The Lonely Celt

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AuthorTopic: The Lonely Celt
Shaper
Member # 6292
Profile #0
IMAGE(http://i21.photobucket.com/albums/b292/synergy67/NR.jpg)

THE LONELY CELT — Introduction

I've been long wondering how a game as a Celt singleton will fare. I know it's got to be significantly harder than a Roman singleton who can operate more casually as a tank. A Celt has many more skills to consider developing with all the additional magic options. The Roman only has Tool Use to consider with three fewer spell sets. The solo Celt has to consider whether to try to keep up with Rune Reading and Faery Lore along with five magic circles and fighting abilities.

This will not be easy, of that I am certain. In fact, this oddly parallels my Infiltrator in G4, but with less potent offensive magic at her disposal. If the Roman tank is a Servile, the Celt mage/warrior is an Infiltrator, a much wimpier one. I am not a glutton for punishment. This game will be on Normal Difficulty. It's not meant to be a test of absolute endurance and possibility.

I'm going to post a simple, mostly text-only description of how it goes. Advice is certainly welcome, as I am less familiar with all the considerations and implications here than I was with my Infiltrator in G4. I know what I am going to attempt with my build strategy, but I don't know how it will turn out with actual available skill points. We shall see.

For starters, I really want to use Edana as the base character for my PC, because she starts with two Barter, and that's one more Barter than I can get by training. There is this weird thing that happens if you select a PC and delete the others though. It stays in its spot number, even if it is the only one. Little things like this can be darned annoying, as you keep trying to do things with PC 1 when it's really number 3. So, to get around this, I made a PC 1 and PC 3, then switched PC 3 to be PC 1, deleted PC 3, and—voila—PC 3 is now PC 1, the one and only.

I like looking at a female more than some armor-bound brute, so, I fashion Lydia, a redheaded Celt, into my PC.

IMAGE(http://i21.photobucket.com/albums/b292/synergy67/Lydia.jpg)

I gave her Strong Back and Druid Mastery as traits for 15% penalty. Both help with encumbrance, which is important. Strong Back also means fewer trips in and out of dungeons, of which there will be discouragingly too many as it is.

So, my initial SP allocation is as follows:

IMAGE(http://i21.photobucket.com/albums/b292/synergy67/start.jpg)

I give her 2 Luck also. She begins with the most useful spells in all circles I want for free:

Mild Healing, Purge Venom
Battle Rage, Shielding, Lance of Fire, Quicksilver Feet (had to buy this one)
Call Aid, Serpent's Fang, Serpent's Coils
Create Light, Piercing Sight, Pass Portal
Disrupt Spirit, Sever Seal

My strategy: to make her adept in all five magics as well as able to hold her own in melee, and to wear the toughest armor possible. I want her to be able to make Energy Elixirs, which requires Herbcraft of 8 ultimately. We'll see if there are enough skill points to make all this possible. Strength, Dexterity, and Intelligence will be the expensive killers. Rune Reading will suffer and may have to be largely foregone as a means to score spells.

I will train her in as much as reasonable or possible before investing SP into those skills. The first thing I do is use money to give Lydia 4 Woodscraft, all she can train. That will be the best she gets in that department, unless I am mistaken. I will work her Battle Circle up to acquire Darts of Ice soonest as well. I am going to utilize an optimizing reputation strategy to get both rewards eventually.

Comments, advice, pointing out my glaring omissions all welcomed.

NEXT: The Game Is Afoot!

-S-

[ Tuesday, May 29, 2007 16:28: Message edited by: Synergy ]

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
His Mighty Tentacle
Member # 627
Profile #1
Gordon starts off with 64 skill points, the most out of anybody.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaper
Member # 6292
Profile #2
So, the question is, is one more Barter worth more in the run of a whole game vs (how many SP for Edana?)

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
His Mighty Tentacle
Member # 627
Profile #3
Everybody else starts off with 50 or so. The difference really is significant, as I have found out with Kilbright.

I was able to start off with 3 in every spell section, some herbcraft, 1 in melee and slings, luck, fairy lore, and some small investment in to my physical stats. Can't remember what right now. I think I was able to raise everything up to two.

So far, I have found running backwards for three spaces and summoning a wee beastie is sound practice for combat. Wee beastie than goes and eats a few goblins, while I brain them with my sling.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaper
Member # 6292
Profile #4
64 starting SP vs. 50? Crikey, that is a big difference. One Barter can't stack up against that. Money probably won't be a problem in this game, to fund the needs for only one PC.

<reload>

I guess I'll be doing Galag-Trav and The Goblin Pits over now. :)

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
His Mighty Tentacle
Member # 627
Profile #5
Well, one of them has 54 I think, I can't remember the other two.

I too, tried to play the min-max red wizard shell game. Gordon has no special skills though. None at all.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaper
Member # 6292
Profile #6
I was going to recraft my PC out of Gordon for the extra SP, but looking at the specific starting values, here is what I found:

Bruce starts with 54 free SP and 3 Woodscraft
Gordon starts with 64 free SP and no special skill
Edana starts with 59 free SP and 2 Barter
Patrick starts with 60 free SP and no special skill

That's only 5 difference in points between Gordon and Edana. Edana will wind up with one more in Barter than Gordon after he buys one level. That's a 25% shift in how much I will get for all my loot. I think I'll stick with my Edana-based PC, but mostly because I'm already a ways along with her. Gordon is a good start too, perhaps best. Better Barter might not really be necessary at all in the long run. But I can see it helping me afford more spells, potions, and training sooner, and all this is also important. So, I'll stick with this build.

We'll just have to see how it goes.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #7
Regarding training -

Herbcraft can be bought to 6 I think in Nethergate, after that go spend 50 to find the location of Shaylee the dryad south of Spire of the Ages since she can train you even higher.

Tool use can be bought east of the Faery Bazaar and then reward from Kaja and bought under the Celtic Shrine. This helps get the experience reward for trapped boxes.

Faerie lore can be bought for 1 level, then use items and train.

Tool use, woodscraft, and faerie lore are needed on the route through the Jagged Aerie to avoid damage, but it's hard as a singleton to get enough.

I'd push spell circles to gain the spirit and beast spells quickly. Protection provides an absurb reduction in damage early in the game.

The best armor that you can get is blessed chain mail in Galag-Trav until the icy chain mail near the end. You can't wear better.

Good Luck
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Law Bringer
Member # 6785
Profile #8
Double posted -

You will be able to do most of the Burial Glen before you hit the Crone Cavern. The hard part is those two undead beyond the first portal.

I found that you usually get hit so put points to fighting instead of defense.

Also after doing the Ruined Hall, make sure you visit the Stone Circle south of the Faerie Bazaar at least twice and after removing the curse go to the Hollow Hills for some more free spells.

[ Tuesday, May 29, 2007 18:24: Message edited by: Randomizer ]
Posts: 4643 | Registered: Friday, February 10 2006 08:00
His Mighty Tentacle
Member # 627
Profile #9
I scrapped Kilbright and will remake keeping much of this info in mind. :)

You can buy healing circle from that hut by the goblin pit.

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaper
Member # 6292
Profile #10
Randomizer said: "Tool use can be bought east of the Faery Bazaar and then reward from Kaja and bought under the Celtic Shrine. This helps get the experience reward for trapped boxes."

How's that? Using TU to have the boxes go off, and getting XP if you survive? Why not just get 1 TU to enable trying to use TU to open the box? Why spend more?

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6489
Profile Homepage #11
Synergy, you forgot the [/url] in your sig.

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Posts: 1556 | Registered: Sunday, November 20 2005 08:00
Shaper
Member # 6292
Profile #12
On with the game. The first thing I start with in any SW game is figuring out the best stuff I can steal in the home fort before they ride me out of town on a rail. Nethergate allows four visible thefts before they've had enough of you. I made two now and two after I could visit Chief Cartumnus. I upgraded to a stolen Iron Longsword courtesy of Llyn, who also gives the quest to find and kill five magical beasts. I upgraded to a stolen Iron Largeshield thanks to the Trainer.

I explored the confines of the NE Eastern Zone, was sure to collect my Mistletoe and Healing Herbs daily, as much as possible. I focused on Galag-Trav largely before the Goblin Pits. It is amazing that you can get a Blessed Chain Mail at the very beginning of the game. I will be wearing that for darn near the entire game! Destroying the altar on the main level of Galag-Trav was beyond me till later, though. The Spectral Wolf was cleaning my clock early on. The Wyrmskin Helm had to wait a bit too. I stopped after cleaning out the initial chamber of the Fomorians to hit the Goblin Pits. I was able to clean out everything else and rescue little Hiawatha.

The Goblin Pits seemed very easy until I hit the Deep Goblin Pits, and then I had to be more careful and calculating again. I was able to clean everything out though. Rune Reading was of course not enough to give me the spells, etc. there. The Crone Cavern was little trouble. The Ruined Hall seemed easy overall. I was able to clean out the entire Burial Glen with the only real trouble being the Nether Beasts at the end. Disrupt Spirit is one spell that feels quite powerful and effective. It’s nearing triple digits in strength typically. I wasn’t able to clean the Fomorians off the bridge quite yet.

Levelling up started at an absurdly quick pace, but tapered off by the time I was up to double digits. Here are my stats after the Ruined Hall and getting cursed, just heading off to the Faery Bazaar.

IMAGE(http://i21.photobucket.com/albums/b292/synergy67/end1.jpg)

Training, I got Woodscraft up to 4, then Herbcraft to 6. I got Darts of Ice, then started bringing the last three Circles up along with a little more Strength and Intelligence. Luck is still at 2. I unwisely gave myself two levels of Faery Lore, not realizing I could buy it near the Faery Bazaar. That was a bit unfortunate, as it didn’t really help me read anything anyway. Not sure what else it affects in encounters. I am at this point just about to start buying more Healing Circle from Elonna by the Goblin Pits. It’s an expensive purchase. My Woodscraft ability sucks. I can’t recognize Energetic Herbs outdoors or half the other nodes.

-S-

[ Wednesday, May 30, 2007 13:24: Message edited by: Synergy ]

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #13
quote:
Originally written by Synergy:

Randomizer said: "Tool use can be bought east of the Faery Bazaar and then reward from Kaja and bought under the Celtic Shrine. This helps get the experience reward for trapped boxes."

How's that? Using TU to have the boxes go off, and getting XP if you survive? Why not just get 1 TU to enable trying to use TU to open the box? Why spend more?

-S-

There are three types of trapped boxes. The summoning ones like in Abandoned Mines level 2 are better triggered if you can defeat the monster. The damaging ones in Goblin Pits level 1 and 3 treasuries can kill low health parties. The alarm ones under the Faerie Bazaar will cause hostilities. The boxes when unlocked with tool use give 50 XP adjusted by level.

I don't know whether you can buy enough tool use to get up to the 6-8 level needed for the boxes or if you should just use pass portal and skip the XP.

I found in the singleton game that there are fewer places to get ingredients.

Faerie lore helps in the end learning to use the crystal wands and to get past one place in the Jagged Aerie. There are a few items to help for these places.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 6292
Profile #14
I'm beginning to think that Herbcraft is entirely not necessary for a singleton. There are a fair number of energy potions around. I have yet to run out, and there are more I can buy. I do not have many energy herbs or spiritual herbs to make many potions anyway, due to low Woodscraft. The multiple thousands of gold for Herbcraft could have been used to buy other things sooner, like Health Circle and Faery Lore. In fact, knowing that the Crone sells x many levels of all circles in Hagfen, I'm wondering how that could be capitalized on best to save SP for a singleton. Maybe Spirit and Beast Circles could be left at 1 and 0 until getting there.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #15
I don't know about the Celtic side, but I found out the hard way for Romans that Hagfen only sells 1 level each of beast and craft circle. I really am missing coils of the serpent.

You can hold off on herbcraft if you want. I found that the extra potions help since they need less AP to use than spells during combat. You can buy all 8 levels if you need it later. It also reduces poison and disease effects.

The places that I visit regularly are east of Goagh-Nar for healing and spiritual herbs, north of Galag-Trav for mistletoe, southeast of Vanarium for spiritual herbs, and west of the Hollow Hills after showing respect for energtic herbs.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 6292
Profile #16
Hagfen sells only 1 level? And does that mean only if you have zero in a Circle? I forgot about the health benefits of Herbcraft. It probably is affordable, but we'll see how the cash feels by the late game. I'm about 2/3 through right now. Speaking of which...

Part Two

I sent Lydia on quest to remove her curse soonest, once crossing the Crystal Bridge. I was expecting a nasty fight with the Giant Slugs behind Reptrakos' Lair to get the dragon scale there, but it turned out quite lucky. The slugs happened to come right up to the corner and I only had to fight two at once, at swordpoint. It really did feel like the two acid-resistant pieces of gear I donned helped quite a bit with the bit of acid I got too.

I forgot about the +1 Strength boon available at the Temple of Brigantia for quite a while, or I'd have done it almost immediately. I brought Beast Circle and Craft Circle up to 5 and stopped while I ran back and forth between Selkie Fen and Hagfen and also back up to the Goblin Pits to do the two quests for the hags. Finally, I was able to boost Beast and Craft Circles to 8! That felt terrific, because spell circles were creeping along. I was able to get the positive reputation boon as soon as I could get the ring from the ant and help the gryphon, and then kill the goblins on the bridge to the SW zone. That 4x +1 boost was very satisfying and very helpful.

I got Key IV in Vanarium right away, Key V from the Selkies while doing the above quests, and just now finally got Key VI a fair bit later after going through Hagfen and the Maze of Thorns (but not yet killing the Widow Queen.) I just now managed to get the Emerald Helm from the 18 Fomorians outside Goagh-Nar. I did the kill Kharto quest for the goblins, then killed them all. I went back and got the +3 SP in the Goblin Pit once I got the Druid's Breacelet to get my Druidism high enough to benefit. Once I got Break Barrier after boosting Craft Circle in Hagfen, I got the Wyrmskin Helm from Galag-Trav and got into the Forgotten Crypt for some more goodies. I only recently went to the Temple of Brigantia, which I should have done much earlier. I did rent one soul from Valley of the Sould so I could get the bracelets from Hagfen. The soul came back to me, so I can use it again. Who knows what it takes to have that happen? Faery Lore? Intelligence?

Getting to the final Lost Soul by the Hollow Hills was difficult. Those 9 asps are the hardest battle I've had to fight anywhere yet as a singleton. I am determined to beat Reptrakos before this game is over. I've done all the negative reputation points now except for the GIFTS ones. I'm going to try to do the Circle Warren and under the Temple of Brigantia (that Golden Pelt quest better work right this time) befoere finally entering Goagh-Nar. I've darn near done all else that can be done before it, anyway.

By the way, I only just got the Crystal Charm from Hagfen. I didn't have it listed on my list. I have faced and killed many basilisks, mostly by reloading a few times, but it's not hard to beat them at all if I can just survive the opening round. Going in with a haste potion or hasting helps too, because then I get the initiative. I am using Control Beast a lot, and sometimes Mighty Beast, though I am loathe to share or waste my kill XP unless absolutely necessary to get through a battle. My most potent offensive spell is still Darts of Ice, because I can't get Heartshock or Stone Guardian due to low Rune Reading. I have Doom from the Circle, but am still working on getting Spirit Circle up to 8 to use it. When I get it there, look out! I wonder if I will even be able to read Soul Lances in the Aethdoc library? Probably not. I couldn't read Call Hunt in the Maze of Thorns or Wind Warriors under the Faery Bazaar. How the heck did Khoth get Wind Warriors in his singleton game?

It has been moderately challenging at points, partly because I am determined to get some tough things done in a certain order to optimize training and gear and reputation. Parts of what I have squeaked through would have been much more brutal on Torment, and would have had to been put off till later...like those darn asps.

Here's how the stats are looking at this point, including the normal gear I'm wearing: Emerald Helm, Bladesman's Band (I needed the +1 Armor Use once I got the Helm), Boots of Apollo, and the Druid's Bracelet. I'm wearing Miranda's Locket. I swear it helps me survive when zeroed more often. I could have left my Circles even one level lower with the Emerald Helm, but I intend to use the Helm of Speed a bit later.

IMAGE(http://i21.photobucket.com/albums/b292/synergy67/end2.jpg)

-S-

[ Wednesday, May 30, 2007 22:33: Message edited by: Synergy ]

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #17
There are a few other items to raise intelligence and druidism to help with rune reading. Robe of the Archdruid if you can kill the witches in Hagfen.

I didn't try this, but if you got craft elixir from under the Celtic Shrine, then create invulnerability elixirs to give you an edge.

Rune reading is the biggest problem. I forget what spells you can get in the Hollow Hills if you rescued Gaitlan (?). If you didn't then you can go back and fight the stone guardians to get into the Crones' Cavern to get him.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 6292
Profile #18
Aha. I missed that Galitan is there with the Rose Lady in Hollow Hills. He teaches Stone Guardian and Soul Lances. Yes!

Umm...Celtic Shrine? What's that? Do you mean the Temple of Brigantia? I never have seen this Create Elixir ability before.

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #19
In the Temple of Brigitaine (I never can remember the name), below there is a hidden area on the way to the dangerous portal. Off this hidden library to the south is the Nethergate spell craft or was it create elixir. You trade skill points for being able to make three potions - invulnerability elixir, heroic brew, and I think the last is restoration brew.

For a singleton it might make sense since invulnerability helps against the Crone and a few other nasty areas.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 6292
Profile #20
Ah, I seem to have missed that in previous games somehow. Meanwhile, I killed the hags in Hagfen and got the Archdruid Robe. My Rune Reading ability is up to 22 with gear. I need 25 to get Total Healing under Galag-Trav. I'm not sure what I need for Nether Arts Spells. Anyone know? I want Wind Warriors and Call Beast.

Druidism, Intelligence, and Faery Lore all count +1 to Rune Reading. A Druid's Bracelet with its Druidism +2 and Faery Lore +2 adds +4 Rune Reading total, while an Intelligence Bracelet only adds +2 Rune Reading.

Khoth said there is a boon given in the Hall of the Lamp if you take a certain direction with the Genie. I'm going to attempt that soonest. I have done that in my last game, but did not notice a boon. Lady Rose gives a boon if you bring her the mine stones. I hadn't noticed that before either. This singleton should be fairly competent by the end...not that she isn't now, but she's not as weighty as you'd expect for a singleton. Soon...

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
Law Bringer
Member # 6785
Profile #21
In the Hollow Hills, Thyme sells Pantaloons of Power for +1 druidism.

The worst part of a singleton is rune reading. By the time that you can get the knowledge charm for +5 rune reading, you don't care.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Shaper
Member # 6292
Profile #22
Part 3 — On Spells, Rune Reading, Faerie Lore, and staring to Kick Butt

So, yeah, I just got the Knowledge Charm from the Hall of the Lamp. It raises Rune Reading by 7 total with its +2 Druidism. That's nuts. However, the Knowledge Charm in the game is currently broken. it adds no Rune Reading except the indirect +2 from its +2 Druidism. I have contacted Jeff about this and hopefully, he fixes it.

There is quite a bit of Rune-Reading boosting gear by later in the game, so I would have strategized a little differently, had I been more aware of it all ahead of time. Namely, one could get away with very little investment in Faerie Lore at all. I used skill point for three levels of it, and forgot to buy one level first at the Faerie Bazaar. A singleton could readily do without buying any levels at all, I think. My PC has 5 Faerie Lore with the Druid Bracelet. Rune Reading has suddenly ramped up to 27 with all my gear. It should be at 32, if the Knowledge Charm worked. I don't yet know how much I need for the Control Foe spell in Aethdoc—the only available or desired one I have left to get in this game.

Ater finishing the Hall of the Lamp, you can add to Rune Reading with these items:

Druid Bracelet: +4
Emerald Helm +1
Silken Pantaloons +1
Robe of the Archdruid +3
Rune Shield +2
Knowledge Charm +2 (and will be +7 when it gets fixed)

I might be missing something, but I omitted things that will duplicate or offer lesser boosts to Rune Reading, like the Intelligence Bracelet. You can see that +13 to Rune Reading is available right now, or +18 if the Knowledge Charm is fixed. With 24 seeming likely to be the highest Rune Reading required in the game, that means you only need 6 in Rune Reading, and you will get more than that from Intelligence and Druidism alone. My advice as a Celt Singleton is to buy the one level of Faerie Lore from the Faerie Bazaar, and that's it. I don't know if more Faerie Lore is critical for other events, but the Druid Bracelet will add +2 for a minimum of 3. Maybe 4 is desired, which would mean training one level.

I went back everywhere I had missed out on spells. With the Emerald Helm, Robe of the Archdruid, and Druid's Bracelet, I am now able to I have all the available spells. Turns out most can be had with 20 Rune Reading, but the worst has been 24 for Call Hunt. I won't have Hero of Old, because I will give the mine stones to the Rose Lady, but I can live without it.

My PC is up to 8 on all Spell Circles, except Health, which I left at 5, and is now going to be boosting her Intelligence. Herbcraft is at 8, so I can make Energy Elixirs. I did get the Create Elixir ability, but I’ll try not to use it unless really necessary. Suddenly, I am feeling like my powerful Infiltrator from G4.

I took out all the spiders in the world. If I claim my evil prize, I will be hosed, but I should be able to collect it any time I want at this point. I got the sixth key, then mopped up the Circle Warrens easily and the Hall of the Lamp with little trouble. I used four Wind Warriors to take on the Dark Wyrms to get Sylak's Thumpin' Shovel. Those Cave Giants are a bit tedious and annoying, but they die as easily as anything else. With the recent acquisition of missing spells, I can use Heartshock, Ravage Life, and Clouds of Night. I haven’t even used Doom yet. I like the Roman side of the Hall of the Lamp much better. With the Ring of Health and Basic Charm, those acid slimes aren't bad at all, though I still picked them off one at time for the most part. The Genie does indeed boost your first four stats +1 if you command him to serve you. I am at 8/5/5/3 on those now with current gear and I still have a free +2 to each coming from future boons.

I successfully finished the Orim quest finally, and cleaned out the Vale of the Sould. I I am noticing that there are one or two awesome spears in the game, but no great swords. The magical swords suck compared to a simple Blessed Longsword. As a singlteon, there is no way I'm going with a two-handed battle axe and giving up my shield. So, unlike every other SW game, there really is no cool sword to go after in Nethergate. Too bad.

Martyr's Shield rocks though. Lydia is sporting the following gear now:

Helm of Speed: +1 AP
Blessed Sling
Martyr Shield
Blessed Chain Mail
Warrior’s Plaid pants: +2 Hardiness
Blessed (and dipped) Longsword
Giantish Gauntlets (+3 Melee Damage)
Spider Silk Cloak (+1 Dexterity)
Nimble Band: +1 AP
Druid Bracelet: +2 Druidism, +2 Faerie Lore
War Charm: +2 Armor Use (I need it), +2 Hardiness
Boots of Apollo: +1 Strength, +3 Defense

+2 AP is working for me quite nicely, I must say. The Ring of Speed from the Ifrit genie does the exact same thing as the Nimble Band, yet is priced oddly very differently. I told Jeff about this a long time back, but he never changed it. Go figure.

I have darn near done everything possible before entering Goagh-Nar at this point, so it should be a cakewalk. I suppose when I get branded a killer, I will mop out the Faerie Bazaar, Hollow Hills, and Jagged Aerie and see about getting another level or two out of it, though I am sorry to do any of those. This game is a parallel to my Infiltrator game, in that I am trying to maximize her possible experience and boons.

On to Goagh-Nar, the Shadowvalley Fort, and Aethdoc in rapid succession. Then on to Annwyn and the Spire to finish. All money from now on goes into training fighting skills and buying some exlixirs. I should be in very good shape.

Anyone else playing Celt singletons right now? How is your game going, and how are you strategizing?

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00
His Mighty Tentacle
Member # 627
Profile #23
Where does one find the spidersilk cloak?

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If I could make just one wish, I would want a tasty vlish.

Geneforge IV. Still no tasty vlish.
Posts: 1104 | Registered: Tuesday, February 12 2002 08:00
Shaper
Member # 6292
Profile #24
In the Circle Warrens from something you kill at the end. I will update my items list now. It's having some buggy html error message when I try to update it, so it hasn't been done for a couple days. >:/

-S-

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A4 ItemsA4 SingletonG4 ItemsG4 ForgingG4 Infiltrator NR Items The Lonely Celt
Posts: 2009 | Registered: Monday, September 12 2005 07:00

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