Profile for Aethereal


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Nethergate: Resurrection in Nethergate
Apprentice
Member # 8376
Profile #79
quote:
Originally written by Kelandon:

quote:
Originally written by Aethereal:

does this also mean BoA is going to be a universal binary sometime soon too? :D
Um, if I'm not mistaken, Spidweb has released updates for most of its recent games (including BoA) to make them compatible with the latest versions of everything.

My mistake. I didn't have the latest version downloaded and didn't notice that the version number on the website didn't match the installer. :rolleyes:

I registered Blades of Exile way back when, but I never actually ordered a copy of BoA. I should get around to that some day... when I have time to kill again. Good work on the universal-ising, guys, too... doing a much better job than Adobe and Microsoft are, at any rate :D
Posts: 4 | Registered: Saturday, March 24 2007 07:00
Nethergate: Resurrection in Nethergate
Apprentice
Member # 8376
Profile #70
I'm absolutely gonna buy this :D

Since it uses the BoA engine, and it is going to be a Universal Binary... does this also mean BoA is going to be a universal binary sometime soon too? :D (And A3? Oh pletty pleeease?)

I remember how excited I was when I tried the original Nethergate for the first time... the engine blew me away. It'll be nice to reminisce in an even better engine.

Anticipation++;
Posts: 4 | Registered: Saturday, March 24 2007 07:00
Avernum games: slowly in 10.4.8? in Tech Support
Apprentice
Member # 8376
Profile #17
quote:
Originally written by Tyran:

The same is true for my MacBook Pro 2.0 GHz. It's really sad that they run better in emulated Windows than in OS X :P
Indeed. This is why it is helpful to have both a PC and a Mac... or just bootcamp your mac ;)
Posts: 4 | Registered: Saturday, March 24 2007 07:00
Avernum games: slowly in 10.4.8? in Tech Support
Apprentice
Member # 8376
Profile #15
The Avernum trilogy runs unplayably poor on my 1st Gen MacBook 1.83ghz too :( Running OS X 10.4.9. I've tried universal-ising an application before... and it was only a couple hundred lines of code and it drove me nuts. Mind you, I'm still learning Objective-C so all those compile errors were Japanese to me ;)

I can only imagine how busy you guys are at the moment, but if you could spare some time for us poor Intel mac buyers, I'd be incredibly grateful. <3

For the time being I'm gonna play it on my Windows machine :D
Posts: 4 | Registered: Saturday, March 24 2007 07:00