Profile for sheesh
Field | Value |
---|---|
Displayed name | sheesh |
Member number | 1479 |
Title | Apprentice |
Postcount | 15 |
Homepage | |
Registered | Wednesday, July 10 2002 07:00 |
Recent posts
Author | Recent posts |
---|---|
Replayability / Expandability? in Nethergate | |
Apprentice
Member # 1479
|
written Thursday, July 26 2007 18:53
Profile
If you're looking for lots of replayability, you might want to check out Blades of Avernum. It uses the same engine as Nethergate but is designed for user created scenarios, of which there are quite a few (not nearly as many as there are for the older Blades of Exile, but that can be a bit of a hassle to play). The "demo" for BoA is one full scenario from start to finish, which should give you a decent feel for what to expect, and I think you can get the full version (three more "official" scenarios and the ability to play fan created ones) fairly cheap when ordering another game. [ Thursday, July 26, 2007 18:55: Message edited by: sheesh ] Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
Call for Windows Beta testers in Nethergate | |
Apprentice
Member # 1479
|
written Monday, July 23 2007 23:52
Profile
You could always give the original Nethergate demo a try! Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
Weird bug (teleport out of town) in Nethergate | |
Apprentice
Member # 1479
|
written Wednesday, July 11 2007 20:40
Profile
If you trigger the bug before getting the first mission, there's no way to reenter town, as the gates are all closed. Granted, you're not losing much progress, but it's kind of annoying to have to go back through character creation again. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
Weird bug (teleport out of town) in Nethergate | |
Apprentice
Member # 1479
|
written Wednesday, July 11 2007 08:54
Profile
Start a new game (Celt or Roman - this apparently works for both). Delete the first character, customize the rest however you like, then begin. Once you get to the map, before moving or anything, create a new character. Have him trade places with someone else, then delete him. Now, take one step in any direction, and you'll be warped to the far northwest corner of town. While this lets you avoid receiving your first mission, it's probably not actually useful. Just a very strange glitch. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
Nethergate: Resurrection in Nethergate | |
Apprentice
Member # 1479
|
written Monday, February 26 2007 12:29
Profile
Excellent. Will the automap be like it was in Nethergate (a new window) or BoA (replacing the character status panel)? I personally prefer the Nethergate interface on that one, as it's convenient when playing in windowed mode to be able to put the map anywhere on the screen. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
One-PC Parties Rule in Nethergate | |
Apprentice
Member # 1479
|
written Thursday, November 25 2004 20:31
Profile
I did a Celt one-PC playthrough quite a while back, and from what I recall it was pretty easy. I did abuse bugs a bit (the Druid skills character creation one and also the fact that summoned creatures can be killed for free experience), but relying heavily on multi-target magic and Berserk (you have to be very strategic, though, to make sure that you only fight enemies one at a time--staying out of fight mode helps for that sometimes) is very effective. Once you've cleared out the first goblin lair, the rest of the game should not be too difficult. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
blessing pools in Nethergate | |
Apprentice
Member # 1479
|
written Saturday, October 30 2004 11:39
Profile
quote:Though for cheap skill points, I think just summoning creatures and then slaughtering them repeatedly is more efficient. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
Side of Victory in Nethergate | |
Apprentice
Member # 1479
|
written Tuesday, January 27 2004 17:59
Profile
I actually think the Celts are better even *without* taking into account their magical superiority; Berserk is much more useful than Roman Training (plus picking it as a character attribute nets an experience bonus), and using slings rather than javelins certainly doesn't hurt. Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |
The Matrix in General | |
Apprentice
Member # 1479
|
written Saturday, November 15 2003 19:02
Profile
The Matrix is more a knock-off of Descartes than anything else. But really, all of these connections to actual (or pretend ) philosophers are probably giving the movies more credit than they're due (I think Baudrillard even said that he thought he'd been completely misinterpreted--not that he's the most easily interpreted writer out there, but still). Posts: 15 | Registered: Wednesday, July 10 2002 07:00 |