I need advice
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Author | Topic: I need advice |
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Triad Mage
Member # 7
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written Wednesday, August 30 2006 14:47
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GF1 has a lot of crypts that teach shaping. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Shock Trooper
Member # 7143
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written Wednesday, August 30 2006 16:34
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How many people have beaten torment with no canisters in G1? -------------------- "After I'm dead I'd rather have people ask why I have no monument than why I have one." - Cato the Elder (234-149 BC) "The mind, if it exists, is nothing but an unfortunate after effect of the brain process." -Kripke "One should die proudly when it is no longer possible to live proudly." -Friedich Nietzche Posts: 333 | Registered: Saturday, May 20 2006 07:00 |
Law Bringer
Member # 6785
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written Wednesday, August 30 2006 17:23
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quote:The Hill of Jars has most mines deactivated by finding the rooms with controls that release spores. There is one mine that always goes off near the servant mind that you can sidestep. For the turrents (sentinel plants), a range attack works best preferably on speed so you can retreat if it fails. It's a waste of crystals, but they will usually do the trick. After you talk to the servant mind the rest are deactivated. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Councilor
Member # 6600
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written Thursday, August 31 2006 09:30
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You can find spore boxes to switch the turrets from hostile to neutral as well. If you can take out a neutral turret (or pylon, later in the game) in one round, then the others usually don't go hostile. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
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