, granted I'm not making a big long continuity for that, but you could still go down that path and get an ending to the game (a real ending, not some "You turn to a life of crime and so its over" endings :P ) I also didn't intend to make it about one specfic person that I basicly put you inside of - although that's been done a lot in Final Fantasy and it worked fine, people here might not enjoy it....I dunno, what do you guys think? SHOULD I develop the persons personality, or leave him open-ended as I originally intended?

Ever since you noted that you thought I would develop the character, I've been thinking on it....And I can roll either way. If you think it would do better to go Final Fantasy-esque and have a character that says certain things on his own in cinematics and such, but is still under the players control (AKA you could still turn around and make him into a bandit or somesuch if you wished to) I can handle that, too.

[ Wednesday, February 02, 2005 13:59: Message edited by: Solodric ]
Posts: 125 | Registered: Friday, February 13 2004 08:00
Getting BoA soon, need some explanation FIRST! in Blades of Avernum Editor
Warrior
Member # 3978
Profile #13
I see his point on the universal system. It would have been mayhem, he has a point. Neverwinter Nights showed how much trouble something like that can be, and it didn't even offer full customization. I can still see a way to make it work, but yeah, after reading the EZ boards post, I have a much firmer grasp of what this games supposed to be like :P thanks much. I'd still like to put in some new spells/skills for my scenario, simply because it'll be necessary for the first scenario I want to make (Check the Blades of Avernum - Idea for Scenario post)
Posts: 125 | Registered: Friday, February 13 2004 08:00
Getting BoA soon, need some explanation FIRST! in Blades of Avernum
Warrior
Member # 3978
Profile #13
I see his point on the universal system. It would have been mayhem, he has a point. Neverwinter Nights showed how much trouble something like that can be, and it didn't even offer full customization. I can still see a way to make it work, but yeah, after reading the EZ boards post, I have a much firmer grasp of what this games supposed to be like :P thanks much. I'd still like to put in some new spells/skills for my scenario, simply because it'll be necessary for the first scenario I want to make (Check the Blades of Avernum - Idea for Scenario post)
Posts: 125 | Registered: Friday, February 13 2004 08:00

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