Blades of Avernum Editor

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This forum is for discussion of the Blades of Avernum Scenario Editor. Tips, design discussions, sample scripts, and questions are all welcome.

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#sort descendingTopicTopic StarterPostsLast post
76I cannot believe I did not think of this earlierWalker White11April 09, 2004 01:40
77You know your bored when...The Real Dragon King3April 08, 2004 05:29
78Yet Another ArticleThe Creator8April 09, 2004 07:01
79how best to do this?spyderbytes6January 09, 2005 15:44
82WILL SNY ONE TELL US WHERE TO GET EDITORlewi3April 09, 2004 08:03
83BoA beta patch available.Spidweb1April 09, 2004 13:05
84Article - Useful Dialogue TipsIsaac7April 12, 2004 14:02
85destroy_char_item only destroys equipped items?Isaac5April 12, 2004 17:30
86print_big_str_color doesn't existIsaac2April 11, 2004 14:54
87move_to_new_town limitationIsaac8January 07, 2005 21:42
88Typo in Docs: set_attitudeThe Immortal6April 12, 2004 12:54
89bug fix for trap.txtspyderbytes1April 11, 2004 01:16
90creature memory cells?spyderbytes6April 12, 2004 12:38
91Article - BobThe Creator15April 12, 2004 14:05
92MachroneDaravon8April 14, 2004 11:45
93hidden groupsspyderbytes6April 12, 2004 12:57
94New Scripts ArchiveThe Immortal2April 20, 2004 14:29
95General Editor QuestionAngry Ogre6April 13, 2004 02:55
96Complaints on the troublesome call names...Eldiran3April 12, 2004 13:57
97Making a Resources Page on the Avernum SiteSpidweb6April 13, 2004 14:33
981 Character Party with 4 People InOctavo27April 16, 2004 11:55
99Resource - Custom Creature TemplateDrakefyre2April 13, 2004 02:22
100Moving Parties in Creature ScriptsThe Immortal3April 12, 2004 19:55
101Article - The Responsive WorldDrakefyre3April 13, 2004 14:13
102Bug!Morgan2April 13, 2004 12:06

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