canopy (this is weird)(and funny)
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Author | Topic: canopy (this is weird)(and funny) |
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Infiltrator
Member # 5566
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written Thursday, April 7 2005 10:37
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i was wondering i found a new feature if you kill the archangel when you summon it everything goes against you friendly towns all of it and you attack yourself to it's kinda cool but no-matter what you can't fix it. it sucks reset towns don't work and you can't make yourself stop attacking yourself either i just thought i would tell the world about that little feature ;) oh by the way i used the editor to set it so that when you start the scenario you can get those items maybe that is why [ Tuesday, April 12, 2005 07:17: Message edited by: hawk king ] Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Guardian
Member # 2238
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written Thursday, April 7 2005 15:56
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I'd hardly consider that a "feature". -------------------- DEMON PLAY, DEMON OUT! Posts: 1582 | Registered: Wednesday, November 13 2002 08:00 |
Infiltrator
Member # 5566
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written Thursday, April 7 2005 15:59
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quote:i just thought it was cool and i would tell the world about it Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Apprentice
Member # 5588
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written Thursday, April 7 2005 16:58
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Hey I am glad that you did tell us all. I am the dumbest sob in the forum. I can't figure out a lot of the puzzles. The nuances of actual game play escape me, in so much as I must resort to constantly saving and reloading and copius use of the charactor editor. My one distinguishing trait is that I can crash or otherwise screw up any well planned scenario. I guess I would make a good play tester, i dunno' ? Hell I am still trying to finish the original text adventure of Douglas Adams book "The Hitchhikers Guide to the Galaxy." I appreciate you telling me how to kick my own @ss, I have wanted to do that for years. Posts: 14 | Registered: Thursday, March 10 2005 08:00 |
BANNED
Member # 4
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written Thursday, April 7 2005 17:34
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You aren't attacking yourself, the angel you summoned is. Although you can only do this in so many places, since most friendly towns kill you immediately. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Infiltrator
Member # 5566
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written Friday, April 8 2005 04:17
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quote:uhuh if your playing a god party you can rip apart the town ;) Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
Apprentice
Member # 5339
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written Friday, April 8 2005 05:15
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hawk king, you are just one hell of a jack the ripper. Everthing you say is rip, slash, hack, or kill;-) Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
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Member # 4
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written Friday, April 8 2005 05:47
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You cannot, however, "rip apart" Schwertschrein, Machtschrein or General Kampf. The Tigers, Grenze, Goblins, and Bugbears are all fair game. (You can technically attack people in Kedalvasser, but you die when you leave town.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Infiltrator
Member # 5566
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written Friday, April 8 2005 07:21
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quote:am not thats not true quote:didn't know that i would always kill the town then load a save game ;) Posts: 507 | Registered: Tuesday, March 1 2005 08:00 |
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Member # 4
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written Friday, April 8 2005 11:53
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Well, eh. It wouldn't make sense for you to die immediately- the whole army is your enemy, but wouldn't get to you quickly enough. It's more logical this way. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Shaper
Member # 247
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written Friday, April 8 2005 12:20
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I always find scenarios annoying when I'm told my party is overpowered and dies. Don't I get a say. Who says my party couldn't take on an army of demons. At least they could die trying. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
BANNED
Member # 4
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written Friday, April 8 2005 12:24
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I could include a level check, and then tell the party that the enemy is extinguished. But then the party would die of old age alone and bored. The end. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Shaper
Member # 247
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written Friday, April 8 2005 18:34
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I know why there are such things as overwhelming forces that crush ones party. But occasionally I think, I'd like to of at least tried the fight. Even if the attackers were all completely invulnerable. The only thing one would gain from that would be a slight bit of romanticism. Whatever. [ Friday, April 08, 2005 18:34: Message edited by: VCH ] -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
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Member # 4
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written Saturday, April 9 2005 07:44
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If you're hacking up townspeople, I don't think you're playing the scenario for "romantic" reasons. :P -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 2984
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written Wednesday, April 13 2005 01:41
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There are scenarios that only get tough when you attack the vital plot people protected by the designer. Canopy is not such a scenario. In fact, I don't see the point in attacking the plot in any of TM's scenarios; they're impossibly tough even when you do only the things you're supposed to. -------------------- Encyclopaedia • Archives • Members • RSS [Topic / Forum] • Blog • Polaris • NaNoWriMo Look on my works, ye mighty, and despair. I have a love of woodwind instruments. Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |
Apprentice
Member # 3811
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written Thursday, April 14 2005 17:17
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This scenario pissed me off in so many ways that I just assumed getting whacked by the Wankergangerang was part of the game experience. I didn't really care if I was right or not, I just pulled the scenario out of my machine and I'm using it as a fartcushion right now. Posts: 25 | Registered: Sunday, December 21 2003 08:00 |
Warrior
Member # 5362
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written Thursday, April 14 2005 19:47
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I'll have to admit, it really pissed me off too. But after i was done i realized it was one of the most challenging and fulfilling scenarios there is for BOA. Posts: 59 | Registered: Wednesday, January 5 2005 08:00 |
Off With Their Heads
Member # 4045
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written Thursday, April 14 2005 19:54
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Challenging, maybe, but not fulfilling for me. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
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Member # 4
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written Friday, April 15 2005 03:21
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When I say "you suck at combat," I'm not being caustic, innacurate or hyperbolic. But really- you suck at combat. Badly. (The tigers are easy- not being able to beat them with a level 45 party is inexcusable.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Off With Their Heads
Member # 4045
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written Friday, April 15 2005 04:53
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TM, as usual, go to hell. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Law Bringer
Member # 2984
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written Friday, April 15 2005 05:23
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TM, from what I understand, you try to balance your heavy plot by making the combat technically impossible at the designated level for anyone not called Creator or using the character editor and then claim that about three quarters of BoA players suck at combat because they can't do it. :P -------------------- Encyclopaedia • Archives • Members • RSS [Topic / Forum] • Blog • Polaris • NaNoWriMo Look on my works, ye mighty, and despair. I have a love of woodwind instruments. Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |
...b10010b...
Member # 869
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written Friday, April 15 2005 06:17
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I'm replaying Canopy with a slightly unusual level-30 party (with heavy disadvantages, not that it helps since most of the monsters in Canopy are so low-level that I don't get much experience from them anyway), and getting by fairly well. So far, I've successfully mystified the AI of two bosses so that I was able to kill them off at a leisurely pace without even getting attacked. Man, I shoulda caught that sort of thing in beta. :P -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Off With Their Heads
Member # 4045
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written Friday, April 15 2005 06:36
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quote:Is that what my problem was? I never leveled once in the entire scenario, which was annoying. I figured it was just that I was using a level 60 party, but even my level 45 party never leveled in the beginning. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
BANNED
Member # 4
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written Friday, April 15 2005 07:10
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Kel, Canopy "levels" you up. When you leave it, if you have one of the two swords, Adlerauge, the Miracle items, some of the Illusory items, etc... You're FAR more than +10-20 levels higher than you would have been. Canopy doesn't pimp you, it pimps your ride. Thuryl- email me with the specs. EDIT: And as an aside, NONE of my scenarios have ever had leveling up as a possible, recommended and effective tactic. [ Friday, April 15, 2005 07:11: Message edited by: Le Martyre de la Terreur ] -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
...b10010b...
Member # 869
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written Friday, April 15 2005 16:05
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quote:Yep. As an example, bugbears are level 26. There are a couple of award_party_xp calls, but some don't work because they try to award more than the 500-xp limit. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
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