Should Nethergate 2 come out after A4 and BOG?

AuthorTopic: Should Nethergate 2 come out after A4 and BOG?
Warrior
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After finishing A4 and(maybe) Blade of Geneforge, should Jeff make NETHERGATE 2?

In my opinion I think he should, because I like the storyline of the first one.

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Posts: 90 | Registered: Wednesday, March 23 2005 08:00
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Quite frankly, I don't think so. That was made a looong time ago, and unless he runs out of better ideas, he shouldn't. I think that was his prelude to jumping out of his bland exile type games.

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Posts: 394 | Registered: Saturday, November 20 2004 08:00
Mongolian Barbeque
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May God and all his Divine Host of Angels forbid that Nethergate is ever sullied by a sequel. It is inherently a stand-alone work. A sequel would only muddy the crystal-clear waters and cheapen what is Jeff Vogel's finest work to date.

I like having Avernum and Geneforge sequels flying out the wazoo like foam-soaked donkeys, but Nethergate was so different than anything else he's done, and it should remain unique.

...And no, I'm not sure what "flying out the wazoo like foam-soaked donkeys" means exactly. But you get the idea.

EDIT: I would write a lengthy and passionate argument for my objections, but I'm pressed for time. Lost starts in ten minutes, and I have to go to bed right afterwards because I have to awaken myself at the Hour of Beelzebub (7 am) for a trip tomorrow, and will be gone for four days. And so slips by another Golden Opportunity for Icshi to wax eloquent on a burning topic close to his heart.

[ Wednesday, March 30, 2005 17:51: Message edited by: Icshi ]
Posts: 907 | Registered: Monday, July 15 2002 07:00
Agent
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How could it have a sequel? There isn't anything logical that could be in (shudders) Nethergate 2. If he wanted to have a sequel, he'd basically have to make a new game, but with Celts and Romans.

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Posts: 1287 | Registered: Thursday, August 14 2003 07:00
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There won't be. And if there is, it means Jeff is desperate and an idiot.

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Law Bringer
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The end of Nethergate really makes a sequel impossible, but more games in the same style would be quite possible. There have been topics about it before suggesting how such a game could be set in early colonial America, in Egypt, in medieval Europe, and so on.

—Alorael, who doesn't see how more Celt and Roman games could build on Nethergate. A prequel would be awkward since the end couldn't be quite as earth-shattering, a simultaneous plot wouldn't make sense, and as he already noted, a sequel is impossible.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Agent
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I sent Jeff an E-Mail a couple days ago concerning this subject, but he still hasn't replied. I'll post his message on this topic once he replies.

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Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Warrior
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Hope Jeff replies soon, I can't wait. :rolleyes:

[ Saturday, April 02, 2005 11:06: Message edited by: Mr.knowitall ]

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Shaper
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Please no BOG please no. I can just imagine the garbage people would turn out ahhhhhhh!

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Posts: 2395 | Registered: Friday, November 2 2001 08:00
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You might want to post that in a Geneforge forum instead of a Nethergate one. ;)

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Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Agent
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Ok, Jeff finally responded:

-We made Nethergate so that we could sell a lot of copies of it and make
money. It's worked out all right for that purpose, but we are not going
to write another one.

-Jeff

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Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Off With Their Heads
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quote:
We made Nethergate so that we could sell a lot of copies of it and make money.
At least he's honest.

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Apprentice
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Nethergate, in my opinion, wasn't bad, but I would buy a sequel. It wasn't quite up there with the Exile/Avernum games.

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Posts: 19 | Registered: Thursday, June 19 2003 07:00
Agent
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quote:
Originally written by Kelandon:

quote:
We made Nethergate so that we could sell a lot of copies of it and make money.
At least he's honest.

Yeah, I guess he is.....

But that book he's writing? That's just weird.

So what if I buy it? I'm not weird......I'm....gifted..

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Shock Trooper
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i want to buy his book, even though im not a parent, nor shall i become in this life.

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Posts: 319 | Registered: Tuesday, May 14 2002 07:00
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Personally, I don't read books anymore. I think it would be cool though, to read a book from a guy that I've emailed a couple times and played his games for years. I don't play them anymore though. They're falling behind other RPG's by a long shot.

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Posts: 394 | Registered: Saturday, November 20 2004 08:00
Law Bringer
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Name a recent better RPG, please.

[Edit: A post this short should be hard to screw up, but where there's a will, there's a way.]

—Alorael, who isn't being facetious. He doesn't keep up with RPGs very much and the ones he does know of aren't all that great.

[ Thursday, April 07, 2005 14:11: Message edited by: East Up ]
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Infiltrator
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Arcanum was pretty good (hated the last part, though). I liked Divine Divinity far more than I thought I would. Planescape (that's not that recent, though). Knights of the Old Republic, the first, the second just wasn't as good, and I hope Obsidian makes something better in the future.

What do you think?

(I hope Dungeon Lords is good. Wizards and Warriors just wasn't.)

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Posts: 604 | Registered: Sunday, June 20 2004 07:00
Agent
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Knights of the Old Republic was pretty good. Though I've only played the first one.

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And everybody say....Yatta!
Posts: 1287 | Registered: Thursday, August 14 2003 07:00
Apprentice
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Yes

yes, it should
Posts: 6 | Registered: Sunday, April 17 2005 07:00
Apprentice
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Really, Spiderweb has the best RPGs ever.
Though they may be limited by crappy 2-d stuff, it's the most similar to classic D&D. This is what I think they were going for.
I simply haven't seen any RPG that could compare as far as depth goes with any of Spiderweb's Avernum or Exile games.
They're all mundane click, fight, get gold. No special encounters to speak of.

If someone really wanted to make an excellent RPG, they should make one in the style of Avernum/Nethergate, but in 3D and sudo-real time (things act without you having to act). They'd have to work out a better system for special encounters, because a text box that tells you what you can already see is dumb. Maybe make a breif cutscene that you can direct in the editor(if there was one).

[ Wednesday, April 27, 2005 19:19: Message edited by: The Arpeggiator ]

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Posts: 23 | Registered: Tuesday, April 26 2005 07:00
Warrior
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I wouldn't mind a Nethergate 2, but it shouldn't be a sequel to the original (not directly, anyways).

I noted this a while ago, and I think someone else said it too, but maybe N2 should take place sometime during the Dark Ages or Mideval era. If the first, we could have Vikings versus Byzantines. If the second, we could have Crusaders on Crusade...

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Posts: 102 | Registered: Wednesday, January 12 2005 08:00
Agent
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To be honest though, I don't think Jeff will ever get the time to make another NETHERGATE. He's starting A4 after releasing G3 for WIN, so it will be at least another year before he's free to make another game. And by then, he'll probably have come up with a much better system.

- Archmagi Micael

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Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Warrior
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Prolly not, but it's nice to dream.

Don't you take my dreams away! (You can share them for $500,000,000,000, though.)

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