Lark's Scrolls [spoiler]
Author | Topic: Lark's Scrolls [spoiler] |
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Apprentice
Member # 4936
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written Friday, July 7 2006 04:45
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Hello all, I'm feeling a little stupid to ask but i think that something strange happening in my Translate de Scrolls Quest. I've cleaned up Khoth's Ruins, read the book that allows me to translate the damn scrolls, so I head back to Fort Monastery. When I talk with Lark, a new dialogue option is available: "I've been in Khoth Ruins blabla and now I know how translate the scrolls." Okay. Then, I choose it, and Lark answers: "So do it, the curiosity is killing me [sigh]!" And... Nothing happens. In fact, my party knows how translate them but I don't. The quest still stands in my quest journal, I don't know what i need to do to really translate them. Now, I hate Lark. Hate the scrolls, and hate Fort Monastery 'cause I'm spinning around my own slith tail and can't complete the quest to get more levels of some spell – the game tells me that a part of a spell... so... H-E-L-P M-E! Thanks everybody, Klintor. ************************************************ -------------------- ***************************************** Wisssdom isss the path to the immortality. Long Life to the Ssslithss. Posts: 22 | Registered: Sunday, September 5 2004 07:00 |
Councilor
Member # 6600
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written Friday, July 7 2006 04:57
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You have to go to her room and read the scrolls again, Dikiyoba thinks. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
...b10010b...
Member # 869
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written Friday, July 7 2006 05:38
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Don't feel too bad. Everyone forgets about that stack of scrolls in her room. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Warrior
Member # 7213
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written Friday, July 7 2006 06:43
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Now all we have to remember is where those scrolls are! Way back in game you had to look at them to get the quest. Am thinking a thorough search of FM may help. Where is her abode... Heh, got me too! The abode is out there. In blue box. I love this game! [ Saturday, July 08, 2006 18:14: Message edited by: Micro Phage ] -------------------- Aide: (tugging at General's pant leg from ground..) "Sir! Please get down!" General: "What!?! They couldn't hit a Giant from that dist..." Posts: 181 | Registered: Monday, June 12 2006 07:00 |
Apprentice
Member # 4936
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written Friday, July 7 2006 08:27
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Okay. I dont remember where are the scrolls. But i will search in FM when i'm in home (job, damn job)... To say the truth, I think that if I have a copy of them, WHY, for God sake, I can't translate the copy, only the originals? Jeff anf his pratical jokes... Now, I'm hating a little less Lark. Sliths Hailssss to all, and thanksss. Klintor. [ Friday, July 07, 2006 08:28: Message edited by: Klintor Tazzankah ] -------------------- ***************************************** Wisssdom isss the path to the immortality. Long Life to the Ssslithss. Posts: 22 | Registered: Sunday, September 5 2004 07:00 |
...b10010b...
Member # 869
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written Friday, July 7 2006 16:25
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quote:If you remember how that encounter actually went (and I don't blame you for not doing so; it was at the very beginning of the game, after all), you only took a copy of a portion of the scrolls with you. Presumably there are quite a lot of scrolls there, too many for you to copy in a reasonable length of time. The scrolls themselves are in a box in a storeroom in the northwest corner of Fort Monastery. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 4936
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written Saturday, July 8 2006 05:11
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Well, when i arrived home and finally found Lark's House, i've notice in the dialogue box that yes, i'm just got a part of the scrolls... Sorry sorry, the plot is ever well tied up. Avernum is really the best RPG ever (after Exile)! I'm now glad to increase some Priest and Mage spells, I dont think that Khoth's Ruins was very hard, in fact i've cleaned up the map too fast for my taste, but the prize was good, really good. And now, Rentar's Keep... Thankssss all. Klintor. -------------------- ***************************************** Wisssdom isss the path to the immortality. Long Life to the Ssslithss. Posts: 22 | Registered: Sunday, September 5 2004 07:00 |
BANNED
Member # 6762
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written Saturday, July 8 2006 17:05
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You can reach Bargha lands {or whatever} without going through that insane vahnatai's keep? -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
Law Bringer
Member # 335
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written Saturday, July 8 2006 17:20
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Rentar-Ihrno is on Keep #3 by the end of A4 if you count her lair in A3. —Alorael, who wonders if maybe she should think of a different system, like lurking in small, well-protected, and low-profile establishments with portcullises that only open from the inside. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
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written Saturday, July 8 2006 17:23
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Or should I say. Can I go through Spire Fortres from fort saffron's side {or other way past it} -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
Warrior
Member # 7213
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written Saturday, July 8 2006 17:31
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quote:Nope. You have to go through that battle with her, then see the King. He'll point you in the right direction. -------------------- Aide: (tugging at General's pant leg from ground..) "Sir! Please get down!" General: "What!?! They couldn't hit a Giant from that dist..." Posts: 181 | Registered: Monday, June 12 2006 07:00 |
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written Saturday, July 8 2006 17:33
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Is there a easy way to get past pylon city. {the place guarding her keep, I suspect} -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
...b10010b...
Member # 869
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written Saturday, July 8 2006 17:33
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No. There's no way to get to the Abyss until you've finished with Rentar's first fort. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
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written Saturday, July 8 2006 17:36
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great. do you have a answer to my above post? [ Saturday, July 08, 2006 17:38: Message edited by: Small Fry ] -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
...b10010b...
Member # 869
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written Saturday, July 8 2006 17:46
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Sorry; the previous two posts were made while I was typing my reply. There is a way past all the pylons without fighting any. Hug the walls, and turn back and try another route if a pylon sees you and initiates combat mode. You should be able to find a way through without entering combat mode, although you can always kill one or two (or run past them while hasted) if you get stuck. [ Saturday, July 08, 2006 17:47: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Warrior
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written Saturday, July 8 2006 17:49
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oops. A lot of posts while writing reply... Also realized we got off topic. Sorry! quote:There's no truly easy way. However, you can slip past a lot of them moving your party in combat mode and not trying to kill them all. By my 3rd time through this that's what I did and used cheat "backtostart" so I wouldn't have to go back the same way. At Fort Monastery you can go to The Castle and report to Rone first I think, but definately see King Starrus. [ Saturday, July 08, 2006 17:52: Message edited by: Micro Phage ] -------------------- Aide: (tugging at General's pant leg from ground..) "Sir! Please get down!" General: "What!?! They couldn't hit a Giant from that dist..." Posts: 181 | Registered: Monday, June 12 2006 07:00 |
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written Saturday, July 8 2006 17:50
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Thanks! -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
Law Bringer
Member # 6785
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written Saturday, July 8 2006 21:24
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I still say blast all the pylons. You have to go back to Fort Remote to recharge every few pylons, but the treasure is about 3000 for just the crystals. Once you complete it you can pass through each area without going into combat mode with a few mouse clicks to reposition your destination each time. I could go from Fort Remote to R-I's place in under a minute when it came time to take the place. After R-I flees the pylons go neutral and you can pass them freely. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
...b10010b...
Member # 869
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written Saturday, July 8 2006 21:26
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Or you can always kill off all the pylons after you've turned them off, just for the experience and gems. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 335
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written Saturday, July 8 2006 21:57
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Or you can play the sneaky game and get into Rentar-Ihrno's fortress without disturbing a single pylon. —Alorael, who did happen to disturb a few pylons with that incredibly irritating stairway into the middle of a pylon cluster. That just led to a throwing up of hands and a reloading of previous saves. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
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written Sunday, July 9 2006 12:03
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Any specific way to stop those one pylons from freezing you? which ones are those? -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
Law Bringer
Member # 335
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written Sunday, July 9 2006 12:14
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You can stop them from freezing you either by staying outside of their range or by standing one space outside of their range and pummeling them with arrows and spells until they die. —Alorael, who did the former. Others seem to prefer the latter. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
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written Monday, July 10 2006 18:13
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but they can heal themselves if your not close. -------------------- Don't be a noob, PLAY RUNESCAPE -SO i can pwn you-add me or if your smart -Save yourself and let them suffer Posts: 123 | Registered: Friday, February 3 2006 08:00 |
Law Bringer
Member # 4153
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written Monday, July 10 2006 19:35
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Thus the advantage of the former. If you never get within range, killing them isn't a problem. Of course, there's always Haste, good luck, and Divine Restoration... the only way in the game to cure frozen PCs, correct? -------------------- Thuryl: "Runescape: for people who are too stupid to save their games." Gamble with Gaea, and she eats your dice. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Law Bringer
Member # 335
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written Monday, July 10 2006 20:38
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The trick to killing pylons from outside their range is simple enough. Deal more damage than they can heal. You'll burn through a lot of energy doing it, but it works. —Alorael, who doesn't have the patience for it. Hence the sneaking. Besides, after Jeff went to the effort to put in a challenge besides killing everything that moves, isn't it only polite to not kill everything that moves. (Pylons don't move, but the idea holds.) Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |