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Avernum Tactics in Avernum 4
Apprentice
Member # 7314
Profile #32
The timescale could be different. It isn't a few hundred days - it takes many years to advance through unsettled lands and build cities.
Maybe the party starts to grow old - lose some strength, gain some wisdom.

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Kaa
Posts: 7 | Registered: Tuesday, July 18 2006 07:00
[bug] Missing shade in Avernum 4
Apprentice
Member # 7314
Profile #0
Somehow one of my shades is missing: both Formello and Silvar have the Shade of Ice. If I kill it in one of the towns, both towns are happy and shade-free. But Correlea only counts it once, so I cannot close the quest.

Which shade belongs where? In Blosk and Dharmon I have the Shade of Terror.

My oldest save is in Mertis - already both towns had the Shade of Ice but I didn't notice...

I completely avoided the shade in Formello, so I never got the message "You are near what was once a lovely park".
In Silvar on the other hand I met the shade , for the shade experiment quest - sorry, I don't remember what shade I fought. I guess the Shade of Ice because when I get now near it, there is no introduction pop-up.

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Kaa
Posts: 7 | Registered: Tuesday, July 18 2006 07:00
Avernum Tactics in Avernum 4
Apprentice
Member # 7314
Profile #15
quote:
The First Expedition would work wonderfully as a Myth-like game (or a Myth 2 mod) and the settlement of Avernum by the first exiles would make a good standard build, recruit, and conquer game.
This would also make a very good A5. A growing world where the adventurer's deeds shape the future.

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Kaa
Posts: 7 | Registered: Tuesday, July 18 2006 07:00
Avernum V ideas in Avernum 4
Apprentice
Member # 7314
Profile #162
Yeah, I too miss group haste. A lot of monsters know it, why not the good guys?

Something else I miss (for a looong time): ambidextrous. There are so many nice swords and I want to use them all.

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Kaa
Posts: 7 | Registered: Tuesday, July 18 2006 07:00
What do you think of A4 in Avernum 4
Apprentice
Member # 7314
Profile #62
Very well balanced. I liked the tough battles - the ones that force you to find a winning strategy. Globally, the right difficulty for the average gamer.

Right now I'm playing a mage/priest singleton (who said you need a tank singleton?). It's tough - some bosses are very difficult, especially the ones that charm you... but you can still beat them.

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Kaa
Posts: 7 | Registered: Tuesday, July 18 2006 07:00