Profile for jos
Field | Value |
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Displayed name | jos |
Member number | 5339 |
Title | Apprentice |
Postcount | 36 |
Homepage | |
Registered | Thursday, December 30 2004 08:00 |
Recent posts
Pages
Author | Recent posts |
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Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Tuesday, January 25 2005 04:33
Profile
quote:I did not have BoA open while using editor. I can indeed not do any other edits and save without the same error message appearing. I tried in windows to change the read only setting of slithhome.bas, that worked, but still same error in editor. Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Sunday, January 23 2005 07:22
Profile
This is what I do: File=> open scenario slithhome.bas scenario=>edit town town=>load different town pick town to edit : 14 town details: Appearance settings=>Wall 2 sheet 603 ok then i save scenario and an error appears in box: The program encountered an error while loading/saving/creating the scenario. To prevent future problems, the program will terminate.Trying again might solve the problem(not) I press done, and then another error box pops up file name that could not be deleted slithhome.bas Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Sunday, January 23 2005 07:04
Profile
quote:Ok thx. I found the wall 2 sheet, but if i wont to save i get an error(number 101) the box also mentions file name that could not be deleted: slithhome.bas Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Sunday, January 23 2005 06:44
Profile
quote:i'm sorry, i'm not familiar with the editor. Can someone tell me exactly what to do to change this? Thx Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Monday, January 17 2005 03:53
Profile
another thing that is strange: in the library to the south in the slith ghost part, you have 2 desks, and if i search them, they both contain 4 objects, but the third and fourth object appear through eachother. The images i mean. 5 min later: it appears with practicaly all of the items i trie to pick up. Very weird 1 min later: restarted the game, all things looked ok again. [ Monday, January 17, 2005 04:09: Message edited by: jos ] Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Monday, January 17 2005 03:40
Profile
well i tried a lot of things in that section after i saw that error. The error didn't prevent the game to continue, but some weird things happened if I went from normal to combat mode and from combat to normal. For eXample: at some point, the lead character was teleported to the section after the boat. When all my other members where dead, i ended combat mode, and got stuck because the boat was on other side. But now i have already passed that section, after some trial and error. Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Monday, January 17 2005 03:20
Profile
i got an error in the fight where your leader character dissapears. That is in the first downstairs room under lost bahssikava. This is the message i recieved: t2 altar Error: Too many nodes used in line 359 Seems like you hit an infininte loop. Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Rate JV's Scenarios in Blades of Avernum | |
Apprentice
Member # 5339
|
written Wednesday, January 5 2005 12:32
Profile
Valley of the Dying Things- 3.2 I don't like very big indoor parts that slow you down A Small Rebellion- 4.5 liked the story Za-Khazi Run- 3.4 Though it worked on my nerves trying to get in time Diplomacy with the Dead- 3.4 cool that you can help the vamp Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Canopy: Manufactured Womb is Released! in Blades of Avernum | |
Apprentice
Member # 5339
|
written Wednesday, January 5 2005 11:08
Profile
sry,i did read the topic first, but i didn't get out of range of the wizards so i thought it was wrong way. now i found it, thx. good scenario, though i hate messing with those extra spell things Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Canopy: Manufactured Womb is Released! in Blades of Avernum | |
Apprentice
Member # 5339
|
written Wednesday, January 5 2005 09:32
Profile
i am stuck in first town of sud canopy. I reach my general, watched the woman general fight the bad guy, and then you see the other guy making a gap in wall of city. Then i am left alone between the trees. At this point, I tried following the enemy general through the trees, but i am not able to get there. Is there something i've missed? thx for the help. The scenario is great, but i don't wont to die in this stupid town. Posts: 36 | Registered: Thursday, December 30 2004 08:00 |
Beta-Call for Bahssikava in Blades of Avernum | |
Apprentice
Member # 5339
|
written Thursday, December 30 2004 14:31
Profile
lol i am new in this forum, just wanted to do a prank as beeing jeff vogel. But i am not jeff vogel, and respect him and so on.. Name: PAscal E-mail address: palleke@skynet.be Beta-testing experience (none required): None Operating system: Windows xp What kind of party you intend to use (choose one): a good party of course Posts: 36 | Registered: Thursday, December 30 2004 08:00 |