Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

Pages

#TopicTopic StarterPostsLast postsort ascending
84Article - Useful Dialogue TipsIsaac7April 12, 2004 14:02
96Complaints on the troublesome call names...Eldiran3April 12, 2004 13:57
93hidden groupsspyderbytes6April 12, 2004 12:57
88Typo in Docs: set_attitudeThe Immortal6April 12, 2004 12:54
90creature memory cells?spyderbytes6April 12, 2004 12:38
17Post yer monster scripts hereWalker White41April 11, 2004 16:37
86print_big_str_color doesn't existIsaac2April 11, 2004 14:54
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
66BoA Editor CookbookErik Westra15April 10, 2004 07:05
83BoA beta patch available.Spidweb1April 09, 2004 13:05
51Custom sounds! I did it!Kennedy38April 09, 2004 12:38
82WILL SNY ONE TELL US WHERE TO GET EDITORlewi3April 09, 2004 08:03
78Yet Another ArticleThe Creator8April 09, 2004 07:01
74Article - Choices and LinearityDrakefyre21April 09, 2004 01:52
76I cannot believe I did not think of this earlierWalker White11April 09, 2004 01:40
72Article - Basic but Vital TipsThe Immortal6April 08, 2004 20:23
77You know your bored when...The Real Dragon King3April 08, 2004 05:29
62BoA Update 4-5-04Spidweb14April 07, 2004 19:13
75Monsters dropping items...Eldiran11April 07, 2004 15:46
70Am I missing something? (food items)spyderbytes28April 07, 2004 14:39
63Healers?Namothil5April 07, 2004 14:32
73Simple messenger scriptspyderbytes5April 07, 2004 02:00
52Article - Why?Drakefyre32April 07, 2004 00:53
71Aggravating BugSpidweb4April 06, 2004 19:17
64intended behavior? (damage_near_loc)spyderbytes6April 06, 2004 15:29

Pages