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Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #17
Alright, i found it, and completed the acursed test of patience, i hate that thing for its overwhelming simplicity!

Also I hate the way in which you profer the
small note at the end of your post!

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Top 5 Favorite Weapons in The Avernum Trilogy
Warrior
Member # 3667
Profile #9
quote:
Originally written by The Almighty Doer of Stuff:

The Radiant Slith Spear you get from a nest guarded by a Shambler in Upper Avernum. You need to go up the river by boat (you get it in New Cotra, I believe, but it's been a while since I've played) until you reach a swamp. Travel through the swamp and when you get to the nest and take the spear, the shambler attacks you.
And AFAIR, there are several different spellshards. Once each day, you can use it to cast a spell. I think. I could be wrong.

Spellshards, are similar to mindcrystals then, where as mind crystals give you an ability, these are a spell

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Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #15
I still cant seem to make it get through the stupid chasm room. However, i am told to go to Elgi or Egli or someplace like that, to remove the dread curse i recieved as i could not find Dahris(sp?)-Bok's resting place, and believed that it was not important. Where is this? Is it accessible in the Demo?

As well, i normally grab anything i feel is of value, at the moment, i cant find anyplace to sell my spoils. So, i store anything, i dont need, or wont sell, but i cant find anywhere to do this. There is an empty house or two in Avit, would it be safe there?

[ Sunday, March 20, 2005 15:19: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
which is better? Geneforge 1 or Geneforge 2? in Geneforge Series
Warrior
Member # 3667
Profile #9
My opinion, agents have an infinitly larger advantage in G2 than they did in G1, but consequently, it takes away from my personal favorite in G1, the guardian, as for the shapers, they remain, more or less the same in the ratio.

I did all of the Demo(G1) as my guardian, he could cast spells as well as any Agent, and I had an army of creatures so big you couldnt stop it with anything (except an equally large army of those acid spitting worms.) And i had no clue as to what was going on in the history of the game.

G2, that was just ridiculous, I knew that The awakened could still exist, but the Super Serviles( forgot the name of their faction) being wrong, i mean, that is not logical!!

I dont think that the usage of the spreading out of the difficult areas was good. The most difficult areas where the ones that more or less mimicked those from G1 that where EASY, the ruined school level, for instance.

I personally will send a ton of angry emails to those who created Geneforge 3 if it is as poorly done as G2.

I prefer G1

[ Sunday, March 20, 2005 13:56: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
which is better? Geneforge 1 or Geneforge 2? in Geneforge
Warrior
Member # 3667
Profile #9
My opinion, agents have an infinitly larger advantage in G2 than they did in G1, but consequently, it takes away from my personal favorite in G1, the guardian, as for the shapers, they remain, more or less the same in the ratio.

I did all of the Demo(G1) as my guardian, he could cast spells as well as any Agent, and I had an army of creatures so big you couldnt stop it with anything (except an equally large army of those acid spitting worms.) And i had no clue as to what was going on in the history of the game.

G2, that was just ridiculous, I knew that The awakened could still exist, but the Super Serviles( forgot the name of their faction) being wrong, i mean, that is not logical!!

I dont think that the usage of the spreading out of the difficult areas was good. The most difficult areas where the ones that more or less mimicked those from G1 that where EASY, the ruined school level, for instance.

I personally will send a ton of angry emails to those who created Geneforge 3 if it is as poorly done as G2.

I prefer G1

[ Sunday, March 20, 2005 13:56: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #13
quote:
Originally written by behind stingy cactus:

Avernum master: If you ever get a chance, play the demo for Nethergate. It's fun and you'll find a place in the demo where you'll meet some old friends of yours from A1-A3. :)
I seem to recall something about a hidden dungeon. But it might have been for A2.

But as for the comment about GIFTS, are they the same crazy brown yellow things that all have the name of spider?

As well, i cant seem to do the test of patience, i cant get the stone block throught the watery room

Is it possible for anyone to aid me with this?

[ Sunday, March 20, 2005 13:43: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
A2: new party structure in The Avernum Trilogy
Warrior
Member # 3667
Profile #17
quote:
Originally written by Elizara:

After a year or so of it lying dormant, I have retrived A2 and decided to attempt it with a new party. I normally play with a human fighter with elite warrior, slith fighter, humand mage and priest.

So for a bit of variety I have decided to make the fighters nephil this time, with the plan of using bows and ranged attacks a lot more. However the game is seeming rather hard work at the moment. I have cleared out the nephil fort and verdant valley and my characters are all level 5. I have invested quite a lot in dex and bows for the fighters but they still have a really low chance to hit. They have dex 7 and bows 6, which I would have thought was sufficient for the difficulty of the starting area. As it is I'm wasting lots of arrows and might even have to buys some soon, something I've never had to do before.

Is this a good party structure? Will my character be stronger laer on? Does anyone have any suggestions?

Well i work with a Nephil Ranger (Lotr Ranger, so they've got good allround)Slith Fighter, who is being modified to a ranger, a Human mage, and a Human Ranger-Mage.

The most useful thing to do, is not use arrows, but if you have to, use the character editor. Steal arrows from the guards, then exit town, and Reset it. Or, if you ever run into a battle where there are friendlies about, but you dont need their help, let the oposing force finisg them off. Then help yourself to the spoils of both sides.

As for the problem with viewing arrows, just move them into the side inventory, and it should show you a small number in the bottom right hand corner of the box.

[ Sunday, March 20, 2005 13:21: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #10
Just a quick notation on the point im about to make, it is an UNREGISTERED VERSION. This means, i CANNOT use the editor, other than for the base purposes. (no add features, other than gold+rep)

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Humanoid Species In Mythology in General
Warrior
Member # 3667
Profile #35
Dwarves Mostly northern europe. Scandanavia

Ents- Walking human-trees. Sentient and ancient, with a tendancy to be long winded. Originated, Britan (lotr)

Golems- Originated in Prague from Rabai Loew. Who created a creature out of stone to protect the jews, when he put the word of god into it had life.

Afrits- Arabian fire spirits, said to live in the desert.

A note on dryads
Dryads, mystical spirits, female in appearance. Usually found near rivers, not trees/forests
Also known as well women in British mythology.

Hamadrayads, Similar to drayads, though i believe they are male in appearence

Tengu, Half crow half man, creatures from japan. Said to have taught the first ninja their art.

Djini, not to be confused with Genies, Djini is a rather liberal term used to represent the Arabian spirits of the sort ascociated with lamps.

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #4
Thanks alot Dolphin.

This is simply my old thread brought back, strange stuff.

The other thing, which i neglected to place in my last post, is that there was a tower, before the forts, called 'Barrier Tower' what is it?

[ Saturday, March 19, 2005 19:10: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #2
Ok, thanks alot, i didnt go there earlier, because my people were at low MP.

New occurances.

I've played A3, thing is, The GIFTS (Giant Inteligent Friendly Talking Spiders) Are down in lower avernum in A2.

In A3, the Gifts of the isle of (cant remember the name, cochroaches place.)Say that they used to live down there, when you go to the ToM if you open one of the doors, you find a GIFTS in there. So where did these things come from? Are they in A1?

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Strange occurances in The Avernum Trilogy
Warrior
Member # 3667
Profile #0
Yes, i have a bunch of strange occurances in A2 (unregisterd version.)

1st (and possibly most annoying) Is the Ruined fort, where the hostile Vahnantai (sp?),Ghouls and zombies, are. There's a Wheel that requires a hexagonal bar, the only ones i find, on the left side of the screen (i cant reach the right)
Are the bent ones.

2nd, (and possibly the least important) Is the reasoning behind the realtion of the 'worth' of the item, and the selling price. How does that work, and how can i sell for higher?

[ Saturday, March 19, 2005 14:26: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Avernum V.S. Exile?? fill me in... in The Avernum Trilogy
Warrior
Member # 3667
Profile #6
ok, things are simply cosmetic in change (ie 3D, a few skill changes, but the storyline of both are more or less unmodified.

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #13
YAY!!
I found it!

Edit: Well i cant move it. I've tried everything. And well frankly, i need help from a MS 2000 or windows user, because this things acting up like a trouble child on crack.

[ Saturday, November 06, 2004 13:32: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #9
THANK YOU!!!

EDIT: I cant find it!!! It being the scenario folder.

I go into the folder and....

ITS NOT THERE!!

[ Saturday, November 06, 2004 09:33: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #6
ok so it goes in the senarios folder.

And which goes on my OS, MS XP Home Edition

where, is the scenarios folder?

[ Saturday, November 06, 2004 06:49: Message edited by: avernum master ]

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #4
well i cant seem to get the HLPM working.

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #2
Well i found that, but i cant seem to work it...
:mad:

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
HLPM, Where is it? in Blades of Avernum
Warrior
Member # 3667
Profile #0
ok, well im not sure why but i cant seem to find Kelandon's High Level Party Maker.
Can anyone find it for me.

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Would it be possible? in Blades of Avernum
Warrior
Member # 3667
Profile #6
whats with the lack of vowels?
And thank you for the input.

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Just Wondering. in Blades of Avernum
Warrior
Member # 3667
Profile #4
thank you muchly!!

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
Would it be possible? in Blades of Avernum
Warrior
Member # 3667
Profile #0
Hmm... I have heard talk of people who will make Trainers and other such cheating ways for BoA, now i ask, would it not be possible to undermind this??

I mean if all they do is use hex code modifications to change the starting values, should the values be able to be bugged, in some manner to reverse these modifications?

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
What are the best paths for each character? in Geneforge Series
Warrior
Member # 3667
Profile #5
Well, it all depends on your skills. I once played the unregistered original GF as a Shaper, and me and my bronze long sword took down watch hill and many a dungeon, with only the slight help from unmodified fyoras. This also applies to my guardian. I took down stuff with my blade, but in a pinch i could shape up a storm's worth of fyoras!

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
What are the best paths for each character? in Geneforge 2
Warrior
Member # 3667
Profile #5
Well, it all depends on your skills. I once played the unregistered original GF as a Shaper, and me and my bronze long sword took down watch hill and many a dungeon, with only the slight help from unmodified fyoras. This also applies to my guardian. I took down stuff with my blade, but in a pinch i could shape up a storm's worth of fyoras!

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Warrior
Member # 3667
Profile #231
My advice,
bring back the canisters, like in GF1 there were tons in the unregistered area!
Make luck worth something!!
Why does the agent have to be female?
Why Do shapers and guardians have to have male apearences?
Why Cant there be like a new class Adept, or Rogue, that is an all around character, sharing the strengths and weaknesses of all of the classes?
Why can't the people who are unregistered get like a special dungeon or quest or easter egg, that wont be possible to get if you arent registered. That way, you could do that for a while, i mean in all of the Spiderweb games i've gotten, I havent registered a single one, and yet i've probably been more thorough because of it. When you've got nothing better to do than look around for new quests, than why not search the gray spaces on the edge of your map?

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plz feel free to email me answers at stargazer_do@hotmail.com
Posts: 69 | Registered: Saturday, November 8 2003 08:00

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