Stairway Released!

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AuthorTopic: Stairway Released!
Infiltrator
Member # 5576
Profile Homepage #0
My first completed scenario is ready. It's very short but you can find it here. I hope you enjoy.

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Überraschung des Dosenöffners!
"On guard, you musty sofa!"
Posts: 627 | Registered: Monday, March 7 2005 08:00
Law Bringer
Member # 6489
Profile Homepage #1
It is also available for download at the database.

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"You're drinking liquor because you're thirsty? How nasty is your freaking water?" —Lazarus
Spiderweb Chat Room
Avernum RPSummariesOoCRoster
Shadow Vale - My site, home of the Spiderweb Chat Database, BoA Scenario Database, & the A1 Quest List, among other things.
Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Lifecrafter
Member # 6193
Profile Homepage #2
The scenario is unbeatable as it stands. For some reason you messaged out the call to give the party the ring the second time (when it falls from the air.)

I took the liberty of un-messaging it in my version, and proceeded fine (although the ring appears as an 'Unused' for some reason, although it does have the proper graphic, the name and description are messed up.)

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Guaranteed to blow your mind.

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
Agent
Member # 27
Profile #3
This seems like a very important piece of code to leave out in the final version. ;)

I'm just glad I checked the Read Me rather than turn around.

[ Saturday, March 31, 2007 18:53: Message edited by: Enraged Slith ]
Posts: 1233 | Registered: Wednesday, October 3 2001 07:00
Infiltrator
Member # 5576
Profile Homepage #4
Ok, so I've uploaded a (hopefully) fixed copy of the windows version. Sorry about the trouble.
Lazarus: the line was commented out for the very reason that you discovered. The one above it is the real code that gives the ring back, by moving a premade one across the town. Trouble was, that item didn't exist in the Windows bas file. I think it's fixed now.

As a distraction: I found that with reasonable dispatch I could beat the whole thing in 4 minutes 10 seconds, measuring between when I clicked on it in the 'Enter Scenario' list and when the 'The End' dialog appeared. Lets see if anyone can do better.

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Überraschung des Dosenöffners!
"On guard, you musty sofa!"
Posts: 627 | Registered: Monday, March 7 2005 08:00
Councilor
Member # 6600
Profile Homepage #5
3 minutes, 55 seconds.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00
Shock Trooper
Member # 3174
Profile Homepage #6
I can't get past these blasted ghosts! They just keep coming!

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Shaper
Member # 7472
Profile Homepage #7
You're not supposed to. :P

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I tried to think of something witty to put here.

Needless to say, I failed.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Shock Trooper
Member # 3174
Profile Homepage #8
OK, well now what do I do?

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Shaper
Member # 7472
Profile Homepage #9
Let them kill you, and enjoy the show.

(I'm serious here. You have to let them kill you.)

EDIT: I suppose one way to make this go quickly would be to activate auto-combat. Finally, a use for the blasted thing! :)

[ Wednesday, April 04, 2007 15:04: Message edited by: Nioca ]

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I tried to think of something witty to put here.

Needless to say, I failed.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Shock Trooper
Member # 3174
Profile Homepage #10
O.o

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Shaper
Member # 7472
Profile Homepage #11
:eek: might be more appropriate here. ;)

But is that reaction because of simply the solution or what happens next?

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I tried to think of something witty to put here.

Needless to say, I failed.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Shock Trooper
Member # 3174
Profile Homepage #12
I have to make a new party...all my others are too strong to be killed by mere shades

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Shaper
Member # 7472
Profile Homepage #13
Um... You're supposed to use the party included with the scenario.

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I tried to think of something witty to put here.

Needless to say, I failed.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Canned
Member # 8014
Profile #14
I played this scenario, and it was weird.
What happens next? Was there any point to this?

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I can transform into almost anything, though not sanity.
Muffins n' Hell. Note that revisions of the first part is down the list.
Posts: 1799 | Registered: Sunday, February 4 2007 08:00
Lifecrafter
Member # 6193
Profile Homepage #15
Surrealism.

The point is to make you think. I personally enjoyed it, nice and trippy.

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Guaranteed to blow your mind.

Frostbite: Get It While It's...... Hot?
Posts: 900 | Registered: Monday, August 8 2005 07:00
? Man, ? Amazing
Member # 5755
Profile #16
Trippy...

Exactly.

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Shock Trooper
Member # 3174
Profile Homepage #17
That was insane...and there wasn't any party included with the scenario

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Aa' menle nauva calen ar' ta hwesta e' ale'quenle, melloneamin.
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Finder of impossible beta testing errors.
Posts: 364 | Registered: Saturday, July 5 2003 07:00
Councilor
Member # 6600
Profile Homepage #18
There wasn't a saved game called Ampersand in the scenario folder?

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00