Profile for Jehar
Field | Value |
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Displayed name | Jehar |
Member number | 5724 |
Title | Apprentice |
Postcount | 4 |
Homepage | |
Registered | Monday, April 18 2005 07:00 |
Recent posts
Author | Recent posts |
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Massive slowdown with A4 in Tech Support | |
Apprentice
Member # 5724
|
written Sunday, February 3 2008 21:29
Profile
To give credence to this, I've had the same stuff going on. Hope Jeff sees a hotfix. :) -------------------- Watashiwa Baka Posts: 4 | Registered: Monday, April 18 2005 07:00 |
Party Making- What is your ideal starting party in The Avernum Trilogy | |
Apprentice
Member # 5724
|
written Tuesday, April 19 2005 22:25
Profile
I have almost always gone with a high-melee-fighter, thief\archer, mage, and priest. Pretty basic. But im gonna toy around with some other stuph. -------------------- Watashiwa Baka Posts: 4 | Registered: Monday, April 18 2005 07:00 |
That blasted battle sound. in The Avernum Trilogy | |
Apprentice
Member # 5724
|
written Tuesday, April 19 2005 21:37
Profile
Well i do find it irritating... moreso due to sheer volume than anything else. I tend to have music playing while i play, yet the battle intro and the game intro sounds really tend to drown it completly out, something i notice most other sfx do not. [ Tuesday, April 19, 2005 22:20: Message edited by: Jehar ] -------------------- Watashiwa Baka Posts: 4 | Registered: Monday, April 18 2005 07:00 |
That blasted battle sound. in The Avernum Trilogy | |
Apprentice
Member # 5724
|
written Monday, April 18 2005 11:01
Profile
Yo. Im not sure if this is gonna get answered any time soon, but I had a peeve\wonder. I love avernum. It's awesome. It's great. The combat opening sound is not. No offense to the devs at all, its just not my thing at all. So i was wondering if it would be possible to disable\remove it at all through a hex editor or something. Indeces for the entry would be hot. -------------------- Watashiwa Baka Posts: 4 | Registered: Monday, April 18 2005 07:00 |