Profile for ForkinBrain
Field | Value |
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Displayed name | ForkinBrain |
Member number | 8955 |
Title | Apprentice |
Postcount | 4 |
Homepage | |
Registered | Monday, June 11 2007 07:00 |
Recent posts
Author | Recent posts |
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Insert Random Nethergate: Resurrection Questions Here in Nethergate | |
Apprentice
Member # 8955
|
written Tuesday, July 17 2007 22:42
Profile
I am playing as celts and seem to be blocked from going into Shadow Valley, so I can't get to the Abandoned Mine and do the Rose Lady quest. I have fought off a few Roman patrols, but now when I go south when "Near Shadow Valley" there is a message about Roman tracks, patrols, "You might get through, but it's far too risky. You back away." I have a total of 20 woodscraft across the party, thinking that might help but no dice. Any tips? Posts: 4 | Registered: Monday, June 11 2007 07:00 |
Endurance -vs- Hardiness -- the great debate in Nethergate | |
Apprentice
Member # 8955
|
written Tuesday, June 12 2007 10:57
Profile
Well, not so much debate as conflicting advice. I've got some level 7-8 Romans that get killed quite a bit. They were all the "stock" Roman's at the start, and I've left their Endurance and Hardiness unchanged, instead opting to pump up Roman Training for all of them. So now they all have Roman Training of 7-8 and Endurance/Hardiness in the 0-3 range. Problem is, while they can kick some pretty good butt, they seem kinda wussy in the 40-42 HP range. A few good whacks from somebody big and they die. In particular, Spurius is in constant need of healing help from Aulus and (the recently joined) Rhiad. He rushes into battle first so often gets multiple foes trying to get him. Everybody does better once I cast Shielding, but eventually that starts to feel old. The Nethergate Guide says to favor Hardiness over Endurance, yet the game's own help text suggests that Romans should beef up Endurance. Seems like ultimately not losing HP is better than having lots to lose (less reliance on healing that way), but how far will Hardiness take me? The documented "chance" at avoiding 1% of the damage seems paltry, while I can understand a tangible increase in HP through Endurance. Posts: 4 | Registered: Monday, June 11 2007 07:00 |
Help! Trapped in Goagh-Nar in Nethergate | |
Apprentice
Member # 8955
|
written Tuesday, June 12 2007 10:36
Profile
quote:Yep, thanks, I hadn't gotten the skull yet. There was a nice piece of paper with instructions from the Queen on the wall in the first few rooms of L2 (or L3, I forget). Somehow I missed it the first 3-4 times I walked by, but once read it encouraged me to poke around L3 a little more and I found it. Posts: 4 | Registered: Monday, June 11 2007 07:00 |
Help! Trapped in Goagh-Nar in Nethergate | |
Apprentice
Member # 8955
|
written Monday, June 11 2007 22:10
Profile
Help! I'm stuck too. :) Playing as Romans, I was nice to the Fomorians's on the first level, including the Queen. I've killed and found everything I can on L2 (picture below) but it looks like a gate is keeping me on L2. I've killed and found what I can on L3 while staying to the north side (tried to attack the Fomorian's to the south in L3 but they are too much for a noob like me). I haven't found the skull, and the L2 map sure looks like there is a bunch of rooms to the east that I have not reached, but I don't know how to reach them. Any tips? This is me, stuck at the gate, trying to get back to L1: http://picasaweb.google.com/gmatta/Misc/photo#5075069234616249186 Posts: 4 | Registered: Monday, June 11 2007 07:00 |