HLPM update
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Author | Topic: HLPM update |
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Off With Their Heads
Member # 4045
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written Saturday, January 13 2007 15:34
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New version available here. List of changes (from the readme): 1/13/07 - v1.2.3 - Updated the Library. Updated the documentation. Finally got everything I'd like for god parties. Fixed lighting issues. Added a crystal soul that sells skills. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Lifecrafter
Member # 6193
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written Saturday, January 13 2007 16:12
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Better god gear and more books; I am well pleased. [ Saturday, January 13, 2007 16:13: Message edited by: National Champion UF Gators-- Again ] -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Councilor
Member # 6600
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written Saturday, January 13 2007 16:39
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Okay, slight bug. My new god party went to the Arena Center to try out their new skills against some dragons and were promptly hit by this error message: t5Arena Error: Too many nodes used in line 288. Seems like you hit an infinite loop. This didn't happen when my non-god party checked the Arena Center without a combat. Other than that, it looks excellent. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Off With Their Heads
Member # 4045
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written Saturday, January 13 2007 16:45
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quote:Oops. Duh. Fix uploaded. The version up now should work. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shake Before Using
Member # 75
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written Saturday, January 13 2007 21:56
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Nioca-Bok...? :P While I've been abstaining from using any the HLPM's stores in my solo plays, this is deeeeeefinitely one I'm going to stay away from, I think. Raising all of my stats with the ridiculous amount of money I have now would be, well, ridiculous. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Off With Their Heads
Member # 4045
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written Saturday, January 13 2007 22:00
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It's a feature by request! Eh. I wasn't sure how to handle it, but I made sure that the skills were pretty expensive. BoA's default handling of skill cost is kinda wonky, though. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shake Before Using
Member # 75
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written Saturday, January 13 2007 22:13
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I'm not saying it's going to lead to terribly overpowered parties in general. I'm saying that I have over 50000 spare gold to spend on each of my 1 PC parties and if I dump all of that into skills bad things will happen to my enemies. :P Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
...b10010b...
Member # 869
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written Saturday, January 13 2007 22:26
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I don't foresee sellable skills being a balance problem. Cash is pretty tight for HLPM-generated parties, especially at high levels -- once you've bought all the spells you need, there's not much left. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Shaper
Member # 7472
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written Saturday, January 13 2007 23:07
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That, and even if you have over 50000 gold, it'd soon be gone. Buying skills are expensive, to the point that buying a single level can easily cost upwards of 1000 gold, even when it's extremely cheap. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Shock Trooper
Member # 6821
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written Sunday, January 14 2007 00:28
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quote:Agreed. In fact, cash is probably the main reason why HLPM-made parties tend to be underpowered. Posts: 363 | Registered: Wednesday, February 22 2006 08:00 |
Off With Their Heads
Member # 4045
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written Sunday, January 14 2007 06:07
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This version of the HLPM explicitly says that it is intended to be used in conjunction with the Artifacts Hall, for that very reason. I thought about rebalancing the HLPM, but then I realized that I don't need to. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 6821
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written Sunday, January 14 2007 06:11
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quote:Unless you plan on entering the AH several times, the parties are still massively underpowered. 'Normal' parties are always more powerful and always get a lot more money, Artifacts Hall or not. Posts: 363 | Registered: Wednesday, February 22 2006 08:00 |
Off With Their Heads
Member # 4045
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written Sunday, January 14 2007 06:15
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I don't think you're really right about that (given my own playing experience — "massively underpowered" is simply false), but I haven't done a detailed study. If others agree, I can simply up the cash given by the HLPM (it's a single number). [ Sunday, January 14, 2007 06:16: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shock Trooper
Member # 6821
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written Sunday, January 14 2007 07:06
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Given my own playing experience, 'massively underpowered' is certainly true, to the point of making some scenarios nearly unwinnable (especially TM's scenarios). Maybe it's because I'm quite a thorough player and/or tend to pick up and sell everything that's worth more than 8 coins, which really adds up after a while, but I suspect even a lazy player will agree that you aren't given enough cash. I bought nearly every level of every spell in ASR, and I still ended up with lots of potions, and quite a bit of money and equipment - much more than I could ever have had using the HLPM. Posts: 363 | Registered: Wednesday, February 22 2006 08:00 |
Councilor
Member # 6600
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written Sunday, January 14 2007 08:13
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I'll second (or third or whatever number) the need for more money. The HLPM just doesn't give quite enough money for my scavenge-everything-and-buy-lots-of-spells playing style. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Shaper
Member # 7472
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written Sunday, January 14 2007 09:03
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I think the money limit is fine, should you have one or two PCs. However, the budget starts getting a little tight when you have to spread the money amongst four PCs. So essentially, I think that you should get a little extra money per level if you have a larger party. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Off With Their Heads
Member # 4045
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written Sunday, January 14 2007 11:25
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Nioca is probably on the right track, here. The HLPM currently gives 1000 per level. I think I'll add 500 more per extra character in the party above 1 (so a 4-person party would get 2500 per level). I flatly deny that this extra money is necessary when the HLPM is used in conjunction with the Artifacts Hall, but I'll include it because of demand. EDIT: Yeah, new version up now (check the readme to note that it is v1.2.3.2). It... um... should work. BoA has some baneful limits that messed quite a bit with the process, but I think I've got it working now. [ Sunday, January 14, 2007 13:17: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Off With Their Heads
Member # 4045
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written Monday, January 15 2007 09:50
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I take it that all meets with approval now? -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shaper
Member # 7472
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written Monday, January 15 2007 09:57
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Yeah. Though I'm a little surprised at your definition of 'little'. :) -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Councilor
Member # 6600
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written Wednesday, January 17 2007 10:18
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Okay, new issue. God parties don't learn the first three mage and priest spells. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Off With Their Heads
Member # 4045
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written Wednesday, January 17 2007 10:40
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Odd. That's a typo in the script. Easily fixed. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Shake Before Using
Member # 75
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written Wednesday, January 17 2007 16:17
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Since it came up in the Exodus thread, maybe you could consider capping the learning of Summon Shade to level 5 for any level of party, including god. I'm not sure if any other spells are likewise bugged, although I know certain levels of Far Sight behave oddly. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
...b10010b...
Member # 869
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written Wednesday, January 17 2007 16:25
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I'd presume that Divine Host does the same thing. I'm not sure it's necessary to limit it for god parties, though. They can already break scenarios. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Lifecrafter
Member # 6193
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written Wednesday, January 17 2007 16:35
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quote:He's not concerned. -------------------- Guaranteed to blow your mind. Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Shake Before Using
Member # 75
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written Wednesday, January 17 2007 16:56
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Maybe not with making patch fixes to it in Exodus, but he's been pretty concerned with updating the HLPM to stop things like god parties doing 0 damage. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |