Best PC class?
Pages
Author | Topic: Best PC class? |
---|---|
Lifecrafter
Member # 7723
|
written Tuesday, April 3 2007 07:19
Profile
quote:That's an interesting experiment. I never understand why people speak so much about ranged creations melee attack. The only time I use melee is when the enemy is resistant to the specific type of attack. Am I missing something? Posts: 701 | Registered: Thursday, November 30 2006 08:00 |
Councilor
Member # 6600
|
written Tuesday, April 3 2007 07:25
Profile
Homepage
In this case, drakons have significant fire resistance, so the fyora's ranged attack against Salassar was practically nothing. Plus, fighting Salassar at close range keeps him from using his slowing ranged attack. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Apprentice
Member # 5650
|
written Tuesday, April 3 2007 13:50
Profile
quote:Heard that. A close second would be generating chaos in the form of explosions and dissent among attackers, which is another talent the Inf has more of than all others. Posts: 42 | Registered: Thursday, March 31 2005 08:00 |
Apprentice
Member # 5650
|
written Tuesday, April 3 2007 18:21
Profile
I went through before with a solo inf, only using disposable creations for scouting. Now I'm trying with a shock trooper now, and though I'm finally getting the hang of it, I can't find anything to recommend about it. The creations die too easy, and they're not as efficient or versatile an expense of the essence as magic is. I'm relying far more on spores and pods and turning back to rejuvinate far more often than I did with the inf. Not nearly as efficient, not nearly as fun. Posts: 42 | Registered: Thursday, March 31 2005 08:00 |
Apprentice
Member # 8425
|
written Tuesday, April 3 2007 18:34
Profile
quote:What are you talking about? That's my favorite tactic! (Assuming run in and bash it doesn't work.) -------------------- The sparrows are flying again. Posts: 23 | Registered: Sunday, April 1 2007 07:00 |
Apprentice
Member # 8390
|
written Wednesday, April 4 2007 02:44
Profile
I'm saying I don't enjoy the same things as you. What a novel concept. Posts: 37 | Registered: Tuesday, March 27 2007 07:00 |
Apprentice
Member # 5650
|
written Friday, April 6 2007 06:42
Profile
I just finished the playthrough with the shock trooper and it got a lot easier toward the endgame, even using a total of five canisters. I tanked her up on combat skills and concentrated on magic shaping, so she could use glakhs to draw fire, wingbolts to deliver it, and deal the physical damage herself. Fire creations may do a better job of pulling close combat, but I find more creatures that are resistant to melee are also resistant to fire, and vice versa, but more creatures that are resistant to magic or combat are more vulnerable to the other. Posts: 42 | Registered: Thursday, March 31 2005 08:00 |