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There Are Other Worlds Than These . . . in General
Warrior
Member # 6977
Profile #12
quote:
Originally written by MagmaDragoon:

quote:
Originally written by Old Scratch:

...What other great games (with fairly low system requirements, say 600 mHz, G3, and OS X 10.3.9) can you guys recommend?...
600 mHz, G3, and OS X 10.3.9 are low requirements? Oh well... :(

Well, yes . . . by today's standards, I have what you might call "an old clunker" of a Macintosh. In contrast, my PC is a 3.6 gHz Pentium IV with a 512 graphics card and two 80-gig hard drives. And even that is a far cry from the fastest gaming systems out there . . .

(I mainly use my Mac as an Internet computer to shield my PC, which I keep offline, from viruses and spyware.)

Yeah, 600 mHz G3 now qualifies for "old clunker" status, without a doubt.

By the way, I played a few minutes of Realmz . . . the idiocy scared me away. :D

[ Monday, April 03, 2006 10:01: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Are Other Worlds Than These . . . in General
Warrior
Member # 6977
Profile #8
quote:
Originally written by the benalizer:

Ever played Descent?
Sure, years ago on PC; in fact, I remember that my Dad purchased it in the local church rummage sale, and that it had previously belonged to the priest, Father Dan. (You just know a priest who plays computer games must be a cool guy.) I also played the entire Wing Commander series, and those were some wonderful games.

Say, do any of you know anything about Realmz? I'm finding the registration and gameplay instructions rather confusing. Also, I read several complaints on review site message boards that people's registration codes had gotten lost and that the company refused replace them, which is a bit distressing. I'm all for supporting shareware authors, but after I pay, BY GOD, YOU'D BETTER REMOVE EVERY INCONVENIENCE OF YOUR COPY PROTECTION FROM MY LICENSED VERSION OF YOUR DAMNED PROGRAM. (All-caps sincerely intended.)

And, there are no forums dedicated to Realmz, just a Yahoo! group I have to be approved to belong to (usually you can post a message and wait for an admin to approve it later, but these folks are more stingy).

Any direction or information you can give me concerning Realmz would be greatly appreciated, and a link to an actual forum would be superb. I suppose a post about Realmz is a bit out of place in these forums, but I am, after all, a paying customer . . . and I haven't made up my mind about Geneforge yet, so you'd better be nice to me! :D ;)

[ Sunday, April 02, 2006 17:15: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Are Other Worlds Than These . . . in General
Warrior
Member # 6977
Profile #4
quote:
Originally written by Zephyr Tempest.:

Well, if you've been playing LucasArts games, yu MUST know about Monkey Island. All of them but Curse of Monkey Island (#3) are also for Mac, I think. Shame on you if you've never heard of these gems!
Well, I've only played 1 and 2 (which were excellent), but I've played the demos (short, but still good).

Of COURSE I've played those! In fact, you can use SCUMM VM today (Google it) to play all of those old gems, and then some. With the Mac version of SCUMM, you can play the old Windows LucasArts games right on your Mac, and the performance is smooth and perfect (on my 600 mHz G3, anyway).

I also have Fallout and Fallout 2 for Mac, of course (may they last a thousand years).

Commander Keen, huh? Yeah, that's a fun old 16-color action title. I remember it fondly . . .

Grab an emulator and try to run Dark Castle? First I'll have to learn about Mac emulators.

[ Sunday, April 02, 2006 08:51: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Are Other Worlds Than These . . . in General
Warrior
Member # 6977
Profile #0
. . . but what are they?

Let me lay it out for you as succinctly as I can: I've been playing adventure and role-playing games for some time now, including the old adventure series by Sierra On-line and Lucasarts (King's Quest, Quest for Glory, Space Quest, Day of the Tentacle, Indiana Jones, Sam and Max, et cetera) and most of the old-school role-playing games for video game consoles.

However, I've never had a Macintosh until very recently, and getting one has helped me to find games like Escape Velocity Nova by Ambrosia (loved it) and obviously the Avernum series. These are great games, and I am only too happy to pass up today's polygon-saturated blast-a-thons in favor of quality gameplay.

And recently, in the "Themed Party Contest" thread, I saw a screenie for Jewel of Arabia, a game which I remember snubbing a few months ago but which I now think I want to buy.

The meat of my question is this: What other great games (with fairly low system requirements, say 600 mHz, G3, and OS X 10.3.9) can you guys recommend? Obviously, if you like Avernum and Jewel of Arabia, then our tastes run along the same lines.

I've searched many Mac games sites, but I know I can get better results straight from the horse's mouth.

[ Saturday, April 01, 2006 22:17: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
Click Here For Nude Pictures of Marlenny in General
Warrior
Member # 6977
Profile #12
quote:
Originally written by Kelandon:

*facepalm*
Hmm, I'm not familiar with that emote nor the connotations associated with it. Does it mean you're hitting my face with your palm? Does it mean you've put your head in your hands, embarrassed by my brash horn-tooting?

Well, consider two things: 1.) I've imbibed a large quantity of alcohol, which is known to drastically lower human inhibitions (e.g., tact). 2.) Everyone has their good qualities; I'm short, tubby, pale, hairy, nondescript, and sometimes I go off on public rants that embarass my friends and family. I should be allowed to accentuate the positive!

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
Click Here For Nude Pictures of Marlenny in General
Warrior
Member # 6977
Profile #11
quote:
Originally written by Mysterious Man:

OKAY, damnit. Lesson learned!

Spidwebbers have horrible senses of humor. Enough already! I promise I won't make another joke, just as long as they don't try and come up with some hideously long and serious post that tries to put me in my place or something.

If you think that was hideously long, you should see my dissertation-sized rants on certain other forums I belong to. In my own defense, though, I write for a living.

Was that second post of yours a joke? It honestly went right over my head, but generally speaking, I do have a keen sense of humor. It's probably the firewater talking through me . . . I'll re-read that tomorrow and see if I "get it".

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
Click Here For Nude Pictures of Marlenny in General
Warrior
Member # 6977
Profile #8
quote:
Originally written by Mysterious Man:

Anyone who posts a reply to this thread automatically shames themselves, and should go thoroughly reread the CoC.
My reading comprehension and information retention are almost superhuman, and yet I see nothing in the CoC which gives a warning (expressed or implied) against posting a reply to this or similar topics.

Even if you consider the word "naked" and that picture to be sexually explicit (I certainly don't, but everyone is entitled to their opinion), there is no rule against replying to the topic.

Then again, I've been known to miss details before, and I am as drunk as a hootowl at the moment, so that could be part of it. My current theory is that I'm not a party to some inside joke.

[ Saturday, April 01, 2006 18:43: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
Click Here For Nude Pictures of Marlenny in General
Warrior
Member # 6977
Profile #5
The sad thing is that the patch (or pog, coaster, et cetera) actually has a "CENSORED" bar covering the lady's areolae. Real men go for the raw deal, baby!

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
15,000 Coin Limit? in The Avernum Trilogy
Warrior
Member # 6977
Profile #7
Yes, but from a game designer's standpoint, why have a cap at all? I've found Avernum 3 to be wonderfully open-ended, and was unpleasantly surprised when a few hundred of my coins vanished into the post-15,000 abyss . . . no warning, no explanation, just BAM. It took me a moment to realize what must have happened.

The "First Bank of Avernum" idea is great, and it's easy to implement, too, so I don't mind the cap that much. And there's another mystery: One can open up the character editor to get one's self out of a tight spot or to cheat shamelessly. (I only use it for "storing" coins and extricating myself from truly insurmountable situations.) Since one can give oneself lots of money for free if one wanted, why bother with an in-game cap?

As with the number of licks it takes to get to the center of a Tootsie Pop, the world may never know. Actually, I've heard that someone did an experiment to discover the secret of Tootsie Pops, but I forget how many licks they came up with.

[ Saturday, April 01, 2006 12:56: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Is/There Are in The Avernum Trilogy
Warrior
Member # 6977
Profile #6
quote:
Originally written by That hem hath holpen:

There're isn't a very common contraction. It has the same number of syllables as "there are," which means the usual reason for a contraction is gone. Unless you love schwas, there's simply no incentive to use it.

—Alorael, who are in favor of prescriptivisms matter not how many person use unusual structure.

If one eschews the contraction "there're", then the only grammatically correct alternative is to use "there are" in its stead. The incentive for using correct grammar is . . . well, there isn't one just lately in our society; the Internet is a prime example of modern laxity in such matters. In earlier generations, the incentive was not looking like a doofus in front of your peers, but that pressure has gone up the primordial estuary without a means of locomotion (i.e., no one cares anymore).

[ Saturday, April 01, 2006 12:47: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Is/There Are in The Avernum Trilogy
Warrior
Member # 6977
Profile #3
quote:
Originally written by Micawber:

I'm not saying that's what Jeff is doing in this case; but the use of "there's" with a plural is fairly common in speech.
Yes, it has become quite a common blunder these days . . . in fact, I do it myself from time to time. I always catch myself and do a bit of self-flagellation, because it's a bad habit to get into. I've heard all kinds of people doing it, from TV weathermen to the clerk at the local Harris Teeter; it's pretty rampant.

Still wrong, though, local dialects notwithstanding.

[ Saturday, April 01, 2006 06:49: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
There Is/There Are in The Avernum Trilogy
Warrior
Member # 6977
Profile #0
First of all, I'd like to apologize for starting a fairly trivial topic, but I've noticed something about Avernum 3 (and Kelandon's Web site, which is what piqued me -- no offense intended) that I would like to point out publically.

Throughout the entire game so far, the contraction "there's" (there is) has consistently been used in place of "there are" (or "there're") when the latter phrasing is called for. I can't give you an exact example from the game because I don't remember any offhand, but this is the gist of it: "There's three ogres in the chamber to the north."

This replacement of "there're" with "there's" is becoming rampant in American society, mainly in speech but also occasionally in writing and literature.

For the most part, the grammar and vocabulary used in Avernum 3 is excellent, and the typos few and far between -- an astonishing feat for a game with so much dialogue. Spiderweb Studios does need to learn the nuances of a certain pair of contractions, though. :D

[ Friday, March 31, 2006 17:17: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
A Great Series, And . . . in The Avernum Trilogy
Warrior
Member # 6977
Profile #0
First of all, I'd like to say that Avernum 3 is a great game, and I fully expect that the first two and Blades of Avernum will follow suit (I got them all on CD-ROM quite recently). While I was playing Avernum 3, the Xian Skull made an oblique reference to the Fallout series of role-playing games (a long-time favorite of mine; I still play them to this day), and Avernum comes quite close to matching the fun factor of the great and holy Fallout. Fallout had more attitude and atmosphere, and it was certainly prettier, but Avernum has a lot of depth and a much larger world.

Anyway, Avernum 4 was actually the first Avernum game I played, but I left it to start Avernum 3 . . . and I have to say that Avernum 3 is a better game than Avernum 4. I believe the Geneforge engine does detract from an Avernum game, because Avernum 3 seems to have a lot more variety and depth. In 4, you can't make your own potions, you can train automatically and for free, there are fewer character models (which don't match the portraits), and it just seems more barren in general.

That's not to say it isn't fun. I'm sure I'll go back to 4 eventually, but I don't think the Geneforge engine does it justice.

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
Anyone ever dared to write a book? in The Avernum Trilogy
Warrior
Member # 6977
Profile #44
quote:
Originally written by Dikiyoba:

Dikiyoba likes it too. Perhaps Dikiyoba will see the adventurers in the next section?
I find it amusing and intriguing that Dikiyoba chooses to refer to him or her self in the third person; a nice touch would be to also throw in an imperial "we" from time to time for variety. It's a practice which reminds me of a fairly recent ex-U.S. Presidential candidate. You'll have to guess his name, but I'll give you a hint: He's old, and his last name is identical to that of a popular brand of market produce.

In answer to the question posed by this topic, I have written several books. None were bestsellers by any stretch of the imagination, but they did get the bills paid.

I might go into more detail later, but I'm currently addicted to Avernum 3 and wish to return to it with all due haste. :D

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
15,000 Coin Limit? in The Avernum Trilogy
Warrior
Member # 6977
Profile #4
quote:
Originally written by Dikiyoba:

Whenever I hit the limit, I just make note of it and use the character editor to set my coins down to zero. Then if I ever need money, I edit some of it back.

Dikiyoba calls it the First Avernum Bank.

I did think of something similar to that after I started this topic. The only problem in my case is that I often employ the "spray and pray" method when selling large quantities of unneeded loot, simply mashing the "$" sign on all the loot items without even noting their cost first. (I usually try to find a merchant that gives a good resale price, but after that, it's all button-mashing.)

However, your method is more sophisticated than what I had envisioned (simply recording all the excess over 15,000 and awarding myself the proper amount later after spending a bunch of cash), and should be sufficient for my needs. Thanks!

quote:
Originally written by Kelandon:

Buy spells in the middle of selling your items. You're going to be buying them anyway, and if your gold is maxing out, it's not like you're strapped for cash.
Oh, trust me, I have done exactly that on many occasions . . . I've bought all the spells I can currently find and all of the potion recipes, too, not to mention a lot of alchemical herbs. (There are a few simple mage spells I still need to upgrade, but I'm currently not sure where their teacher is located.)

*****

Why is the limit set so low? It's kind of a pain.

[ Thursday, March 30, 2006 09:28: Message edited by: Old Scratch ]

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00
15,000 Coin Limit? in The Avernum Trilogy
Warrior
Member # 6977
Profile #0
I seem to have run into an arbitrary coin limit: 15,000 (I'm registered, so it can't be that). This gets to be a severe inconvenience when I have a lot of loot to sell, almost 15,000 coins, and nothing nearby to spend my excess cash on to make room!

I assume most Avernum 3 players will know about this already. Is there a way around it? It's getting to be really annoying.

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Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home.
Posts: 66 | Registered: Thursday, March 30 2006 08:00

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