Help please.
Author | Topic: Help please. |
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Apprentice
Member # 6376
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written Thursday, October 6 2005 15:13
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Okay, I know this might be impossible, or not if a creater of any of the three Avernum games is present, but I am a player who often dies and has a bad party build-up, what I hate is that I have the habit of always unvealing every bit of 'fog of war' I can as I go through the game, and it gets annoying as I start over again over and over. Is there anything I can change in the code so that all 'fog of war' dissapears in each of the three games? [ Thursday, October 06, 2005 15:13: Message edited by: TanCenturo ] Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Infiltrator
Member # 6136
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written Thursday, October 6 2005 17:41
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you try to deveal every bit of black map?sometimes i do it too because there can be a treasure in everycorner but sometimes in big dungeons i just get bored and go straight to the quest Posts: 446 | Registered: Friday, July 22 2005 07:00 |
Law Bringer
Member # 335
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written Thursday, October 6 2005 20:59
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I can't remember if the Avernum editors can reveal town maps or if it's only the Exile editors. Have you checked? —Alorael, who just verified that Avernum doesn't have the map options. He doesn't have any other bright ideas. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Shock Trooper
Member # 932
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written Thursday, October 6 2005 21:12
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If you are absolutely pedantic about mapping every where, then use magic map. Once you get it at level 3, use it outdoors, and use it frequently. Get into every nook and cranny, and use the Orb of Thralni to go places you really shouldn't. I've managed to get almost every section and every town of the Avernum Trilogy completely mapped out. I don't think I've ever had less than 2/3 of a section mapped out, or 9/10 of a town. -------------------- Microsoft Patents Ones, Zeroes (March 25, 1998) "Asians are good at Starcraft because they're always squinting, thus they can see things sharply. Remember to always squint in war." ~ Sun-Tzu Posts: 215 | Registered: Sunday, April 7 2002 08:00 |
Agent
Member # 5814
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written Friday, October 7 2005 13:38
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Exile has Magic Map. Avernum has Far Sight. It's considerably less powerful, and only useful if you suspect you're missing something. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Apprentice
Member # 6376
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written Saturday, October 8 2005 16:27
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Is there any thing in the code I can change so that the fog of war disappears perhaps? Posts: 7 | Registered: Thursday, October 6 2005 07:00 |
Shaper
Member # 73
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written Saturday, October 8 2005 17:27
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Yes, but the CoC forbids discussing such actions. -------------------- My Myspace, with some of my audial and visual art The Lyceum - The Headquarters of the Blades designing community The Louvre - The Blades of Avernum graphics database Alexandria - The Blades of Exile Scenario database BoE Webring - Self explanatory Polaris - Free porn here Odd Todd - Fun for the unemployed (and everyone else too) They Might Be Giants - Four websites for one of the greatest bands in existance -------------------- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Posts: 2957 | Registered: Thursday, October 4 2001 07:00 |
...b10010b...
Member # 869
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written Saturday, October 8 2005 17:29
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And even if that didn't bother you, I doubt that anybody knows how to make that specific change anyway. Sorry. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |