Avernum 5 boat screenshot
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Author | Topic: Avernum 5 boat screenshot |
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Apprentice
Member # 9692
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written Saturday, September 1 2007 13:26
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I notice that the second Avernum 5 screenshot has boats, which I am glad to see return. However, I'm curious as to how they will work. The message window at the bottom has the standard Avernum "You wait" message, so overall the movement seems to be Avernum standard (i.e., you can use the keyboard). However, it also says "You carefully get into the boat. (To row to a different space, click on it. To get off the boat, row next to land and click on the boat.)" Does this mean that the boat movement is Geneforge-ish (i.e., you have to use the mouse)? That was always one of my least-favorite Geneforge innovations. Posts: 4 | Registered: Friday, August 10 2007 07:00 |
BANNED
Member # 10021
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written Saturday, September 1 2007 14:01
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Are you talking th Jeff? -------------------- When I close my eyes at night I see David Bowie. Posts: 157 | Registered: Saturday, August 25 2007 07:00 |
Law Bringer
Member # 6785
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written Saturday, September 1 2007 14:04
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Boat movement in and out involves clicking on the boat. Boat movement in water is either keyboard commands for one square movement or mouse clicking to move to a new location like with walking in Geneforge and Avernum 4. There are still a few kinks in the mouse method, but overall it's great for moving long distances through an explored area. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Apprentice
Member # 5012
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written Saturday, September 1 2007 14:04
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I suppose that "To row to a different space, click on it" means moving one space, otherwise I don't think it would have "To get off, row next to land and click on the boat", because Geneforge just came up with the map, where you just click on some picture and go there. So I think it's going to be more like previous Avernum games. EDIT: Darn, Randomizer beat me to it, on the same minute!! [ Saturday, September 01, 2007 14:05: Message edited by: PGLB ] -------------------- Yes, my username is an anagram. It's a long story. Posts: 25 | Registered: Wednesday, September 22 2004 07:00 |
His Mighty Tentacle
Member # 627
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written Saturday, September 1 2007 15:30
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You think the boats are cool, wait till you see the cave gliders! Failure to capture a thermal updraft over the lava vents results in a messy end though. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Law Bringer
Member # 335
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written Saturday, September 1 2007 22:48
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Randomizer is a tester, but I think this is no terrible reveal. Boat movement really works identically to non-boat movement: you can click to move several spaces at once, or you can use the keyboard to move one space at a time. To get out of a boat requires clicking on it to spit your party back onto adjacent land. —Alorael, who likes the boats. They feel very Avernumish. The zeppelins just seem weird. And the space rockets? Well, it turns out vahnatai creationism got a few things right. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
? Man, ? Amazing
Member # 5755
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written Saturday, September 1 2007 23:50
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quote:Ooohhhhh! Thisisafungame! -------------------- Synergy - "I don't get it." Dikiyoba - "Dang. I'm one firecracker short from getting a gourd potion today." Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
His Mighty Tentacle
Member # 627
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written Sunday, September 2 2007 03:28
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Zeppelins? I thought those were Empire Dirigibles. I mean, there is a difference. I have always loved Jeff's attention to detail, like the buckets in a closet to represent a bathroom in Geneforge... But the new toilet graphic, which can also be found on the airships makes me laugh... Where does the Empire dump all of that crap? Do they just let it go willy nilly or do they have bureaucratically approved 'dumping zones'? Do Empire citizens suffer poo-storms? Is anybody else reminded of 1984 when they see the floating fortresses and the level of control the Empire has? -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Law Bringer
Member # 6785
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written Sunday, September 2 2007 05:39
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What I found interesting is now that elevations have returned, you have to readjust the dirigible's height to avoid the cave's roof. On the surface, the sky's the limit, but down here you get punctured if you forget to drop down as you approach certain areas. That pop and hissing sounds if you just point and click makes you more careful. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Raven v. Writing Desk
Member # 261
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written Sunday, September 2 2007 05:57
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What I like is the return of the old "Fly: Ceiling too low." message. Also being able to shoot melee-based monsters from the air for free. Although having an atlatl with unlimited ammunition is a little strange. I'm also confused about how getting 20 Gymnastics allows you to Fly, but getting 20 Sharpshooter just gives me this lousy "Kag Shot" battle discipline that always misses. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central "Making poorly-sourced claims is not the same as determining something." Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Law Bringer
Member # 4153
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written Sunday, September 2 2007 07:33
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You folks just aren't being nice. -------------------- TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Agent
Member # 2759
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written Sunday, September 2 2007 07:39
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Back on topic, I am really glad that boats are back. I always said that the inability to travel by boat was just what made the Avernum 4 world seem too small compared to prior games. (Well I think I might've said it once.) And I'm pretty enthused about the lift screenshot, too. I always quite enjoyed the moving walls from E3... -------------------- "Blink and you're dead... Don't turn your back, don't look away and don't blink." Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Warrior
Member # 6714
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written Sunday, September 2 2007 08:33
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Wait...Jeff is keeping the "move several spaces at once" type of movement?! Ugh. That was probably the Geneforge "innovation" that I loathed the most. I HATE movement being taken out of my hands like that. I also hated attacks requiring a certain amount of AP to be executed rather than being able to attack at 3, 2, or 1 AP. If at least those two "innovations" are removed, I think I'll be fine with everything else Geneforgish...but please, remove the movement "innovation!" -------------------- Well that signature was out of date, since I've not been here in forever. Posts: 91 | Registered: Thursday, January 19 2006 08:00 |
Law Bringer
Member # 335
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written Sunday, September 2 2007 09:48
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Like A4, movement is still one space at a time. Clicking lets the AI take care of the path, but it's still quite Avernum. AP and actions are, I'm happy to say, like G4's. You can attack with one AP. —Alorael, who can't say he's such a huge fan of having to get the zeppelins refilled at every single lava vent. It gets irritating, especially before you have the Xian Pump. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Warrior
Member # 6714
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written Sunday, September 2 2007 10:37
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So, then, basically...when you use the mouse to move, you move like you used to in the older Avernum games/Nethergate: Resurrection? -------------------- Well that signature was out of date, since I've not been here in forever. Posts: 91 | Registered: Thursday, January 19 2006 08:00 |
His Mighty Tentacle
Member # 627
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written Sunday, September 2 2007 10:55
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quote:I have found the Xian Pump to be utterly worthless. There is a good chance that it emits Killing Clouds instead of filling the airbag. And don't get me started on the air elementals it summoned. BTW, anybody survived the battle with X yet? The Anvil Golem and the anvils it throws keeps killing me in one shot. -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
Law Bringer
Member # 335
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written Sunday, September 2 2007 12:17
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quote:No, it works just like A4. You move to wherever you click. To move one space at a time, you have to click one space at a time. It's irritating to do that, but it's convenient to cross entire sections with a single click. —Alorael, who has given up on the X battle. He'll leave that for when he gets the Anvil Catcher from Rentar-Ihrno. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Warrior
Member # 6714
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written Sunday, September 2 2007 13:01
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quote:No, it works just like A4. You move to wherever you click. To move one space at a time, you have to click one space at a time. It's irritating to do that, but it's convenient to cross entire sections with a single click. —Alorael, who has given up on the X battle. He'll leave that for when he gets the Anvil Catcher from Rentar-Ihrno.[/QB][/QUOTE] Ugh...that's what I was afraid of. I hate that...I always use the mouse to move around in the other games since I can also use it for many other uses, and I hated--HATED--this. Perhaps Jeff can integrate both? Say, have this be a feature one can turn off and on at will, with the old movement system from the Avernum and Nethergate games being used when the feature is off? That way, those who want it can use it, and those who hate it can use the old system, thus side-stepping the potential mess Jeff might make with potential players for choosing one or the other. -------------------- Well that signature was out of date, since I've not been here in forever. Posts: 91 | Registered: Thursday, January 19 2006 08:00 |
Warrior
Member # 6714
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written Sunday, September 2 2007 13:02
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Ugh...that's what I was afraid of. I hate that...I always use the mouse to move around in the other games since I can also use it for many other uses, and I hated--HATED--this. Perhaps Jeff can integrate both? Say, have this be a feature one can turn off and on at will, with the old movement system from the Avernum and Nethergate games being used when the feature is off? That way, those who want it can use it, and those who hate it can use the old system, thus side-stepping the potential mess Jeff might make with potential players for choosing one or the other.[/QB][/QUOTE] -------------------- Well that signature was out of date, since I've not been here in forever. Posts: 91 | Registered: Thursday, January 19 2006 08:00 |
Shaper
Member # 73
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written Sunday, September 2 2007 13:18
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quote:You can use both. It combines the old Avernum movement system where you can use the keyboard and/or mouse to move one space at a time with the Geneforge system of moving to a distant space by clicking it. Of course, you have to be careful not to cross the path of any pickpockets in the process of distance-click-automove movement. It's easier to see them coming and avoid them when you're controlling your characters manually than when they move on their own. After all, you wouldn't want them to steal your Chitrach eggsacs, would you? (You didn't hear this from me, but in Avernum 5, Chitrachs may or may not have been domesticated, making their eggsacs significantly more valuable...) [ Sunday, September 02, 2007 13:21: Message edited by: The Almighty Do-er of Stuff ] -------------------- My Myspace, with some of my audial and visual art The Lyceum - The Headquarters of the Blades designing community The Louvre - The Blades of Avernum graphics database Alexandria - The Blades of Exile Scenario database BoE Webring - Self explanatory Polaris - Free porn here Odd Todd - Fun for the unemployed (and everyone else too) They Might Be Giants - Four websites for one of the greatest bands in existance -------------------- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Posts: 2957 | Registered: Thursday, October 4 2001 07:00 |
Law Bringer
Member # 4153
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written Sunday, September 2 2007 13:43
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quote:Yeah, that's how it worked in A4, after all. Daniel, I hope you didn't play through A4 using just the mouse... that would've been painful. -------------------- TM: "I want BoA to grow. Evolve where the food ladder has rungs to be reached." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Warrior
Member # 6714
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written Sunday, September 2 2007 14:28
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No, but using the keyboard to move around is very clunky when you're used to much easier--and a much different system--of movement with the mouse. That's why I suggest having this insta-movement be a feature that can be toggled, if that's possible. -------------------- Well that signature was out of date, since I've not been here in forever. Posts: 91 | Registered: Thursday, January 19 2006 08:00 |
Canned
Member # 8014
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written Sunday, September 2 2007 15:32
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quote:I got used to it. But having the old would be nice. Or, as you suggested, being able to switch between both. [ Sunday, September 02, 2007 15:34: Message edited by: An Iffy Shaped Milk Bottle ] -------------------- Muffins n' Hell|Muffins n' Hell: The Muffins Are Back Again I have an addiction to Spiderweb games. I like this image Posts: 1799 | Registered: Sunday, February 4 2007 08:00 |
Law Bringer
Member # 6785
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written Sunday, September 2 2007 23:16
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quote:All you need is parry 15 and the dagger of deflection. Does anyone know how many spools of thread you need to fulfill Cheeseball II's quest for a ball of string? I'm up to 20 and getting tired of his sniff of contempt and is that all you can find. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
His Mighty Tentacle
Member # 627
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written Monday, September 3 2007 03:59
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Don't finish the string quest. If you do, you will be forced to clean his litter box. Cheeseball II has parasites let me tell you... -------------------- If I could make just one wish, I would want a tasty vlish. Geneforge IV. Still no tasty vlish. Posts: 1104 | Registered: Tuesday, February 12 2002 08:00 |
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