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AuthorTopic: E3 Group
Shaper
Member # 5450
Profile Homepage #0
What were the names of your group in Exile 3: Ruined World? Also, what races were they?

Mine were:

Jeneke: Human

Thissa: Slitherazaki

Fratch: Nephilim

Adrianna: Human

Crando: Nephil

Sliss: Slitherazaki

:) :)

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Apprentice
Member # 5687
Profile #1
name - race - graphic

Fighters
david - human - red warrior
shadow - human - ninja

Archer
furr - nephil - archer

Mages
dania - human - aqua mage
robert - human - brown cloak
sauff - human - purple cloak
Posts: 19 | Registered: Thursday, April 7 2005 07:00
Apprentice
Member # 5681
Profile #2
Aragorn- Slith- Edged Weapons

Boromir- Slith- Bashing Weapons

Gimli- Slith- Pole Weapons

Legolas- Nephil- Archery

Gandalf- Human- Wizard

Arwen- Human- Utility w/ priest ability

I'm a frickin dork.

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-Kris
Posts: 4 | Registered: Wednesday, April 6 2005 07:00
Master
Member # 4614
Profile Homepage #3
When I played E3, I used all the default names and races, though the HP and magic ability got boosted considerably. :P

In BoE, however:

Jenneke: Human
Thissa: Slith
Frrrrrr: Nephil
Sturp: Human
D-Pliss: Slith
Boomer: Nephil

It's an all-fighter party, too.

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-ben4808
Posts: 3360 | Registered: Friday, June 25 2004 07:00
Shaper
Member # 5450
Profile Homepage #4
quote:
Originally written by Kris:

Aragorn- Slith- Edged Weapons

Boromir- Slith- Bashing Weapons

Gimli- Slith- Pole Weapons

Legolas- Nephil- Archery

Gandalf- Human- Wizard

Arwen- Human- Utility w/ priest ability

I'm a frickin dork.

I see that. :P

EDIT: That seems like a pretty good party. Did it go well?

[ Wednesday, May 04, 2005 12:29: Message edited by: Sprung Spring ]

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Shock Trooper
Member # 2626
Profile #5
In all scenarios, the E3 Trilogy and BoE, same six characters.
(No archery or alchemy unless a scenario mandates it. I prefer to capitalize on Fighting and Spells.)

(Lakotah words)
Mató: (Bear) Pure Fighter.
Shungíla: (Fox) Fighter/Thief.
Wakán Wichá: (Mystery Man) Priest. *Archery, if needed.
Pejúta Wichá: (Grass Roots Healer) Priest. Alchemy, if needed.
Petá: (Fire) Mage.
Cagá: (Ice) Mage.

As stated above, character adjustments, if needed, as the scenario develops.
Duplication/Redundancy occasionally necessary. (You wouldn't want your only Priest to become dumbfounded!)
Spells seem to become more of an advantage than Strength as characters develop.
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Shaper
Member # 32
Profile #6
Why so many characters when one will do the job? Oh, btw:

Human: Lt. Sullust
-Fighter
-Priest
-Mage

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Lt. Sullust
Cogito Ergo Sum
Polaris
Posts: 2462 | Registered: Wednesday, October 3 2001 07:00
Apprentice
Member # 5687
Profile #7
What's lakotah? Sounds like a religious language, like hebrew.
Posts: 19 | Registered: Thursday, April 7 2005 07:00
...b10010b...
Member # 869
Profile Homepage #8
It's a Native American language, unless I'm horribly mistaken.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shock Trooper
Member # 2626
Profile #9
Lakotah, Nakotah, Dakotah.
A.K.A. Sioux
Me
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Shock Trooper
Member # 2626
Profile #10
P.S. To Thuryl;
Your "from" and my "from" are, basically, the same place.
Some of the Eastern, "Originals", of the "New World - Americas, who were, "found", (didn't know they were lost. :D ), referred to this, "World" as an Island, carried on the back of a Great Turtle, hence: Turtle Island.
Any idea how your local, "Originals", refer to their "World"?
(I'd use the prefix, "ab", but that may start a whole new conversation.)
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
...b10010b...
Member # 869
Profile Homepage #11
Indigenous Australian tribes didn't really associate with each other on the same scale as native Americans. Even for those communities which may have had words to express the concept of the world as a whole, I doubt that different groups would have talked about it in the same way.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shaper
Member # 247
Profile Homepage #12
Party Names:

Human---> UuMan
Nephilim--> Nephilher
Slith------> Slurms Mackenzie
Human ----> Whomin

[ Monday, May 02, 2005 19:44: Message edited by: VCH ]

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The Knight Between Posts.
Posts: 2395 | Registered: Friday, November 2 2001 08:00
Shaper
Member # 5450
Profile Homepage #13
Just the four, VCH?
Just the one , Lt. Sullust? How hard was it starting off?

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Law Bringer
Member # 335
Profile Homepage #14
Singletons are an ancient and honorable tradition. I've never been any good with them, but other are better.

—Alorael, who would guess that starting out is very rough. That probably wears off once you gain a few evels six times as fast as a larger party.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Shock Trooper
Member # 2626
Profile #15
"The Party" is one's attempt to "play" the scenario to one's personal content.
There are a multitude of personalities and abilities for both the Player and Party.
The "World" of Blades is flexible enough to allow each Player to do any Scenario in a multitude of methods, allowing a multitude of satisfactions for each Player.
Sounds like a great idea to me. :D
Posts: 257 | Registered: Wednesday, February 12 2003 08:00
Shaper
Member # 5450
Profile Homepage #16
In my early files, I would give my crew all advantages and no disadvantages. Now that I am older and (hopefully) wiser, I know that that just makes things hard. Recuperation, exceptional stength and the ones they already have go well.

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Master
Member # 4614
Profile Homepage #17
And I've since found out that it's a bad idea to start your lead character with 98 HP and not much of anything else. :P (my brother went through one of those stages a while back anyway, me not so much) Of course, we were still young and new to Exile.

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-ben4808
Posts: 3360 | Registered: Friday, June 25 2004 07:00
Shaper
Member # 32
Profile #18
All that is required is the use of bless or minor bless to make sure your character lives through the first few levels.

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Lt. Sullust
Cogito Ergo Sum
Polaris
Posts: 2462 | Registered: Wednesday, October 3 2001 07:00
Shaper
Member # 5450
Profile Homepage #19
Kris, was your party any good? I've found that two nephilm, two sliths and two humans work best.

[ Saturday, May 07, 2005 02:38: Message edited by: Sprung Spring ]

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I'll put a Spring in your step.
:ph34r:
Posts: 2396 | Registered: Saturday, January 29 2005 08:00
Apprentice
Member # 5789
Profile #20
I've played through a couple times, but the latest batch is:
(Sliths)
Vissen, Hisst, Pisst, Thissa, Ister
-- All slith wizard-priests, with high stats
(including passable fighting STR and DEX)

(Nephil)
Frrrr -- utility character
(bashing fighter, thief, alchemist)

How does everyone actually manage to kill things with pure fighters? Even with 2 major blessings and a flaming greatsword, my nephil does crap damage.
Posts: 3 | Registered: Thursday, May 5 2005 07:00
Agent
Member # 4506
Profile Homepage #21
My latest group was this, I pretended that my first group split u pand went their different ways, etc.

Micael: HUMAN: MAGE/PRIEST/MELEE
Adriana: HUMAN: MAGE/PRIEST/POLE
SAMANTHA: HUMAN: MAGE/PRIEST/THROWN MISILIES

They work fairly well, espceially when they all have Avatar! (thats when you can use quikfire). Ofcourse, that was before I stopped playing. When I got back to SPIDWEB games, I tried out the Avernum series. After Exile, the lack of spells really annoyed me. But I'm okay with it now.

- Archmagi Micael

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"You dare Trifle with Avernum?" ~ Erika the Archmage
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My Scenarios:
Undead Valley : A small Undead problem, what could possibly go wrong?
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Richard Black - PROOF of his existance (the Infernal one's website).
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MY FORUM! Randomosity at it's highest! :)
Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Shock Trooper
Member # 1207
Profile #22
I used a random name generator:
Comang (fighter guy)
Halamdeq (slith fighter)
Kuch (utility nephil guy)
Ku'apaabr (mage)
Zheo'uer (mage/priest)
Fovegrafu (priest)
I haven't played Exile 3 for a long time. The only reason I still know these was because I loaded it up for a few minutes to see what my party was like in those days.
Posts: 316 | Registered: Saturday, May 25 2002 07:00
Shock Trooper
Member # 303
Profile #23
Jerry-Fighter/thief
Jessica-Fighter
Nick-Mage
Hope-Mage
Terrance-Priest
Amber-Priest/alchemist
:cool:

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My name's Solberg. Pronounced Sol-Berg. Exile/Avernum's Greatest LIVING Archmage! I'm sure you've heard of me at some point.
Posts: 385 | Registered: Tuesday, November 20 2001 08:00
Shock Trooper
Member # 2626
Profile #24
In answer to the Slith with the anger management problem:
From very early on, I don't really do the "kill everything" style of play. I'm more of an "explorer", than anything else.
I throw out Alchemy and Archery, unless the scenario specifically requires it, although the Archery and Missle style weapons in these games are severly lacking in comparison to their real life counterparts. Much more emphasis is put on the Edged and Bashing Weapons.
I "normally" try to play a scenario "straight".
As such, there are times, (corridors, tunnels, etc.), that a strong lead person can handle a string of enemies with no more than the weaker "bless", "haste" and "heal" spells being cast so the Spell Casters don't run out to Spell Points too quickly.
The two items I try to stock up on are Energy, or Power Potions and Rations.
Power Potions can really save the day as do the Rations when you need to "wait" to recover.
Also, in higher level encounters, a couple of well equipped Fighters can dispatch the super bad guy under an Anti Magic Cloud, rather than trying to "cast" each other to death.
Again, style of play is individually optional. What ever floats your boat, trips your trigger, etc. There really is no "wrong" way to play any of these scenarios. Some I've played a couple of different styles, just "for the fun of it".
Posts: 257 | Registered: Wednesday, February 12 2003 08:00

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