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Geneforge For PS2 in General
Apprentice
Member # 9882
Profile #11
Actually it would be interesting to see a
port of a Spiderweb game over to a console.
Anyone heard of Puzzle Quest? I recently
got that game as a downloadable for the
Xbox 360 & was amazed at how much depth the
game has. It doesn't fit the criteria of a
"quick game to be played between blockbuster
games" as Softy's XBLA criteria might have
you believe. You could spend several weeks
playing it on its own!

Also, the Oblivion expansion pack was released
as a download & that probably takes up 1G or
2G in space. The same goes for the latest
Phantasy Star Universe expansion, about 2G in
size, no boxed version! I don't see anyone
complaining about these games being available
for download only. Although the hdd is
pretty small for the Xbox 360 at 20G.

Lately, the Xbox 360 has been catering to the
Indie game programmers, so I see no reason why
Spiderweb could not get a downloadable on there.
Unless it's a pain in the butt.

Also of interest is the resurgence of board game
to video game translations such as Carcassone.
They just gave that game away for free on the
360 downloadable during Xbox Live's anniversary
(Thanksgiving week). It's actually a lot of fun
& again I can see myself playing it more than
the blockbuster retail/boxed games.

Best,
Centisteed
Posts: 7 | Registered: Monday, August 20 2007 07:00
Xbox 360 XBLA support in General
Apprentice
Member # 9882
Profile #12
I was reading some info about the XBLA & it
stated they were looking for short games. However,
they are porting board games, such as Talisman,
& old PS2 & PC platformers (such as Prince of
Persia & Castlevania: SotN). None of these are
very short, IMO. So I think they'll make exceptions on length. There are lot's of retro
games to entertain us with. I think Vogel's work
fits right in.

Demand to get into the XBLA environment is huge,
so MS will hopefully cave in & expand this to
include the multitude of games that want to be
on its system one of these days, I would hope.

I'm rootin' for Spiderweb games to make a dent.
:)

Centisteed
Posts: 7 | Registered: Monday, August 20 2007 07:00
Xbox 360 XBLA support in General
Apprentice
Member # 9882
Profile #8
Awesome! I hope XBLA will work out for the Indies.

Thanks for the comments,
Centisteed
Posts: 7 | Registered: Monday, August 20 2007 07:00
Post-apoc game? in General
Apprentice
Member # 9882
Profile #3
Have you guys ever played Fallout or Wasteland?
It works. Each PC/NPC basically take turns firing
guns at each other, reloading, fixing jammed
weapons & so on. It's turn-based & you don't
need reflexes, the reflexes are determined by
your stats, skills, etc. Cover plays a larger role
than it does for fantasy games though. But I think
in terms of Fallout cover is just another stat.

I'm sure Jeff could apply his unique twist
to the genre.
Posts: 7 | Registered: Monday, August 20 2007 07:00
Xbox 360 XBLA support in General
Apprentice
Member # 9882
Profile #3
That's too bad. I don't really see playing
retro games such as these very strange on a
console. Clearly, it would require some thought
in managing the button commands & possibly
movement, but I'm optimistic that it could
work. But perhaps, there is some issue
with going through MS to put your game in
XBLA. I don't know what that entails, could
be a large upfront cost. Still, it could be
worth it, from a marketing & audience
perspective.

I'm guessing that if the Xbox or gaming consoles
& their networks really take off, it will
hopefully get easier for the indies to offer
their games over XBLA.

Centisteed
Posts: 7 | Registered: Monday, August 20 2007 07:00
Post-apoc game? in General
Apprentice
Member # 9882
Profile #0
Hi All,

Yet another question I had for Jeff I sent in an
email. How about designing a post-apoc game using
the Vogel software design technique? We have a
void when it comes to turn-based rpg shooters.
Give Fallout 3 a run for its money & cash in on
the post-apoc craze.

Best,
Centisteed

PS: and of course I want to see it on the 360 XBLA. :)
Posts: 7 | Registered: Monday, August 20 2007 07:00
Xbox 360 XBLA support in General
Apprentice
Member # 9882
Profile #0
Hi All,

I just sent an email to Jeff & then noticed he
had a board. I'm wandering if he'll ever try to
port some variation of his games over to the
Xbox Live Arcade system (XBLA) suitable for
downloading his games. Or produce his own boxed,
DVD versions. Any possibility?
Posts: 7 | Registered: Monday, August 20 2007 07:00