Profile for The Baird

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

AuthorRecent posts
Converting Geneforge, Avernum, etc. to D&D D20 Rules in General
Apprentice
Member # 6526
Profile #11
Well, I guess I just like the thought of creating new stuff for the D&D game (as it was my first exposure to Roleplaying of any stripe, I started when 2nd Ed. was in full swing), and doing such a project would be an homage to Jeff and Spiderweb Software.

Oh, as a P.S. in my conversion I would have to work a level/point system for Geneforge in order to stay true to the game.

[ Monday, December 19, 2005 09:10: Message edited by: The Baird ]
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Greetings in General
Apprentice
Member # 6526
Profile #25
Well met, gnoll. I'm still new here, too.

Sanity? You mean there actually IS such a thing??? *eyes widen in disbelief*
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Converting Geneforge, Avernum, etc. to D&D D20 Rules in General
Apprentice
Member # 6526
Profile #4
Thank you! This is exactly the type of info I'm looking for. I'm thinking of trying to convert the Shaper Class myself. I'm wondering if I should make it a Base Class or a Prestige Class connected to arcane spellcasting.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Converting Geneforge, Avernum, etc. to D&D D20 Rules in General
Apprentice
Member # 6526
Profile #2
That would make sense to have an essence pool (similar to "mana points" in some RPG systems). Also, The possibility to make Prestige Classes (To the D&D illiterate, Prestige Classes are additional classes that add to your Characters abilities, providing new specializations and such) can be too tempting for any creative soul to pass up.

Also, when you think about the different races in Avernum, it would be interesting to see what a person could invent (A Slith Battlerager, for example).
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Geneforge Online in Geneforge Series
Apprentice
Member # 6526
Profile #12
Now, I would love to see something like a Geneforge Online system, were it feasible. However, I think that as far as storyline and world size is concerned, Avernum would translate better to an Online setting.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Converting Geneforge, Avernum, etc. to D&D D20 Rules in General
Apprentice
Member # 6526
Profile #0
This is something that just occured to me. Has anyone converted any of SS's games or such for D&D use? I for one would be interested in seeing how the Shaper converted. I still play D&D when I have the opportunity, though it has been a while, and having Jeff's creations to use as PC classes and NPCs would be an interesting addition.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
New Spells, Weapons, etc. in Blades of Avernum
Apprentice
Member # 6526
Profile #0
I am contemplating creating a scenario (it is still a bit intimidating). My question is this: Is it possible to create new spells in a scenario? Also, is it possible to create weapons capable of casting a spell when wielded (i.e., a longsword that can cast Arcane Blow when used successfully)? Thanks.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
A Newbie Question in Blades of Avernum
Apprentice
Member # 6526
Profile #2
Thank you. I almost made a dreadful mistake.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
A Newbie Question in Blades of Avernum
Apprentice
Member # 6526
Profile #0
I recently purchased BoA, and I have a question. Are BoE scenarios compatible?
Posts: 9 | Registered: Tuesday, December 6 2005 08:00