About "Luck"
Author | Topic: About "Luck" |
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Apprentice
Member # 8575
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written Wednesday, April 25 2007 04:42
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In the character's statistics,we can see luck. What's the meaning of luck in the game and how does it work? I haven't upgraded the "luck" yet. -------------------- 王 Posts: 6 | Registered: Wednesday, April 25 2007 07:00 |
Shaper
Member # 7472
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written Wednesday, April 25 2007 05:39
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Luck just makes you lucky. I know that it improves your dodge chance slightly in GF4, and certain special encounters will sometimes work out better for you with a certain level of Luck. Whether it's worthwhile to drop points in it is up for debate. -------------------- I tried to think of something witty to put here. Needless to say, I failed. Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Law Bringer
Member # 6785
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written Wednesday, April 25 2007 05:43
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Luck increases the chance that things you kill will drop items for loot. It increases to differing degrees your resistance to damage, better to hit, and avoiding being hit. Also in some situations where you might die, you luck out and are left at 0 health. It's worth at least one luck level and in GF1 you can buy it. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Infiltrator
Member # 7488
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written Wednesday, April 25 2007 06:22
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Nioca and Randomizer have pretty much summed up what luck does, so I won't add anything else there. However, I will say that getting a few levels of luck is definitely worth the investment, if only for the potential to save your life. I never like to do too much until my luck is at least 5, but that's just my opinion. -------------------- Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so. If people don't think there's something wrong with you, there's something wrong with you. Posts: 558 | Registered: Friday, September 15 2006 07:00 |
Raven v. Writing Desk
Member # 261
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written Wednesday, April 25 2007 07:02
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Just a note -- I don't think anyone ever tested Luck-based damage resistance in G1, and since it displays the same way as it does in later games when it doesn't actually exist, I'm pretty suspicious of it. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Apprentice
Member # 8575
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written Wednesday, April 25 2007 19:44
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Thanks a lot! I think some upgrades for luck is necessary. -------------------- 王 Posts: 6 | Registered: Wednesday, April 25 2007 07:00 |
Infiltrator
Member # 7488
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written Thursday, April 26 2007 16:54
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Always a good idea. I still say a little luck never hurt anybody. :) (edit: added smiley :) ) [ Thursday, April 26, 2007 16:56: Message edited by: The Mystic ] -------------------- Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so. If people don't think there's something wrong with you, there's something wrong with you. Posts: 558 | Registered: Friday, September 15 2006 07:00 |
Apprentice
Member # 8426
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written Thursday, April 26 2007 20:53
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I have too admit, luck is good. but I've only really used luck heaps in the Exile series, and always found it useful! Posts: 6 | Registered: Sunday, April 1 2007 07:00 |
Warrior
Member # 8338
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written Friday, April 27 2007 06:24
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I max out my luck in GF1 because you can buy it for a fee. In GF3 I took 5 Luck during the course of the first few islands because it's so cheap (1 point per stats). Posts: 85 | Registered: Sunday, March 18 2007 07:00 |
Warrior
Member # 7195
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written Wednesday, June 20 2007 02:25
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Does luck really save lives at the GF series as well? I never noticed it. I thought that was just Avernum's domain. -------------------- USA is evil! Europe is bust! Wars are elsewhere! Unity is a must! Posts: 185 | Registered: Sunday, June 4 2006 07:00 |
Guardian
Member # 5360
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written Wednesday, June 20 2007 05:28
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Nalyd seems to remember it doing that in G2, but he isn't sure otherwise. -------------------- May the fires of Undeath burn in your soul, and consume it. Posts: 1636 | Registered: Wednesday, January 5 2005 08:00 |
Raven v. Writing Desk
Member # 261
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written Wednesday, June 20 2007 19:01
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Luck does not save lives in Geneforge. It doesn't in Avernum 4, either. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Warrior
Member # 8344
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written Tuesday, June 26 2007 08:26
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i say you should buy 30 luck with coins only you get a few points when you use the right canisters luck does hit % 1 every 1 lvl dodge % 1 every 1 lvl armor % 1 every 2 lvls resist fire/energy % 1 every 1 or 2 lvls Better chance of finding item or coins % 1-30 need 1 luck in stone circle for baton. need 10 luck or more to learn the secret of the shapers. (I recommend 30 luck if you have the money for it there is a way to earn unlimited money (later versions only) go to the tombs go in and let a green mine blow a thahd will appear. kill it. there is a 30% chance it drops coins 5% chance of silver ring 0.01% chance it drops thahd skin. (need 1 luck or more for the thahd skin) abnormaly rare chance to get thahd skin. leave zone. go back. you see mine back. repeat process untill you get the money you need for buying luck (and or) mechanics. I do it all the time when i need money. only works in GF1 :D Posts: 57 | Registered: Sunday, March 18 2007 07:00 |
Raven v. Writing Desk
Member # 261
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written Tuesday, June 26 2007 12:11
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Unless my memory has completely failed me, Luck provided 2% to hit and to dodge in G1, too. I think it was subject to the 10-cap rule though, so you need 12 Luck for the 11th effective level, 14 for the 12th, etc. And where are you getting these item drop numbers? 0.01% is a bit more precise than can reasonably be arrived at without having access to the source code. It sounds like you may have combined different, slightly inaccurate statements from different FAQs... -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Warrior
Member # 7638
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written Tuesday, June 26 2007 13:06
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I think he means 1%. :) -------------------- "640K ought to be enough for anybody." -- Bill Gates, 1981 The wheel is turning but the hamster is dead. Posts: 152 | Registered: Monday, November 6 2006 08:00 |
Warrior
Member # 8344
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written Saturday, July 14 2007 12:30
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what i meant was some were between 0.01%-2% (The mines respawn thing only works in GF1) im not that accurate on the % for item drops. :rolleyes: Posts: 57 | Registered: Sunday, March 18 2007 07:00 |