Profile for TanCenturo
Field | Value |
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Displayed name | TanCenturo |
Member number | 6376 |
Title | Apprentice |
Postcount | 7 |
Homepage | |
Registered | Thursday, October 6 2005 07:00 |
Recent posts
Author | Recent posts |
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Geneforce in a window? in Geneforge Series | |
Apprentice
Member # 6376
|
written Tuesday, April 24 2007 22:48
Profile
Okay, so I downloaded all four Geneforce demos so I can play somehing in the few months I'll be stuck with a blown up CPU, and always liked the Avernum demos. I was wondering though, if you can put Geneforce in window version, because surprisingly it takes up a whopping 500.000 K of virtual memory like this! Terrible, although my computer didn't have this with the window playable Avernum series. Help please? Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Need help with Canope: Manefactured Womb! in Blades of Avernum | |
Apprentice
Member # 6376
|
written Thursday, October 13 2005 21:50
Profile
Anticlimactic! XD Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Need help with Canope: Manefactured Womb! in Blades of Avernum | |
Apprentice
Member # 6376
|
written Thursday, October 13 2005 21:40
Profile
Spiegel sends me to the land of the dead whatever option I choose, what did I do wrong? Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Need help with Canope: Manefactured Womb! in Blades of Avernum | |
Apprentice
Member # 6376
|
written Thursday, October 13 2005 14:54
Profile
I already learned that in the bugbear town I somehow have to blow up the pillar (or the platform it's on) in the middle of the town... How do I do this, and where do I go to receive the nescessary items if needed? Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
naming a character in Avernum in The Avernum Trilogy | |
Apprentice
Member # 6376
|
written Tuesday, October 11 2005 12:32
Profile
Human (M) : Damascus Human (F) : Gloria Nephillim : Mroll Slithzerikai: Thsssa, Tan, or just default Ssschah Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Help please. in The Avernum Trilogy | |
Apprentice
Member # 6376
|
written Saturday, October 8 2005 16:27
Profile
Is there any thing in the code I can change so that the fog of war disappears perhaps? Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Help please. in The Avernum Trilogy | |
Apprentice
Member # 6376
|
written Thursday, October 6 2005 15:13
Profile
Okay, I know this might be impossible, or not if a creater of any of the three Avernum games is present, but I am a player who often dies and has a bad party build-up, what I hate is that I have the habit of always unvealing every bit of 'fog of war' I can as I go through the game, and it gets annoying as I start over again over and over. Is there anything I can change in the code so that all 'fog of war' dissapears in each of the three games? [ Thursday, October 06, 2005 15:13: Message edited by: TanCenturo ] Posts: 7 | Registered: Thursday, October 6 2005 07:00 |