Profile for Ubbelubb
Field | Value |
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Displayed name | Ubbelubb |
Member number | 6913 |
Title | Apprentice |
Postcount | 8 |
Homepage | |
Registered | Wednesday, March 15 2006 08:00 |
Recent posts
Author | Recent posts |
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Avernum V in Avernum 4 | |
Apprentice
Member # 6913
|
written Monday, April 3 2006 02:44
Profile
I'm one of those who find repeat things, like headbanging in previous versions, to much is boring. One feature I'm missing is the ability to make spells with multipåle targets. Especially augumentation and shielding ones. BUt only in non-combat mode. It shouldn't make it easier to beat the game, only require less repetitions. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Talking ( Reputation / persuasion ) in Avernum 4 | |
Apprentice
Member # 6913
|
written Monday, April 3 2006 00:26
Profile
The reason why I didn't bought Av1-3 was the constant headache from banging into walls all the time. A few could be OK. Hard to find randomly but not with some hints in which area to look for example. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Killed the honeycomb bandits to fast? in Avernum 4 | |
Apprentice
Member # 6913
|
written Friday, March 17 2006 05:30
Profile
I killed the honeycomb bandits before I told Corin(?) about where they were hiding. The dialogue indicated that it was a mistake since Corin wanted to join in the attack. Did I made a mistake and if so, is it worth to get back to an (quite) old file to do it the proper way? -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Moral dilemmas in Avernum 4 | |
Apprentice
Member # 6913
|
written Friday, March 17 2006 05:22
Profile
quote:True, you're correct. I paid more attention to the first text. I considered the second was more consern about the villagers than the eyebeast. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Experience in Avernum 4 | |
Apprentice
Member # 6913
|
written Friday, March 17 2006 03:44
Profile
quote:I let them roam freely, at least until I need to restore my energy and have a long way to a friendly town. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Moral dilemmas in Avernum 4 | |
Apprentice
Member # 6913
|
written Friday, March 17 2006 03:37
Profile
quote:But if you go back and talk with the mayor you'll get the answer that this evil (thus killable) monster is not needed anymore, or something like thatg. Sorry, I don't remeber the dialogue exactly. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Sticky fingers, hungry pockets, feed the hole in Avernum 4 | |
Apprentice
Member # 6913
|
written Friday, March 17 2006 03:09
Profile
quote:As I have understoud it, you can steal as much as you ever want, as long as noone notice it. If you are unsure if they do, save and try. Or wait until the AI has moved away, if thats an alternative. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |
Moral dilemmas in Avernum 4 | |
Apprentice
Member # 6913
|
written Wednesday, March 15 2006 05:28
Profile
quote:Talk to the eyebeast, get the reward from the mayor, go back and kill it, and get the reward for the eyestalk. -------------------- Segla i medvind Posts: 8 | Registered: Wednesday, March 15 2006 08:00 |