Scenery creation

AuthorTopic: Scenery creation
Infiltrator
Member # 4248
Profile #0
That image Aran just used to close a thread reminded me of this program, which uses given parameters to generate a scenery image. It was called "genesis" or some such. Personally, I never learned how to use the damn thing, even though I think it would be a great accessory for creative purposes. What I want to know, have the rest of you run across that program or something similar, and what have you managed to do with it?

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Life is a neverending carneval where everyone has multiple costumes. I just hope mine are pleasing to the eye.
Posts: 617 | Registered: Tuesday, April 13 2004 07:00
Agent
Member # 1934
Profile Homepage #1
Aran used Terragen to create that picture. Pretty neat program. There's a thread on Shadow Vale of member's artwork. I'll post a link later.

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You acquire an item: Radio Free Foil
Posts: 1169 | Registered: Monday, September 23 2002 07:00
Lifecrafter
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I'll save you the trouble.

Terragen @ SV

It's a pretty awesome program and it runs on Mac/Win. From what I've seen, it can take a bit of practice to make something that looks good, but it works pretty well. Good for Blades splash images.

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Do not provoke the turtles.
They do not like being provoked.

-Lenar

Always remember, kids: every time you 'lol', God kills a kitten.

My website: Nemesis' Refuge (Last Update: 3/7/08)
Posts: 743 | Registered: Friday, September 29 2006 07:00
Law Bringer
Member # 2984
Profile Homepage #3
I've managed to create a few semi-beautiful things with it, but it's difficult.

If you then google around and find what other people have done with it, you're in for some depression. =/

There are lots of Terragen splash screens on the Blades forge, by the way.

[ Friday, March 21, 2008 17:15: Message edited by: Arancaytar ]

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The Noble and Ancient Order of Polaris - We're Not Yet Dead.
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Agent
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Wow, I had assumed you simply got those photos off the internet. It certainly seems like an interesting program, if such pictures are the result.

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Decca Records - "We don't like their sound. Groups of guitars are on the way out."
Posts: 1384 | Registered: Tuesday, February 6 2007 08:00
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quote:
Originally written by Arancaytar:

If you then google around and find what other people have done with it, you're in for some depression. =/
WELL! Now that everyone's dreams are crushed… who feels like lunch?

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Do not provoke the turtles.
They do not like being provoked.

-Lenar

Always remember, kids: every time you 'lol', God kills a kitten.

My website: Nemesis' Refuge (Last Update: 3/7/08)
Posts: 743 | Registered: Friday, September 29 2006 07:00
Shaper
Member # 7472
Profile Homepage #6
I may feel a little underwhelmed, but I don't feel like a sandwich yet. I'll let you know if I do.

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Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios.
Posts: 2686 | Registered: Friday, September 8 2006 07:00
Infiltrator
Member # 7488
Profile #7
quote:
Originally written by Andraste:

Terragen
I tried using that program once, but got rid of it. All I ever managed to do was make plateaus and craters in the shape of a mandelbrot fractal.

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
Posts: 558 | Registered: Friday, September 15 2006 07:00
Infiltrator
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This looks fun... I may have to check it out. :)

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Love is the movement.
Posts: 432 | Registered: Tuesday, September 18 2007 07:00
Triad Mage
Member # 7
Profile Homepage #9
Make trees: http://dryad.stanford.edu/

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"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
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Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Lifecrafter
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Profile Homepage #10
quote:
Originally written by Drakefyre:

Make trees: http://dryad.stanford.edu/
Oooh! Perhaps useful for BoA terrain design? :D

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Do not provoke the turtles.
They do not like being provoked.

-Lenar

Always remember, kids: every time you 'lol', God kills a kitten.

My website: Nemesis' Refuge (Last Update: 3/7/08)
Posts: 743 | Registered: Friday, September 29 2006 07:00
Infiltrator
Member # 7488
Profile #11
My thoughts exactly. If only I had the time and ambition, not to mention a registered copy of BoA.

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
Posts: 558 | Registered: Friday, September 15 2006 07:00
Law Bringer
Member # 2984
Profile Homepage #12
Wow. They use a high-dimensional possibility space where choices are communicated between users.

That's an extremely interesting concept, and I think it can be applied to a lot of problems involving large amounts of data - web search, say.

Oh, right. It makes nice trees, too. :P
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Agent
Member # 8030
Profile Homepage #13
quote:
The Mystic: My thoughts exactly. If only I had the time and ambition, not to mention a registered copy of BoA.
It seems to me the program is intended for much larger trees than ones used in Blades of Avernum, but I only read the summary.

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Decca Records - "We don't like their sound. Groups of guitars are on the way out."
Posts: 1384 | Registered: Tuesday, February 6 2007 08:00
Apprentice
Member # 13037
Profile #14
Now that's where different graphic manipulating programs, like Photoshop, Paint Shop Pro and GIMP step in.
Posts: 19 | Registered: Sunday, January 6 2008 08:00
Lifecrafter
Member # 7538
Profile Homepage #15
quote:
Originally written by The Mystic:

a registered copy of BoA.
Amend that with the utmost haste. You won't regret it.

quote:
Originally written by Excalibur:

It seems to me the program is intended for much larger trees than ones used in Blades of Avernum, but I only read the summary.
Oh, that's easy. Photoshop as a resize feature that works pretty well… auto-scale, too. Very useful for all Blades graphics design.

[ Wednesday, March 26, 2008 14:49: Message edited by: Nemesis. ]

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Do not provoke the turtles.
They do not like being provoked.

-Lenar

Always remember, kids: every time you 'lol', God kills a kitten.

My website: Nemesis' Refuge (Last Update: 3/7/08)
Posts: 743 | Registered: Friday, September 29 2006 07:00
Infiltrator
Member # 7488
Profile #16
quote:
Originally written by Nemesis.:

quote:
Originally written by The Mystic:

a registered copy of BoA.
Amend that with the utmost haste. You won't regret it.


I intend to later this year, along with a couple of other games, now that I'm back among the gainfully employed. However, there are some other things I'm saving up for first.

[ Monday, March 31, 2008 05:31: Message edited by: The Mystic ]

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Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
Posts: 558 | Registered: Friday, September 15 2006 07:00