Parry Skill

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AuthorTopic: Parry Skill
Warrior
Member # 7980
Profile #0
Hi,
How do I acquire the special parry skill?

Thanks
Posts: 54 | Registered: Tuesday, January 30 2007 08:00
Shaper
Member # 7472
Profile Homepage #1
There's three ways to get Parry:

1) Have the traits Elite Warrior or Divinely Touched.
2) Boost your Dexterity and Defense skills to the point it becomes available as a trainable skill.
3) Go to the wishing well in the Great Cave and throw enough money in. It will grant each of your party members 1 additional level of parry.

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Posts: 2686 | Registered: Friday, September 8 2006 07:00
Law Bringer
Member # 4153
Profile Homepage #2
I believe it's 6 Dexterity and 6 Defense, which does not include bonuses from equipment. Parry may be one of the most broken abilities in the game, given your PCs' ability to somehow parry arrows.

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Posts: 4130 | Registered: Friday, March 26 2004 08:00
Raven v. Writing Desk
Member # 261
Profile Homepage #3
Divinely Touched doesn't grant Parry. Only Elite Warrior does.

There are also some items that give a Parry bonus.

Parry is unquestionably a great skill, but how does its (greatly reduced) blocking rate against missiles make it broken? Admittedly you also get a little damage reduction, but the block rate against melee attacks is so much better.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Law Bringer
Member # 335
Profile Homepage #4
quote:
Originally written by Ephesos:

I believe it's 6 Dexterity and 6 Defense, which does not include bonuses from equipment.
Prerequisites for special skills don't include any bonuses. That includes bonuses from race, traits, and some non-standard skill purchases (the wishing well, a couple of Endurance sellers, and maybe a few more). The bottom line is that you have to put the points in the prerequisites yourself if you want a special skill.

—Alorael, who doesn't think Parry is broken at all. It's very powerful, certainly, but not broken. It's also so ineffective against magic and ranged attacks that those really don't contribute meaningfully to its usefulness.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Raven v. Writing Desk
Member # 261
Profile Homepage #5
Note that Parry's damage reduction *does* apply to ranged and area attacks. (All magic attacks go in one of those categories (or melee) -- "magic" is not an attack type.) The damage reduction against magic (i.e., against energy, fire, ice, etc.) is again much lower than against physical attacks, but you can get a reduction of around 15% or 20% without too much trouble. That's useful.

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Slarty vs. DeskDesk vs. SlartyTimeline of ErmarianG4 Strategy Central
Posts: 3560 | Registered: Wednesday, November 7 2001 08:00
Law Bringer
Member # 6785
Profile #6
Fight the Vahnatai Lord in the end and you will see how nasty parry becomes. Area attacks work great against him because of the ridiculous high parry ability.

Still having some parry ability is useful.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Guardian
Member # 6670
Profile Homepage #7
By Randomizer:
quote:
Fight the Vahnatai Lord in the end and you will see how nasty parry becomes. Area attacks work great against him because of the ridiculous high parry ability.
My party didn't fight the Vahnatai Lord. They just made some popcorn and watched the two sides fight.

Good Vahnatai: Swing!
Bad Vahnatai: Parry!
Bad Vahnatai: Swing!
Good Vahnatai: Parry!
Good Vahnatai: Swing!
Bad Vahnatai: Parry!
Bad Vahnatai: Swing!
Good Vahnatai: Parry!
Good Vahnatai: Swing!
Bad Vahnatai: Ouch!
Adventurers: Ooohhh!

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Posts: 1509 | Registered: Tuesday, January 10 2006 08:00