Post-apoc game?
Author | Topic: Post-apoc game? |
---|---|
Apprentice
Member # 9882
|
written Monday, August 20 2007 10:20
Profile
Hi All, Yet another question I had for Jeff I sent in an email. How about designing a post-apoc game using the Vogel software design technique? We have a void when it comes to turn-based rpg shooters. Give Fallout 3 a run for its money & cash in on the post-apoc craze. Best, Centisteed PS: and of course I want to see it on the 360 XBLA. :) Posts: 7 | Registered: Monday, August 20 2007 07:00 |
Warrior
Member # 4638
|
written Monday, August 20 2007 12:09
Profile
Turn-based rpg shooters? Isn't the point of a shooting game to test your reflexes? I could be wrong as I don't play many shooter games. I always thought RPGs and Shooting games were diametrically opposed. That being said, I can see Jeff doing a "post- apocalyptic " game. In a way the Exile/Avernum series is post-apocalyptic. In this case the apocalypse is when you get cast into the pit. -------------------- You are asleep. Be careful what you pretend to be because you are what you pretend to be. So it goes. Posts: 93 | Registered: Tuesday, June 29 2004 07:00 |
Raven v. Writing Desk
Member # 261
|
written Monday, August 20 2007 12:18
Profile
Homepage
Oddly enough, the FPS genre is actually a descendant of sorts of the RPG. The key link in the family tree is Ultima Underworld to Wolfenstein 3-D. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central "Making poorly-sourced claims is not the same as determining something." Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Apprentice
Member # 9882
|
written Tuesday, August 21 2007 06:46
Profile
Have you guys ever played Fallout or Wasteland? It works. Each PC/NPC basically take turns firing guns at each other, reloading, fixing jammed weapons & so on. It's turn-based & you don't need reflexes, the reflexes are determined by your stats, skills, etc. Cover plays a larger role than it does for fantasy games though. But I think in terms of Fallout cover is just another stat. I'm sure Jeff could apply his unique twist to the genre. Posts: 7 | Registered: Monday, August 20 2007 07:00 |
Warrior
Member # 5302
|
written Tuesday, August 21 2007 12:36
Profile
I don't know that I'd call Fallout a shooter. I mean, yes, it does include guns which you may use to shoot, but you could also call Geneforge a shooter if you use batons. Posts: 70 | Registered: Sunday, December 19 2004 08:00 |
Master
Member # 5977
|
written Tuesday, August 21 2007 22:57
Profile
Homepage
quote:Yeah, Wolfenstein 3D was the very first FPS, I gathered. I have the fourth game in the series: Return to castle wolfenstein, and I love it. I heard a while ago that a film would be made out of it, and next year a sequel to Return to Castle Wolfenstein should be released, or so I understood from several obscure press releases. On topic, though, RPG and FPS combined seems strange to me, and I can't really understand how it would work. What you menion sounds more as a standard RPG than a FPS to me, to be honest... -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
...b10010b...
Member # 869
|
written Wednesday, August 22 2007 01:45
Profile
Homepage
quote:System Shock. Deus Ex. It's been done before, and done well. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |