Geneforge Online

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AuthorTopic: Geneforge Online
Apprentice
Member # 6560
Profile #0
a version of Geneforge online..would simple rule! who's with me?

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'Eat to Live dont Live to Eat'
Posts: 2 | Registered: Friday, December 16 2005 08:00
Law Bringer
Member # 2984
Profile Homepage #1
No.

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Apprentice
Member # 6558
Profile #2
Don't see how it could work.

You change area and run into 10 different shapers?

Geneforge was designed as single player.
Posts: 6 | Registered: Thursday, December 15 2005 08:00
Apprentice
Member # 6560
Profile #3
Your thinking small. Try to imagine it on larger scale.

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'Eat to Live dont Live to Eat'
Posts: 2 | Registered: Friday, December 16 2005 08:00
Warrior
Member # 3357
Profile Homepage #4
This has been discussed many times here (well, at least a few times). The answer is "No" for reasons that you can probably find using the handy search link at the top of the forums
Posts: 76 | Registered: Saturday, August 16 2003 07:00
Apprentice
Member # 5976
Profile #5
Yes. Something like Runescape. ( http://www.runescape.com )

[ Friday, December 16, 2005 07:29: Message edited by: Zealot ]

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I am Anaximander. Just changed my name ;-)

Filling BoE graphic requests, I don't make scenarios :-P
Posts: 22 | Registered: Saturday, June 18 2005 07:00
Infiltrator
Member # 5991
Profile Homepage #6
this has been discussed tons of times and word on all is there wont be one,80% here prefer single player,and the time it would take to make would be too long for jeff,plus the costs of maintaining a server for an online game are staggering. so dont expect one in the near future

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I'm not as think you stoned I am
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Posts: 462 | Registered: Tuesday, June 21 2005 07:00
Off With Their Heads
Member # 4045
Profile Homepage #7
The GF interface actually could sort of work in an online format. The turn-based combat would have to be shifted to real-time, and dialogue would probably have to work differently, but most of the needed changes could be mostly invisible engine changes.

But it would be such a massive rewrite of the inner workings of the engine that there's sort of no point. Jeff could never do it, and he's said so.

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Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens.
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The Archive of all released BoE scenarios ever
Posts: 7968 | Registered: Saturday, February 28 2004 08:00
Warrior
Member # 6222
Profile #8
frankly, i wouldn't want him to do it. or at least, not GF as it currently is.

possibly if they were to make a GF based strategy based game or something i could see it, but otherwise i still say no.

of course, even that isn't likely to happen as an online game, since if it's too much work and resources involved to modify GF to be online, then i doubt it's any easier to make an entirely new game engine, and then to make that online ;)

mind you, i dunno how much effort it would be to make it LAN playable... that might be interesting...
Posts: 109 | Registered: Sunday, August 14 2005 07:00
Warrior
Member # 5483
Profile #9
Also it would have to be made trainer-proof somehow or people will have impossibly high stats

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Ignorance Is bliss -Cypher (Matrix)
Don't think you can; know you can -Morpheus (Matrix)

sanity is overrated :)
Posts: 130 | Registered: Monday, February 7 2005 08:00
Warrior
Member # 6501
Profile Homepage #10
Is it even possible to make a trainer-proof game???

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You know, why the Sliths are green - because of their scales.

Maybe you know why some slith eyes were once red - ´cause the demons, which led them were red.

But why are the eyes of the Slith Lord Followers red? Because they see the remains of their enemies always before the battle begins!
Posts: 179 | Registered: Friday, November 25 2005 08:00
Agent
Member # 5814
Profile #11
Well, to make a game trainer-proof you would have to keep all player's information on a database instead of a save file on their computer.

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quote:
Originally written by Kelandon
Well, I'm at least pretty

Posts: 1115 | Registered: Sunday, May 15 2005 07:00
Apprentice
Member # 6526
Profile #12
Now, I would love to see something like a Geneforge Online system, were it feasible. However, I think that as far as storyline and world size is concerned, Avernum would translate better to an Online setting.
Posts: 9 | Registered: Tuesday, December 6 2005 08:00
Warrior
Member # 6222
Profile #13
we haven't seen much of the GF world. how do we know how big it is? really, you've seen a single island (GF1) a small area way out in the middle of nowhere (GF2), and a small chain of islands off the mainland (GF3). consider how big the mainland might be, not to mention any further islands, and also consider that there's a whole continent out there that we haven't seen (where the sholai come from).

i think the GF world is big enough, if they chose to put it all in there.
Posts: 109 | Registered: Sunday, August 14 2005 07:00
...b10010b...
Member # 869
Profile Homepage #14
We've been over this before. Spiderweb Software consists of Jeff Vogel, his wife and his secretary: that's it. It's not a high-budget game studio which can afford to risk making a loss on some of its products in hopes of turning out a big money-spinner. Jeff can't afford to spend that much time and money designing a game in a genre he's not experienced with and which may or may not sell well with his usual audience.

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The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
The Establishment
Member # 6
Profile #15
I think this topic getting posted every month or two is due to some sort of spacetime anomoly where this topic gets stuck in some loop of the continuum. Thoughts?

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Warrior
Member # 6222
Profile #16
meh. we can always dream. maybe he'll win the lottery :P twice :D

and uhh... inherit his long lost uncle's international gaming company.
Posts: 109 | Registered: Sunday, August 14 2005 07:00
Law Bringer
Member # 2984
Profile Homepage #17
quote:
Originally written by *i:

I think this topic getting posted every month or two is due to some sort of spacetime anomoly where this topic gets stuck in some loop of the continuum. Thoughts?
Lock on sight. That's the only cure. Optionally, post Sailor Moon.

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EncyclopaediaArchivesMembersRSS [Topic / Forum] • BlogPolarisNaNoWriMo
Look on my works, ye mighty, and despair.
I have a love of woodwind instruments.
Posts: 8752 | Registered: Wednesday, May 14 2003 07:00